Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FreakPara
Baron Samedi
Level 87
God Stats
3W - 1L
1,437 SR
Queue Stats
52W - 44L
1,516 Elo+
Solo
Hades
Hades
HoHung
Hades
Level 155
God Stats
152W - 134L
1,508 SR
Queue Stats
564W - 605L
1,527 Elo+
Solo
Mulan
Mulan
ProfessorErik
Mulan
Level 153
God Stats
16W - 16L
1,623 SR
Queue Stats
385W - 404L
1,565 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,522 Elo+

VS

Team Averages
Level 96
1,534 SR
1,547 Elo+
King Arthur
King Arthur
HustledBlue
King Arthur
Level 120
God Stats
1W - 1L
1,723 SR
Queue Stats
67W - 66L
1,559 Elo+
Party 1
Yemoja
Yemoja
JohnBoyBoy39
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,610 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
khalamari
Morgan Le Fay
Level 55
God Stats
10W - 12L
1,522 SR
Queue Stats
164W - 175L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
sadistek
Aphrodite
Level 106
God Stats
1W - 5L
1,295 SR
Queue Stats
147W - 145L
1,493 Elo+
Solo
Ullr
Ullr
xxxSenpaiXRemxxx
Ullr
Level 157
God Stats
3W - 3L
1,628 SR
Queue Stats
192W - 206L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 0 / 13
11,891
1,189
16,928
10,202
4,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
16
1 / 2 / 16
10,040
1,004
15,562
8,864
2,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
FreakPara
Baron Samedi
17
7 / 0 / 17
11,640
1,164
20,601
6,038
2,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
HoHung
Hades
16
0 / 2 / 13
9,674
967
13,305
14,810
9,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 0 / 11
11,065
1,107
9,945
8,789
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

301

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HustledBlue
King Arthur
15
1 / 6 / 2
9,153
915
6,322
19,393
19,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
15
0 / 5 / 3
9,039
904
2,486
24,536
12,401
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
khalamari
Morgan Le Fay
15
1 / 3 / 3
9,314
931
10,882
9,542
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
sadistek
Aphrodite
15
0 / 4 / 2
8,936
894
7,782
10,918
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 2
9,549
955
15,575
17,272
6,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
24
Kills
4
4
Deaths
24
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
13
16.5
W
Neith
 
Neith
1
2
16
4.5
W
Baron Samedi
FreakPara
Baron Samedi
7
0
17
15.5
W
Hades
HoHung
Hades
0
2
13
3.25
L
King Arthur
HustledBlue
King Arthur
1
6
2
0.33
L
Yemoja
0
5
3
0.3
W
6
0
11
11.5
L
Morgan Le Fay
khalamari
Morgan Le Fay
1
3
3
0.83
L
Aphrodite
sadistek
Aphrodite
0
4
2
0.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
43,047
48,703
Taken
81,661
27,145
Mitigated
47,675
20,327
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,928
3,784
0
2,711
10,202
4,021
0
5,533
4,566
0
28,023
W
Neith
 
Neith
15,562
5,713
0
854
8,864
2,968
0
2,883
5,847
0
29,713
W
Baron Samedi
FreakPara
Baron Samedi
20,601
1,029
6,639
3,970
6,038
2,231
0
2,951
2,949
34,311
0
W
Hades
HoHung
Hades
13,305
448
1,243
3,762
14,810
9,965
0
6,515
8,038
47,433
0
L
King Arthur
HustledBlue
King Arthur
6,322
767
0
0
19,393
19,609
0
8,647
10,299
836
13,984
L
Yemoja
2,486
543
5,094
1,677
24,536
12,401
0
10,425
13,969
7,264
0
W
9,945
1,610
0
1,148
8,789
7,960
0
2,998
5,683
4,391
15,303
L
Morgan Le Fay
khalamari
Morgan Le Fay
10,882
372
0
666
9,542
2,850
0
5,906
3,636
37,059
0
L
Aphrodite
sadistek
Aphrodite
7,782
1,795
3,764
2,264
10,918
6,616
0
4,639
6,278
25,038
0
L
15,575
6,506
0
570
17,272
6,199
0
5,737
11,238
0
36,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,310
Gold Earned
45,991
199
Minions Killed
168
9
Camps Cleared
3
985,499
Distance Traveled
944,295
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,891
1,189
22
2
1
200,209
1
W
Neith
10,040
1,004
37
4
0
178,767
1
W
Baron Samedi
11,640
1,164
25
3
3
204,393
3
W
Hades
9,674
967
98
10
1
192,562
1
L
King Arthur
9,153
915
9
1
0
178,049
0
L
Yemoja
9,039
904
13
1
1
207,378
12
W
Mulan
11,065
1,107
17
2
4
209,568
2
L
Morgan Le Fay
9,314
931
33
3
0
213,154
2
L
Aphrodite
8,936
894
59
6
0
176,289
0
L
Ullr
9,549
955
54
5
2
169,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role