Player Matchup

Morgan Le Fay
Morgan Le Fay
BiggM_M99
Morgan Le Fay
Level 125
God Stats
13W - 16L
1,472 SR
Queue Stats
117W - 98L
1,553 Elo+
Party 1
Baba Yaga
Baba Yaga
Delstrudo
Baba Yaga
Level 129
God Stats
32W - 22L
1,682 SR
Queue Stats
73W - 66L
1,577 Elo+
Party 3
Erlang Shen
Erlang Shen
Mac_WOLF31
Erlang Shen
Level 125
God Stats
5W - 2L
1,268 SR
Queue Stats
151W - 137L
1,525 Elo+
Party 1
Rama
Rama
Nubtronix
Rama
Level 128
God Stats
1W - 1L
1,555 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 3
Cthulhu
Cthulhu
Wavetonic
Cthulhu
Level 79
God Stats
3W - 2L
1,492 SR
Queue Stats
8W - 6L
1,482 Elo+
Solo
Team Averages
Level 117
1,494 SR
1,479 Elo+

VS

Team Averages
Level 117
1,430 SR
1,541 Elo+
Horus
Horus
JacobFry25
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Susano
Susano
MeleNotMelee
Susano
Level 89
God Stats
0W - 2L
1,223 SR
Queue Stats
25W - 30L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
SunkenLyric10
Yu Huang
Level 145
God Stats
1W - 2L
1,477 SR
Queue Stats
23W - 17L
1,613 Elo+
Party 2
Hachiman
Hachiman
VelvetMonkey448
Hachiman
Level 129
God Stats
1W - 4L
1,420 SR
Queue Stats
30W - 31L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
tcklemypkle
Sylvanus
Level 114
God Stats
0W - 1L
1,531 SR
Queue Stats
40W - 35L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BiggM_M99
Morgan Le Fay
18
5 / 5 / 20
11,734
782
17,586
13,332
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Delstrudo
Baba Yaga
18
2 / 5 / 21
11,089
739
16,731
16,158
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Mac_WOLF31
Erlang Shen
19
3 / 2 / 18
11,830
789
12,899
24,286
23,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rama
19
10 / 5 / 11
12,175
812
12,888
15,328
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Wavetonic
Cthulhu
20
9 / 1 / 15
13,491
899
23,705
18,030
22,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 8 / 5
9,921
661
9,058
19,316
15,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
18
7 / 5 / 5
11,576
772
16,696
20,347
14,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
SunkenLyric10
Yu Huang
18
3 / 4 / 8
11,118
741
15,917
14,888
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
17
2 / 5 / 6
10,095
673
10,836
20,424
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
tcklemypkle
Sylvanus
17
2 / 7 / 5
10,231
682
13,667
22,687
24,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
29
Kills
18
18
Deaths
29
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BiggM_M99
Morgan Le Fay
5
5
20
3
W
Baba Yaga
Delstrudo
Baba Yaga
2
5
21
2.5
L
Horus
4
8
5
0.81
W
Erlang Shen
Mac_WOLF31
Erlang Shen
3
2
18
6
L
Susano
7
5
5
1.9
W
Rama
10
5
11
3.1
L
Yu Huang
SunkenLyric10
Yu Huang
3
4
8
1.75
L
Hachiman
2
5
6
1
W
Cthulhu
Wavetonic
Cthulhu
9
1
15
16.5
L
Sylvanus
tcklemypkle
Sylvanus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,809
Damage
66,174
87,134
Taken
97,662
64,007
Mitigated
66,278
25,078
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BiggM_M99
Morgan Le Fay
17,586
1,423
663
3,232
13,332
5,632
1,955
4,721
8,611
37,576
0
W
Baba Yaga
Delstrudo
Baba Yaga
16,731
2,059
42
4,662
16,158
6,513
986
4,584
11,574
38,251
0
L
Horus
9,058
4,226
839
1,779
19,316
15,023
0
9,645
9,671
186
19,092
W
Erlang Shen
Mac_WOLF31
Erlang Shen
12,899
7,807
1,435
6,221
24,286
23,692
463
6,755
17,531
0
37,042
L
Susano
16,696
3,859
0
548
20,347
14,413
263
8,470
11,877
0
37,664
W
Rama
12,888
10,242
0
2,669
15,328
5,430
4,822
5,613
9,715
0
30,122
L
Yu Huang
SunkenLyric10
Yu Huang
15,917
852
220
1,570
14,888
5,241
624
11,714
3,174
44,390
0
L
Hachiman
10,836
4,005
0
4,239
20,424
7,055
0
13,727
6,697
0
36,482
W
Cthulhu
Wavetonic
Cthulhu
23,705
1,124
1,808
4,346
18,030
22,740
0
6,712
11,318
79,927
0
L
Sylvanus
tcklemypkle
Sylvanus
13,667
4,087
2,726
5,409
22,687
24,546
552
14,466
8,221
26,456
4,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
52,941
305
Minions Killed
225
0
Camps Cleared
0
1,664,040
Distance Traveled
1,430,015
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,734
782
40
3
0
327,017
2
W
Baba Yaga
11,089
739
47
3
0
319,773
0
L
Horus
9,921
661
22
1
0
276,442
0
W
Erlang Shen
11,830
789
36
2
0
343,579
0
L
Susano
11,576
772
49
3
0
311,425
0
W
Rama
12,175
812
48
3
0
306,985
0
L
Yu Huang
11,118
741
67
4
0
293,009
0
L
Hachiman
10,095
673
46
3
0
305,345
3
W
Cthulhu
13,491
899
134
9
0
366,686
4
L
Sylvanus
10,231
682
41
3
0
243,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role