Player Matchup

Vamana
Vamana
ToastyMelba
Vamana
Level 89
God Stats
6W - 6L
1,490 SR
Queue Stats
71W - 68L
1,400 Elo+
Solo
Discordia
Discordia
Z0M3IEy
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 240L
1,415 Elo+
Solo
Susano
Susano
p4xy
Susano
Level 85
God Stats
15W - 18L
1,378 SR
Queue Stats
137W - 147L
1,404 Elo+
Party 2
Sobek
Sobek
y05202013
Sobek
Level 149
God Stats
6W - 6L
1,361 SR
Queue Stats
151W - 163L
1,443 Elo+
Solo
Danzaburou
Danzaburou
yo0ogi
Danzaburou
Level 68
God Stats
64W - 42L
1,436 SR
Queue Stats
273W - 295L
1,436 Elo+
Party 2
Team Averages
Level 103
1,433 SR
1,420 Elo+

VS

Team Averages
Level 72
1,546 SR
1,427 Elo+
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BVILKER
Cernunnos
Level 66
God Stats
16W - 20L
1,466 SR
Queue Stats
45W - 57L
1,429 Elo+
Solo
Bellona
Bellona
F5 Unlucky
Bellona
Level 17
God Stats
19W - 21L
1,462 SR
Queue Stats
73W - 71L
1,248 Elo+
Party 1
Persephone
Persephone
Zeke101
Persephone
Level 100
God Stats
20W - 19L
1,563 SR
Queue Stats
168W - 173L
1,501 Elo+
Solo
Horus
Horus
secrrro
Horus
Level 129
God Stats
8W - 8L
1,737 SR
Queue Stats
210W - 208L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
4 / 0 / 2
6,790
617
3,570
7,128
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Z0M3IEy
Discordia
11
1 / 1 / 1
6,432
585
1,712
3,170
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
p4xy
Susano
11
4 / 1 / 1
6,557
596
3,512
7,571
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
y05202013
Sobek
10
2 / 1 / 11
6,933
630
4,872
8,434
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
yo0ogi
Danzaburou
11
9 / 0 / 5
7,524
684
11,944
6,712
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 4 / 0
4,782
435
3,682
9,523
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BVILKER
Cernunnos
9
0 / 5 / 0
5,388
490
3,525
7,607
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
F5 Unlucky
Bellona
8
1 / 4 / 0
5,433
494
4,405
6,736
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Zeke101
Persephone
10
2 / 2 / 0
6,140
558
3,164
4,319
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
secrrro
Horus
9
0 / 5 / 0
5,399
491
2,354
8,831
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
3
3
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
L
Cernunnos
BVILKER
Cernunnos
0
5
0
0
L
Bellona
F5 Unlucky
Bellona
1
4
0
0.25
W
Vamana
4
0
2
5
W
Discordia
Z0M3IEy
Discordia
1
1
1
1.5
L
Persephone
Zeke101
Persephone
2
2
0
1
W
Susano
p4xy
Susano
4
1
1
4.5
L
Horus
secrrro
Horus
0
5
0
0
W
Sobek
y05202013
Sobek
2
1
11
7.5
W
Danzaburou
yo0ogi
Danzaburou
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
17,130
33,015
Taken
37,016
15,288
Mitigated
15,868
13,046
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,682
1,907
0
919
9,523
3,780
0
1,862
7,661
11,053
0
L
Cernunnos
BVILKER
Cernunnos
3,525
1,502
0
2,256
7,607
1,628
0
2,098
5,509
0
32,585
L
Bellona
F5 Unlucky
Bellona
4,405
1,606
0
108
6,736
5,865
46
231
6,505
0
21,624
W
Vamana
3,570
1,002
0
615
7,128
2,547
34
519
6,581
0
36,942
W
Discordia
Z0M3IEy
Discordia
1,712
136
0
487
3,170
961
174
1,701
1,343
31,282
0
L
Persephone
Zeke101
Persephone
3,164
385
0
1,120
4,319
1,091
0
1,742
2,575
26,921
0
W
Susano
p4xy
Susano
3,512
879
0
4,834
7,571
2,926
0
0
7,571
0
27,679
L
Horus
secrrro
Horus
2,354
1,032
0
1,540
8,831
3,504
0
650
8,181
0
29,506
W
Sobek
y05202013
Sobek
4,872
394
0
3,748
8,434
6,634
64
2,010
6,384
16,674
0
W
Danzaburou
yo0ogi
Danzaburou
11,944
6,913
0
3,362
6,712
2,220
568
2,422
4,290
0
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
27,142
264
Minions Killed
252
0
Camps Cleared
0
1,116,526
Distance Traveled
1,048,159
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,782
435
17
2
0
227,851
2
L
Cernunnos
5,388
490
70
6
0
207,046
1
L
Bellona
5,433
494
45
4
0
245,675
0
W
Vamana
6,790
617
83
8
0
238,481
3
W
Discordia
6,432
585
55
5
0
218,154
2
L
Persephone
6,140
558
56
5
0
152,776
0
W
Susano
6,557
596
50
5
0
222,389
5
L
Horus
5,399
491
64
6
0
214,811
1
W
Sobek
6,933
630
12
1
0
224,675
1
W
Danzaburou
7,524
684
64
6
0
212,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role