Player Matchup

Thor
Thor
DLB850
Thor
Level 67
God Stats
21W - 9L
1,917 SR
Queue Stats
648W - 316L
1,759 Elo+
Solo
Poseidon
Poseidon
DarKSadowRX467
Poseidon
Level 109
God Stats
4W - 8L
1,523 SR
Queue Stats
191W - 218L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
Frosty_delight
Kuzenbo
Level 108
God Stats
10W - 5L
1,606 SR
Queue Stats
80W - 81L
1,511 Elo+
Solo
Eset
Eset
XSugarWorldX
Eset
Level 97
God Stats
14W - 3L
1,647 SR
Queue Stats
189W - 204L
1,543 Elo+
Solo
Izanami
Izanami
tudo23
Izanami
Level 125
God Stats
8W - 18L
1,215 SR
Queue Stats
178W - 166L
1,513 Elo+
Solo
Team Averages
Level 101
1,581 SR
1,563 Elo+

VS

Team Averages
Level 114
1,520 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
J-_-Robalino-_-F
Heimdallr
Level 155
God Stats
3W - 1L
1,668 SR
Queue Stats
70W - 68L
1,537 Elo+
Solo
Yu Huang
Yu Huang
Mario1144
Yu Huang
Level 108
God Stats
2W - 1L
1,488 SR
Queue Stats
59W - 65L
1,455 Elo+
Party 1
Nox
Nox
Nazbyte
Nox
Level 89
God Stats
25W - 36L
1,512 SR
Queue Stats
328W - 337L
1,603 Elo+
Solo
Tyr
Tyr
Prohamburgers
Tyr
Level 124
God Stats
10W - 15L
1,429 SR
Queue Stats
52W - 48L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DLB850
Thor
14
4 / 4 / 0
8,648
1,081
7,709
10,981
3,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
13
0 / 4 / 3
7,494
937
1,340
4,139
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
9,111
1,139
5,793
14,269
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 3
8,585
1,073
4,387
5,601
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tudo23
Izanami
13
1 / 4 / 2
8,232
1,029
8,445
11,627
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

247

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 1 / 11
8,175
1,022
6,151
3,573
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
15
4 / 2 / 9
9,294
1,162
14,523
6,449
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Mario1144
Yu Huang
14
2 / 4 / 8
8,387
1,048
5,907
5,569
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
15
7 / 0 / 8
10,086
1,261
8,114
4,544
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 0 / 9
9,401
1,175
8,631
9,062
6,861
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
17
17
Deaths
7
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
11
5.5
L
Thor
DLB850
Thor
4
4
0
1
L
Poseidon
0
4
3
0.38
L
1
4
5
0.88
W
Heimdallr
4
2
9
4.25
W
Yu Huang
Mario1144
Yu Huang
2
4
8
1.5
W
Nox
7
0
8
11
W
4
0
9
8.5
L
1
1
3
2.5
L
Izanami
tudo23
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
43,326
46,617
Taken
29,197
26,636
Mitigated
13,484
3,825
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,151
338
0
0
3,573
759
0
740
2,789
25,957
0
L
Thor
DLB850
Thor
7,709
947
0
125
10,981
3,377
0
3,010
7,854
0
15,124
L
Poseidon
1,340
37
0
0
4,139
1,032
0
2,612
1,440
9,247
0
L
5,793
1,269
64
1,554
14,269
17,766
0
7,415
6,619
13,050
0
W
Heimdallr
14,523
7,371
0
1,881
6,449
2,463
0
2,017
4,404
0
32,344
W
Yu Huang
Mario1144
Yu Huang
5,907
620
0
152
5,569
1,953
0
2,308
3,261
14,695
0
W
Nox
8,114
290
96
277
4,544
1,448
0
2,985
1,491
20,274
0
W
8,631
799
0
1,877
9,062
6,861
0
3,304
5,732
0
14,804
L
4,387
422
406
397
5,601
1,447
0
2,279
3,296
25,497
0
L
Izanami
tudo23
Izanami
8,445
5,265
0
1,279
11,627
3,014
0
4,335
7,232
0
30,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
45,343
142
Minions Killed
160
5
Camps Cleared
7
757,861
Distance Traveled
792,623
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,175
1,022
49
6
0
158,022
0
L
Thor
8,648
1,081
9
1
1
188,557
3
L
Poseidon
7,494
937
14
2
0
96,510
0
L
Kuzenbo
9,111
1,139
15
2
1
152,691
0
W
Heimdallr
9,294
1,162
35
4
4
139,305
0
W
Yu Huang
8,387
1,048
31
4
0
139,238
0
W
Nox
10,086
1,261
37
5
3
160,591
1
W
Tyr
9,401
1,175
8
1
0
195,467
3
L
Eset
8,585
1,073
49
6
1
163,698
0
L
Izanami
8,232
1,029
55
7
2
156,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role