Player Matchup

Guan Yu
Guan Yu
ExplodingHummus
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,550 Elo+
Party 2
Anubis
Anubis
Kyousukë
Anubis
Level 154
God Stats
2W - 1L
1,764 SR
Queue Stats
14W - 13L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
OpticMemeLunchbx
Sylvanus
Level 128
God Stats
6W - 6L
1,481 SR
Queue Stats
90W - 81L
1,534 Elo+
Party 2
Freya
Freya
TheWetSovietBear
Freya
Level 136
God Stats
10W - 3L
1,747 SR
Queue Stats
176W - 180L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
Ula247
Heimdallr
Level 146
God Stats
2W - 1L
1,403 SR
Queue Stats
138W - 156L
1,550 Elo+
Party 2
Team Averages
Level 145
1,579 SR
1,550 Elo+

VS

Team Averages
Level 106
1,505 SR
1,594 Elo+
Hera
Hera
Ayasys
Hera
Level 123
God Stats
15W - 18L
1,482 SR
Queue Stats
516W - 518L
1,566 Elo+
Solo
Artio
Artio
JACRONYM
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 174L
1,586 Elo+
Party 1
Ymir
Ymir
XxXChisxXx
Ymir
Level 109
God Stats
10W - 5L
1,770 SR
Queue Stats
412W - 375L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
ralphoak
Danzaburou
Level 129
God Stats
0W - 1L
1,271 SR
Queue Stats
72W - 62L
1,598 Elo+
Solo
Set
Set
tieguy100
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 79L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,122
652
9,020
12,724
10,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Kyousukë
Anubis
15
6 / 0 / 3
9,154
654
9,811
7,987
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
6,730
481
3,897
3,778
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
7 / 0 / 3
8,620
616
7,245
8,843
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Ula247
Heimdallr
14
0 / 1 / 1
7,983
570
2,996
6,765
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ayasys
Hera
12
0 / 5 / 0
6,933
495
3,946
7,056
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
JACRONYM
Artio
10
1 / 2 / 0
6,510
465
1,967
11,455
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 4 / 0
7,209
515
4,003
10,961
8,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ralphoak
Danzaburou
12
1 / 1 / 1
7,693
550
4,266
6,716
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
6,383
456
4,816
11,634
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
Ayasys
Hera
0
5
0
0
W
3
0
3
4.5
L
Artio
JACRONYM
Artio
1
2
0
0.5
W
Anubis
Kyousukë
Anubis
6
0
3
7.5
W
1
1
6
4
W
7
0
3
8.5
W
Heimdallr
Ula247
Heimdallr
0
1
1
0.5
L
0
4
0
0
L
Danzaburou
ralphoak
Danzaburou
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
18,998
40,097
Taken
47,822
22,332
Mitigated
25,164
21,472
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Ayasys
Hera
3,946
618
0
1,160
7,056
1,511
0
5,028
2,028
47,341
0
W
9,020
1,965
0
5,410
12,724
10,615
540
3,831
8,893
0
59,306
L
Artio
JACRONYM
Artio
1,967
118
60
2,490
11,455
9,267
0
6,221
5,234
18,489
0
W
Anubis
Kyousukë
Anubis
9,811
782
0
5,565
7,987
3,478
0
3,225
4,762
71,689
0
W
3,897
1,576
617
920
3,778
2,200
0
551
3,014
13,895
6,307
W
7,245
2,521
0
5,900
8,843
3,694
0
2,070
6,773
47,173
10,152
W
Heimdallr
Ula247
Heimdallr
2,996
1,646
0
3,060
6,765
2,345
0
239
6,526
0
54,363
L
4,003
1,630
0
2,688
10,961
8,819
0
386
10,575
41,907
0
L
Danzaburou
ralphoak
Danzaburou
4,266
1,456
0
2,501
6,716
1,889
0
2,213
4,503
0
56,191
L
4,816
2,530
0
1,217
11,634
3,678
0
5,587
6,047
0
43,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
34,728
504
Minions Killed
455
0
Camps Cleared
0
1,420,020
Distance Traveled
1,292,124
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,933
495
122
9
0
264,241
4
W
Guan Yu
9,122
652
128
9
0
298,565
3
L
Artio
6,510
465
32
2
0
284,727
2
W
Anubis
9,154
654
128
9
0
264,922
6
W
Sylvanus
6,730
481
39
3
0
264,946
4
W
Freya
8,620
616
99
7
0
320,752
2
W
Heimdallr
7,983
570
110
8
0
270,835
2
L
Ymir
7,209
515
99
7
0
225,144
3
L
Danzaburou
7,693
550
124
9
0
262,216
7
L
Set
6,383
456
78
6
0
255,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role