Player Matchup

Neith
Neith
ADburns
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
Adxan
The Morrigan
Level 158
God Stats
8W - 5L
1,614 SR
Queue Stats
114W - 88L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
KidKicker69
Baron Samedi
Level 102
God Stats
3W - 2L
1,657 SR
Queue Stats
60W - 49L
1,580 Elo+
Party 1
Da Ji
Da Ji
Syblyx
Da Ji
Level 124
God Stats
3W - 3L
1,733 SR
Queue Stats
100W - 65L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
cicloope
Sun Wukong
Level 124
God Stats
2W - 1L
1,496 SR
Queue Stats
15W - 13L
1,611 Elo+
Solo
Team Averages
Level 127
1,600 SR
1,610 Elo+

VS

Team Averages
Level 114
1,600 SR
1,632 Elo+
Anhur
Anhur
DanishMamba
Anhur
Level 85
God Stats
7W - 11L
1,482 SR
Queue Stats
495W - 480L
1,582 Elo+
Solo
Vulcan
Vulcan
Giibbo
Vulcan
Level 140
God Stats
2W - 1L
1,825 SR
Queue Stats
184W - 129L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
JUANL1020
Sylvanus
Level 106
God Stats
10W - 7L
1,693 SR
Queue Stats
169W - 163L
1,535 Elo+
Solo
Shiva
Shiva
WhilsonSprings
Shiva
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 74L
1,722 Elo+
Party 2
Mercury
Mercury
bbbaiiq
Mercury
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 64L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADburns
Neith
15
2 / 2 / 4
8,767
548
5,669
7,055
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Adxan
The Morrigan
15
7 / 5 / 7
8,925
558
8,798
7,644
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
KidKicker69
Baron Samedi
16
9 / 1 / 9
9,611
601
15,015
9,578
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
Syblyx
Da Ji
14
5 / 4 / 5
8,274
517
8,091
11,762
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
cicloope
Sun Wukong
16
0 / 0 / 0
9,009
563
10,262
16,096
12,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
8,948
559
6,151
12,749
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Giibbo
Vulcan
14
3 / 6 / 4
8,656
541
7,941
9,186
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
JUANL1020
Sylvanus
11
1 / 6 / 4
6,992
437
3,877
14,538
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 0
8,370
523
9,941
13,218
11,012
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
bbbaiiq
Mercury
12
4 / 7 / 2
7,746
484
5,691
13,713
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
23
Kills
12
12
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
ADburns
Neith
2
2
4
2
W
The Morrigan
Adxan
The Morrigan
7
5
7
2.1
L
3
4
0
0.75
L
Vulcan
Giibbo
Vulcan
3
6
4
0.83
L
Sylvanus
JUANL1020
Sylvanus
1
6
4
0.5
W
Baron Samedi
KidKicker69
Baron Samedi
9
1
9
13.5
W
Da Ji
Syblyx
Da Ji
5
4
5
1.88
L
1
0
0
1
L
Mercury
bbbaiiq
Mercury
4
7
2
0.71
W
Sun Wukong
cicloope
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,835
Damage
33,601
52,135
Taken
63,404
25,358
Mitigated
32,183
22,362
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADburns
Neith
5,669
2,072
0
2,860
7,055
2,423
896
61
6,994
0
63,543
W
The Morrigan
Adxan
The Morrigan
8,798
1,264
87
0
7,644
2,363
385
3,264
3,978
37,660
956
L
6,151
1,719
0
5,601
12,749
3,967
0
2,658
9,949
0
65,123
L
Vulcan
Giibbo
Vulcan
7,941
1,376
0
513
9,186
2,720
0
6,534
2,578
53,220
0
L
Sylvanus
JUANL1020
Sylvanus
3,877
874
754
2,459
14,538
10,110
0
9,269
5,203
19,905
7,512
W
Baron Samedi
KidKicker69
Baron Samedi
15,015
1,302
1,087
3,677
9,578
4,124
429
4,707
4,871
65,855
0
W
Da Ji
Syblyx
Da Ji
8,091
1,256
0
3,448
11,762
4,284
348
2,826
8,516
0
42,550
L
9,941
1,864
0
3,979
13,218
11,012
0
972
11,117
0
57,851
L
Mercury
bbbaiiq
Mercury
5,691
2,018
0
453
13,713
4,374
0
5,147
8,411
0
46,146
W
Sun Wukong
cicloope
Sun Wukong
10,262
1,024
0
11,203
16,096
12,164
0
233
15,863
6,181
64,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
40,712
536
Minions Killed
471
0
Camps Cleared
0
1,570,312
Distance Traveled
1,519,903
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,767
548
128
8
0
306,148
2
W
The Morrigan
8,925
558
72
5
0
279,382
2
L
Anhur
8,948
559
122
8
0
265,049
4
L
Vulcan
8,656
541
97
6
0
302,832
3
L
Sylvanus
6,992
437
55
3
0
276,371
0
W
Baron Samedi
9,611
601
111
7
0
321,431
4
W
Da Ji
8,274
517
72
5
0
340,974
2
L
Shiva
8,370
523
121
8
0
345,451
2
L
Mercury
7,746
484
76
5
0
330,200
1
W
Sun Wukong
9,009
563
153
10
0
322,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role