Player Matchup

Cthulhu
Cthulhu
AchyDrip
Cthulhu
Level 152
God Stats
0W - 2L
1,391 SR
Queue Stats
64W - 82L
1,469 Elo+
Solo
Amaterasu
Amaterasu
FailedSource
Amaterasu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 200L
1,620 Elo+
Party 2
Skadi
Skadi
Kreems
Skadi
Level 44
God Stats
3W - 3L
1,789 SR
Queue Stats
231W - 182L
1,593 Elo+
Party 2
Loki
Loki
matheuzinho55
Loki
Level 33
God Stats
4W - 7L
1,417 SR
Queue Stats
162W - 150L
1,498 Elo+
Solo
Nu Wa
Nu Wa
xHMx slain z
Nu Wa
Level 10
God Stats
0W - 4L
1,246 SR
Queue Stats
0W - 8L
1,135 Elo+
Solo
Team Averages
Level 69
1,469 SR
1,463 Elo+

VS

Team Averages
Level 116
1,731 SR
1,589 Elo+
Ganesha
Ganesha
Atomicguns101
Ganesha
Level 157
God Stats
5W - 1L
1,746 SR
Queue Stats
219W - 128L
1,619 Elo+
Party 1
King Arthur
King Arthur
Dinorage01
King Arthur
Level 82
God Stats
4W - 2L
1,617 SR
Queue Stats
29W - 26L
1,453 Elo+
Solo
Ravana
Ravana
Ryguyed
Ravana
Level 143
God Stats
3W - 0L
1,893 SR
Queue Stats
46W - 39L
1,587 Elo+
Party 1
Chronos
Chronos
SamWittwicky
Chronos
Level 40
God Stats
6W - 0L
1,900 SR
Queue Stats
175W - 104L
1,648 Elo+
Party 1
Ao Kuang
Ao Kuang
TocaDeMuerte
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 50L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AchyDrip
Cthulhu
19
2 / 5 / 10
11,662
729
15,018
18,944
16,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
FailedSource
Amaterasu
19
5 / 7 / 11
11,806
738
15,608
24,748
23,460
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Kreems
Skadi
19
9 / 11 / 8
12,042
753
22,628
19,158
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 5 / 8
11,630
727
12,219
17,709
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 13 / 9
10,026
627
6,907
16,917
6,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 7 / 20
11,627
727
11,957
24,953
32,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Dinorage01
King Arthur
17
3 / 6 / 16
11,060
691
12,432
18,471
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Ryguyed
Ravana
20
13 / 3 / 19
13,492
843
16,248
19,332
19,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
SamWittwicky
Chronos
19
8 / 5 / 15
12,400
775
15,459
21,697
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
TocaDeMuerte
Ao Kuang
20
17 / 1 / 14
14,337
896
30,069
18,915
9,984
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
20
Kills
41
41
Deaths
22
46
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AchyDrip
Cthulhu
2
5
10
1.4
W
Ganesha
0
7
20
1.43
W
King Arthur
Dinorage01
King Arthur
3
6
16
1.83
L
Amaterasu
FailedSource
Amaterasu
5
7
11
1.5
L
Skadi
Kreems
Skadi
9
11
8
1.18
W
Ravana
Ryguyed
Ravana
13
3
19
7.5
W
Chronos
SamWittwicky
Chronos
8
5
15
3.1
W
Ao Kuang
TocaDeMuerte
Ao Kuang
17
1
14
24
L
3
5
8
1.4
L
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,380
Damage
86,165
97,476
Taken
103,368
60,304
Mitigated
95,377
6,554
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AchyDrip
Cthulhu
15,018
1,068
896
0
18,944
16,308
122
12,208
6,498
43,881
0
W
Ganesha
11,957
634
538
4,313
24,953
32,890
300
6,361
18,406
27,461
0
W
King Arthur
Dinorage01
King Arthur
12,432
700
0
4,177
18,471
21,741
61
3,864
14,447
0
28,329
L
Amaterasu
FailedSource
Amaterasu
15,608
7,661
0
2,942
24,748
23,460
456
14,020
10,350
0
25,201
L
Skadi
Kreems
Skadi
22,628
13,892
0
1,464
19,158
7,292
810
11,052
7,989
0
37,539
W
Ravana
Ryguyed
Ravana
16,248
4,007
0
1,767
19,332
19,932
181
2,217
17,002
10,835
29,624
W
Chronos
SamWittwicky
Chronos
15,459
4,105
0
6,290
21,697
10,830
3,104
3,705
17,824
48,846
0
W
Ao Kuang
TocaDeMuerte
Ao Kuang
30,069
8,326
0
9,794
18,915
9,984
771
4,986
13,764
69,178
5,675
L
12,219
3,036
0
1,076
17,709
6,968
0
10,212
7,307
0
49,196
L
6,907
1,344
0
176
16,917
6,276
621
11,055
5,738
10,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,166
Gold Earned
62,916
203
Minions Killed
260
0
Camps Cleared
0
1,299,266
Distance Traveled
1,552,993
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,662
729
45
3
0
273,787
5
W
Ganesha
11,627
727
5
0
0
219,148
0
W
King Arthur
11,060
691
41
3
0
343,413
7
L
Amaterasu
11,806
738
35
2
0
256,999
0
L
Skadi
12,042
753
37
2
0
226,259
0
W
Ravana
13,492
843
54
3
0
353,085
0
W
Chronos
12,400
775
74
5
0
291,161
2
W
Ao Kuang
14,337
896
86
5
0
346,186
0
L
Loki
11,630
727
72
5
0
325,401
2
L
Nu Wa
10,026
627
14
1
0
216,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role