Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Illuminaughty27
Apollo
Level 27
God Stats
2W - 4L
1,268 SR
Queue Stats
5W - 12L
1,092 Elo+
Party 1
Ares
Ares
NearDemonic
Ares
Level 87
God Stats
2W - 3L
1,531 SR
Queue Stats
36W - 81L
1,176 Elo+
Party 1
Team Averages
Level 54
1,433 SR
1,256 Elo+

VS

Team Averages
Level 86
1,469 SR
1,193 Elo+
Charybdis
Charybdis
Camx3 Rupture
Charybdis
Level 68
God Stats
3W - 4L
1,440 SR
Queue Stats
30W - 62L
1,158 Elo+
Party 2
Sol
Sol
Meow TankoStylz
Sol
Level 62
God Stats
6W - 7L
1,589 SR
Queue Stats
20W - 46L
1,163 Elo+
Party 2
Chaac
Chaac
redpitbull101
Chaac
Level 129
God Stats
0W - 3L
1,377 SR
Queue Stats
15W - 38L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
5 / 2 / 8
8,476
771
11,967
6,764
2,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 2 / 4
8,950
814
8,451
8,050
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 2 / 11
8,671
788
5,407
13,016
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Camx3 Rupture
Charybdis
10
2 / 7 / 2
6,824
620
3,747
9,835
3,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
7,162
651
8,294
9,557
3,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 2
7,656
696
8,243
11,613
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
6
6
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
8
4.5
L
Charybdis
Camx3 Rupture
Charybdis
2
7
2
0.43
W
7
2
4
4.5
L
2
5
1
0.5
W
3
2
11
4.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
20,284
27,830
Taken
31,005
15,576
Mitigated
13,588
6,059
Healing
7,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,967
1,839
0
680
6,764
2,335
582
2,169
4,595
28,054
0
L
Charybdis
Camx3 Rupture
Charybdis
3,747
2,334
83
781
9,835
3,206
396
4,978
4,857
0
11,434
W
8,451
5,435
0
1,639
8,050
2,605
314
2,742
5,308
0
23,308
L
8,294
3,392
0
2,983
9,557
3,069
589
5,864
3,693
25,357
0
W
5,407
448
190
3,550
13,016
10,636
149
3,776
9,240
10,737
0
L
8,243
1,915
0
3,271
11,613
7,313
72
6,890
4,723
0
21,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,097
Gold Earned
21,642
86
Minions Killed
81
2
Camps Cleared
5
557,446
Distance Traveled
500,859
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,476
771
41
4
1
177,095
4
L
Charybdis
6,824
620
13
1
2
155,858
0
W
Apollo
8,950
814
36
3
1
182,955
0
L
Sol
7,162
651
41
4
2
154,448
0
W
Ares
8,671
788
9
1
0
197,396
1
L
Chaac
7,656
696
27
2
1
190,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role