Player Matchup

Achilles
Achilles
Arimanius720
Achilles
Level 109
God Stats
7W - 9L
1,134 SR
Queue Stats
280W - 318L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
Marthins
Baron Samedi
Level 152
God Stats
1W - 1L
1,165 SR
Queue Stats
55W - 62L
1,504 Elo+
Solo
Horus
Horus
Predru
Horus
Level 123
God Stats
4W - 7L
1,547 SR
Queue Stats
127W - 117L
1,500 Elo+
Solo
Ymir
Ymir
Retificador
Ymir
Level 126
God Stats
2W - 3L
1,724 SR
Queue Stats
137W - 148L
1,440 Elo+
Party 1
Artemis
Artemis
TodaBarbi
Artemis
Level 60
God Stats
8W - 4L
1,679 SR
Queue Stats
116W - 134L
1,448 Elo+
Party 1
Team Averages
Level 114
1,450 SR
1,458 Elo+

VS

Team Averages
Level 121
1,559 SR
1,488 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Agustinn__5
Bacchus
Level 103
God Stats
16W - 12L
1,546 SR
Queue Stats
194W - 195L
1,472 Elo+
Party 2
Ullr
Ullr
Alacran93
Ullr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 6L
1,435 Elo+
Party 3
Loki
Loki
ThalisonBili
Loki
Level 94
God Stats
12W - 10L
1,748 SR
Queue Stats
251W - 262L
1,494 Elo+
Solo
Hachiman
Hachiman
Xxwezker210xX
Hachiman
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 60L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arimanius720
Achilles
11
0 / 0 / 1
6,202
620
3,742
8,849
5,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Marthins
Baron Samedi
11
1 / 1 / 1
5,994
599
1,322
3,348
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Predru
Horus
10
5 / 0 / 2
5,942
594
6,370
4,645
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 5
5,823
582
2,461
4,842
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
TodaBarbi
Artemis
10
4 / 1 / 2
6,361
636
4,008
5,330
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 3 / 1
4,703
470
743
5,761
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Agustinn__5
Bacchus
8
2 / 1 / 0
5,250
525
2,172
4,419
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
0 / 1 / 0
6,058
606
3,490
6,661
1,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,741
574
1,976
6,082
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Xxwezker210xX
Hachiman
8
0 / 4 / 2
4,927
493
1,671
5,668
1,045
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
3
3
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
L
Bacchus
Agustinn__5
Bacchus
2
1
0
2
L
Ullr
0
1
0
0
W
Achilles
Arimanius720
Achilles
0
0
1
0.5
W
Baron Samedi
Marthins
Baron Samedi
1
1
1
1.5
W
Horus
Predru
Horus
5
0
2
6
W
1
1
5
3.5
L
1
2
0
0.5
W
Artemis
TodaBarbi
Artemis
4
1
2
5
L
Hachiman
Xxwezker210xX
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,903
Damage
10,052
27,014
Taken
28,591
12,581
Mitigated
8,513
11,099
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
743
42
206
1,900
5,761
620
0
158
5,575
22,784
0
L
Bacchus
Agustinn__5
Bacchus
2,172
225
0
906
4,419
3,274
0
2,040
2,288
7,354
0
L
Ullr
3,490
1,501
0
1,697
6,661
1,933
0
296
6,365
0
40,276
W
Achilles
Arimanius720
Achilles
3,742
645
0
2,952
8,849
5,728
0
0
8,849
0
38,389
W
Baron Samedi
Marthins
Baron Samedi
1,322
151
0
1,354
3,348
1,106
0
787
2,561
35,514
0
W
Horus
Predru
Horus
6,370
2,722
288
1,993
4,645
1,812
0
1,204
3,441
0
23,215
W
2,461
1,035
0
1,545
4,842
2,443
74
374
4,468
20,088
0
L
1,976
661
0
610
6,082
1,641
0
117
5,959
0
31,385
W
Artemis
TodaBarbi
Artemis
4,008
2,127
0
2,967
5,330
1,492
1,180
550
4,780
0
34,912
L
Hachiman
Xxwezker210xX
Hachiman
1,671
732
0
496
5,668
1,045
0
1,037
4,621
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
26,679
321
Minions Killed
258
0
Camps Cleared
0
1,039,186
Distance Traveled
943,263
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,703
470
49
5
0
181,712
1
L
Bacchus
5,250
525
10
1
0
197,018
2
L
Ullr
6,058
606
84
8
0
182,354
4
W
Achilles
6,202
620
89
9
0
208,186
2
W
Baron Samedi
5,994
599
69
7
0
197,825
6
W
Horus
5,942
594
51
5
0
253,913
2
W
Ymir
5,823
582
38
4
0
204,809
3
L
Loki
5,741
574
65
7
0
208,402
0
W
Artemis
6,361
636
74
7
0
174,453
1
L
Hachiman
4,927
493
50
5
0
173,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role