Player Matchup

Khepri
Khepri
BigPPLord
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,875 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CantRead
Cu Chulainn
Level 60
God Stats
1W - 0L
1,631 SR
Queue Stats
11W - 2L
1,830 Elo+
Party 1
Set
Set
Legendoh
Set
Level 160
God Stats
2W - 0L
1,875 SR
Queue Stats
67W - 45L
1,788 Elo+
Party 1
Hera
Hera
Priest
Hera
Level 155
God Stats
1W - 0L
1,860 SR
Queue Stats
41W - 22L
1,735 Elo+
Party 1
Hachiman
Hachiman
Weani
Hachiman
Level 160
God Stats
4W - 0L
1,609 SR
Queue Stats
54W - 29L
1,760 Elo+
Party 1
Team Averages
Level 124
1,695 SR
1,798 Elo+

VS

Team Averages
Level 140
1,549 SR
1,651 Elo+
Bacchus
Bacchus
BlackBeąrd
Bacchus
Level 148
God Stats
10W - 12L
1,577 SR
Queue Stats
216W - 230L
1,618 Elo+
Party 2
Osiris
Osiris
IdoldeOz
Osiris
Level 160
God Stats
4W - 3L
1,819 SR
Queue Stats
323W - 338L
1,678 Elo+
Party 2
Medusa
Medusa
Joniided
Medusa
Level 106
God Stats
3W - 5L
1,623 SR
Queue Stats
330W - 296L
1,648 Elo+
Solo
Kali
Kali
LoneMountain
Kali
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 172L
1,643 Elo+
Solo
Raijin
Raijin
MS一kyouma
Raijin
Level 157
God Stats
0W - 1L
1,226 SR
Queue Stats
212W - 218L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigPPLord
Khepri
11
4 / 0 / 9
7,513
537
5,735
7,999
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
CantRead
Cu Chulainn
14
2 / 1 / 2
8,087
578
9,946
11,184
6,399
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
5 / 4 / 5
7,655
547
7,505
13,524
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Priest
Hera
14
6 / 0 / 6
8,245
589
13,500
5,926
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Weani
Hachiman
14
2 / 3 / 3
7,849
561
6,419
9,494
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackBeąrd
Bacchus
7
1 / 4 / 1
5,542
396
3,818
10,798
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
IdoldeOz
Osiris
10
0 / 3 / 2
6,282
449
4,542
14,117
11,240
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Joniided
Medusa
13
2 / 2 / 1
7,229
516
5,399
9,001
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 3 / 1
7,553
540
5,596
12,080
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
10
1 / 7 / 0
6,264
447
5,392
9,210
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
7
8
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
BigPPLord
Khepri
4
0
9
8.5
L
Bacchus
BlackBeąrd
Bacchus
1
4
1
0.38
W
Cu Chulainn
CantRead
Cu Chulainn
2
1
2
3
L
Osiris
IdoldeOz
Osiris
0
3
2
0.33
L
Medusa
Joniided
Medusa
2
2
1
1.25
W
5
4
5
1.88
L
3
3
1
1.17
L
Raijin
1
7
0
0.14
W
Hera
Priest
Hera
6
0
6
9
W
Hachiman
Weani
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
24,747
48,127
Taken
55,206
27,522
Mitigated
27,275
7,272
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BigPPLord
Khepri
5,735
1,075
0
688
7,999
9,125
0
2,716
5,283
13,731
2,957
L
Bacchus
BlackBeąrd
Bacchus
3,818
444
0
1,181
10,798
6,530
0
5,940
4,858
10,077
0
W
Cu Chulainn
CantRead
Cu Chulainn
9,946
1,850
0
1,420
11,184
6,399
29
729
10,455
0
61,400
L
Osiris
IdoldeOz
Osiris
4,542
900
158
4,062
14,117
11,240
0
2,409
11,708
398
29,854
L
Medusa
Joniided
Medusa
5,399
2,340
0
2,559
9,001
2,748
0
1,053
7,948
0
54,429
W
7,505
3,818
0
461
13,524
7,394
0
3,510
10,014
0
50,767
L
5,596
2,081
0
2,458
12,080
4,391
0
3,840
8,240
0
37,636
L
Raijin
5,392
1,317
0
578
9,210
2,366
0
5,683
3,527
39,242
0
W
Hera
Priest
Hera
13,500
3,974
0
750
5,926
2,264
565
1,474
4,452
61,414
0
W
Hachiman
Weani
Hachiman
6,419
3,285
0
3,953
9,494
2,340
0
966
8,528
0
52,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
32,870
414
Minions Killed
297
0
Camps Cleared
0
1,400,599
Distance Traveled
1,335,855
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,513
537
15
1
0
293,316
1
L
Bacchus
5,542
396
14
1
0
277,417
1
W
Cu Chulainn
8,087
578
128
9
0
320,764
2
L
Osiris
6,282
449
57
4
0
270,295
3
L
Medusa
7,229
516
85
6
0
263,186
5
W
Set
7,655
547
69
5
0
272,875
4
L
Kali
7,553
540
67
5
0
284,330
3
L
Raijin
6,264
447
74
5
0
240,627
0
W
Hera
8,245
589
104
7
0
266,903
0
W
Hachiman
7,849
561
98
7
0
246,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role