Player Matchup

Anhur
Anhur
BigBrainAthena
Anhur
Level 103
God Stats
3W - 3L
1,595 SR
Queue Stats
107W - 71L
1,597 Elo+
Solo
Ne Zha
Ne Zha
JyIex
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,531 Elo+
Party 4
Bakasura
Bakasura
PR13ST75
Bakasura
Level 72
God Stats
0W - 1L
1,349 SR
Queue Stats
59W - 47L
1,521 Elo+
Party 4
Atlas
Atlas
Slayer71102
Atlas
Level 102
God Stats
0W - 1L
1,701 SR
Queue Stats
44W - 40L
1,552 Elo+
Party 2
Medusa
Medusa
kingsaiI
Medusa
Level 60
God Stats
0W - 1L
1,762 SR
Queue Stats
7W - 5L
1,546 Elo+
Party 2
Team Averages
Level 89
1,582 SR
1,550 Elo+

VS

Team Averages
Level 109
1,497 SR
1,475 Elo+
Bellona
Bellona
Annyqí
Bellona
Level 65
God Stats
1W - 1L
1,621 SR
Queue Stats
36W - 38L
1,411 Elo+
Party 3
Kukulkan
Kukulkan
Aramochi
Kukulkan
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 218L
1,414 Elo+
Party 3
Nu Wa
Nu Wa
BlessMataRatas
Nu Wa
Level 148
God Stats
2W - 1L
1,779 SR
Queue Stats
54W - 48L
1,549 Elo+
Party 1
Bacchus
Bacchus
HeliusBlaze
Bacchus
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
251W - 237L
1,490 Elo+
Solo
Ares
Ares
carlosmao23
Ares
Level 86
God Stats
1W - 0L
1,086 SR
Queue Stats
10W - 16L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,100
700
7,543
10,201
6,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
JyIex
Ne Zha
16
2 / 7 / 10
9,592
738
11,026
10,678
5,471
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
PR13ST75
Bakasura
15
4 / 7 / 5
8,956
689
6,938
14,094
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 5 / 16
10,518
809
13,015
16,644
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
kingsaiI
Medusa
18
9 / 5 / 7
11,070
852
15,080
11,878
4,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Annyqí
Bellona
17
6 / 6 / 14
10,904
839
11,475
18,581
17,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Aramochi
Kukulkan
19
6 / 4 / 11
11,253
866
11,077
9,324
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 3 / 15
11,751
904
15,837
9,974
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
HeliusBlaze
Bacchus
18
7 / 4 / 15
10,740
826
11,713
13,425
18,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
4 / 3 / 14
9,993
769
8,754
13,246
10,376
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
20
Kills
28
28
Deaths
20
46
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Annyqí
Bellona
6
6
14
2.17
W
Kukulkan
Aramochi
Kukulkan
6
4
11
2.88
L
2
4
8
1.5
W
5
3
15
4.17
W
Bacchus
HeliusBlaze
Bacchus
7
4
15
3.63
L
Ne Zha
JyIex
Ne Zha
2
7
10
1
L
Bakasura
PR13ST75
Bakasura
4
7
5
0.93
L
3
5
16
2.2
W
4
3
14
3.67
L
Medusa
kingsaiI
Medusa
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
58,856
63,495
Taken
64,550
48,464
Mitigated
54,146
15,636
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Annyqí
Bellona
11,475
3,447
603
5,146
18,581
17,356
304
3,334
14,538
0
25,915
W
Kukulkan
Aramochi
Kukulkan
11,077
843
1,168
1,795
9,324
3,889
1,813
1,964
7,077
35,412
0
L
7,543
2,264
933
2,468
10,201
6,045
0
6,884
3,317
0
20,756
W
15,837
5,719
1,232
2,975
9,974
4,270
1,912
2,013
7,575
31,500
0
W
Bacchus
HeliusBlaze
Bacchus
11,713
936
3,286
2,953
13,425
18,255
386
2,880
10,102
15,991
0
L
Ne Zha
JyIex
Ne Zha
11,026
1,432
588
1,604
10,678
5,471
1,267
8,661
2,017
0
23,941
L
Bakasura
PR13ST75
Bakasura
6,938
4,753
0
3,171
14,094
6,406
0
8,974
5,120
0
9,809
L
13,015
5,086
668
2,258
16,644
25,571
438
13,381
3,263
27,200
0
W
8,754
173
578
2,275
13,246
10,376
402
2,824
10,319
12,944
0
L
Medusa
kingsaiI
Medusa
15,080
5,555
1,471
2,475
11,878
4,971
1,812
9,481
2,397
0
47,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
54,641
160
Minions Killed
131
0
Camps Cleared
0
1,152,623
Distance Traveled
1,162,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,904
839
27
2
0
240,135
1
W
Kukulkan
11,253
866
52
4
0
185,839
1
L
Anhur
9,100
700
23
2
0
241,089
0
W
Nu Wa
11,751
904
37
3
0
238,984
1
W
Bacchus
10,740
826
10
1
0
256,124
0
L
Ne Zha
9,592
738
30
2
0
208,251
0
L
Bakasura
8,956
689
23
2
0
219,540
2
L
Atlas
10,518
809
23
2
0
251,659
1
W
Ares
9,993
769
5
0
0
241,036
1
L
Medusa
11,070
852
61
5
0
232,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role