Player Matchup

Xing Tian
Xing Tian
MrNeat
Xing Tian
Level 118
God Stats
6W - 5L
1,637 SR
Queue Stats
177W - 177L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
StevusChrist
Jing Wei
Level 118
God Stats
29W - 21L
1,655 SR
Queue Stats
162W - 165L
1,515 Elo+
Party 2
Hercules
Hercules
TobillosReaper
Hercules
Level 126
God Stats
1W - 2L
1,468 SR
Queue Stats
25W - 20L
1,720 Elo+
Party 1
Chang'e
Chang'e
xJ 0 Y B 0 Y
Chang'e
Level 128
God Stats
0W - 2L
1,159 SR
Queue Stats
20W - 37L
1,471 Elo+
Party 1
Shiva
Shiva
xKilljoi
Shiva
Level 122
God Stats
3W - 6L
1,455 SR
Queue Stats
200W - 215L
1,546 Elo+
Party 2
Team Averages
Level 122
1,475 SR
1,562 Elo+

VS

Team Averages
Level 86
1,447 SR
1,585 Elo+
Amaterasu
Amaterasu
GentIe Tears
Amaterasu
Level 8
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 3L
1,628 Elo+
Party 3
Ares
Ares
ONYX52
Ares
Level 122
God Stats
1W - 5L
1,156 SR
Queue Stats
139W - 142L
1,569 Elo+
Solo
Chiron
Chiron
TooAmazingg4u
Chiron
Level 151
God Stats
1W - 1L
1,598 SR
Queue Stats
61W - 26L
1,692 Elo+
Party 3
Ah Puch
Ah Puch
WugglyPhuggnuts
Ah Puch
Level 96
God Stats
2W - 3L
1,418 SR
Queue Stats
191W - 178L
1,537 Elo+
Solo
Cupid
Cupid
ihopgoeshard
Cupid
Level 52
God Stats
1W - 0L
1,345 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MrNeat
Xing Tian
17
3 / 9 / 6
10,716
714
12,724
25,732
32,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
StevusChrist
Jing Wei
17
1 / 8 / 7
11,096
740
14,218
21,067
9,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
17
4 / 2 / 6
10,587
706
10,195
22,105
25,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
xJ 0 Y B 0 Y
Chang'e
15
3 / 6 / 2
9,923
662
6,850
11,630
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
xKilljoi
Shiva
15
0 / 8 / 3
9,128
609
12,596
21,556
18,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GentIe Tears
Amaterasu
18
8 / 2 / 20
11,619
775
19,489
22,735
31,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
ONYX52
Ares
17
1 / 5 / 15
10,650
710
11,631
15,939
16,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 2 / 12
12,100
807
17,862
15,038
7,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
7 / 0 / 15
11,379
759
19,124
5,715
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 2 / 17
11,661
777
15,401
14,007
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
11
Kills
33
33
Deaths
11
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GentIe Tears
Amaterasu
8
2
20
9
L
Xing Tian
MrNeat
Xing Tian
3
9
6
0.67
W
Ares
ONYX52
Ares
1
5
15
1.7
L
Jing Wei
StevusChrist
Jing Wei
1
8
7
0.56
L
Hercules
4
2
6
3.5
W
10
2
12
8
W
7
0
15
14.5
W
7
2
17
7.75
L
Chang'e
xJ 0 Y B 0 Y
Chang'e
3
6
2
0.67
L
Shiva
xKilljoi
Shiva
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,583
Damage
83,507
102,090
Taken
73,434
90,817
Mitigated
64,063
19,873
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GentIe Tears
Amaterasu
19,489
7,533
0
6,667
22,735
31,346
592
6,337
16,054
0
33,581
L
Xing Tian
MrNeat
Xing Tian
12,724
1,213
80
2,380
25,732
32,079
331
4,839
20,645
27,927
0
W
Ares
ONYX52
Ares
11,631
888
0
2,775
15,939
16,794
489
3,319
12,403
25,746
0
L
Jing Wei
StevusChrist
Jing Wei
14,218
9,628
0
5,473
21,067
9,244
2,926
5,909
14,896
0
51,655
L
Hercules
10,195
2,130
0
6,350
22,105
25,744
242
8,334
13,512
0
25,094
W
17,862
9,173
1,535
3,706
15,038
7,257
1,287
4,784
10,127
0
50,506
W
19,124
493
0
599
5,715
2,537
839
1,498
4,095
45,548
0
W
15,401
8,953
891
4,209
14,007
6,129
1,623
3,636
10,230
0
33,305
L
Chang'e
xJ 0 Y B 0 Y
Chang'e
6,850
274
1,868
2,325
11,630
5,280
464
2,693
8,764
17,854
0
L
Shiva
xKilljoi
Shiva
12,596
2,211
148
1,249
21,556
18,470
1,130
7,657
13,518
0
26,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
57,409
220
Minions Killed
234
0
Camps Cleared
0
1,315,477
Distance Traveled
1,478,426
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,619
775
25
2
0
356,152
0
L
Xing Tian
10,716
714
25
2
0
280,664
2
W
Ares
10,650
710
35
2
0
284,268
3
L
Jing Wei
11,096
740
96
6
0
287,296
1
L
Hercules
10,587
706
45
3
0
308,969
9
W
Chiron
12,100
807
78
5
0
299,092
3
W
Ah Puch
11,379
759
60
4
0
222,510
2
W
Cupid
11,661
777
36
2
0
316,404
0
L
Chang'e
9,923
662
19
1
0
157,492
0
L
Shiva
9,128
609
35
2
0
281,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role