Player Matchup

Mercury
Mercury
BigMaple
Mercury
Level 131
God Stats
0W - 1L
1,772 SR
Queue Stats
30W - 26L
1,627 Elo+
Party 1
Merlin
Merlin
JigglyHuff
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
Snoodling
Cthulhu
Level 145
God Stats
0W - 1L
1,298 SR
Queue Stats
32W - 41L
1,588 Elo+
Party 1
Ymir
Ymir
Southpaw33
Ymir
Level 129
God Stats
2W - 4L
1,473 SR
Queue Stats
44W - 49L
1,609 Elo+
Party 1
Amaterasu
Amaterasu
extrizzle
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,589 Elo+
Party 1
Team Averages
Level 139
1,509 SR
1,605 Elo+

VS

Team Averages
Level 137
1,626 SR
1,604 Elo+
Horus
Horus
DirtyTighty
Horus
Level 153
God Stats
9W - 4L
1,752 SR
Queue Stats
236W - 190L
1,692 Elo+
Party 2
Da Ji
Da Ji
Rhinoceruption
Da Ji
Level 160
God Stats
21W - 20L
1,501 SR
Queue Stats
549W - 509L
1,615 Elo+
Solo
Hachiman
Hachiman
Str1ker19
Hachiman
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,233 Elo+
Solo
Yu Huang
Yu Huang
ipdnaeip
Yu Huang
Level 160
God Stats
23W - 7L
1,800 SR
Queue Stats
525W - 348L
1,749 Elo+
Party 2
Xing Tian
Xing Tian
needyunglebuff
Xing Tian
Level 87
God Stats
3W - 3L
1,579 SR
Queue Stats
478W - 374L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigMaple
Mercury
10
0 / 5 / 1
6,334
452
2,236
11,133
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
JigglyHuff
Merlin
12
1 / 4 / 0
6,823
487
3,193
6,158
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Snoodling
Cthulhu
11
1 / 1 / 2
6,498
464
6,746
10,315
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 1
6,049
432
3,685
13,499
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
extrizzle
Amaterasu
13
1 / 3 / 0
7,108
508
5,988
13,531
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,264
662
8,004
8,669
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 7
8,852
632
9,301
9,015
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Str1ker19
Hachiman
15
5 / 0 / 0
9,596
685
7,968
7,399
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
ipdnaeip
Yu Huang
14
1 / 1 / 6
7,991
571
8,862
5,828
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
needyunglebuff
Xing Tian
13
4 / 1 / 6
8,294
592
7,272
15,232
16,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
19
19
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigMaple
Mercury
0
5
1
0.1
W
5
0
6
8
L
Merlin
JigglyHuff
Merlin
1
4
0
0.25
W
4
1
7
7.5
L
Cthulhu
Snoodling
Cthulhu
1
1
2
2
L
0
6
1
0.08
W
Hachiman
Str1ker19
Hachiman
5
0
0
5
L
Amaterasu
extrizzle
Amaterasu
1
3
0
0.33
W
Yu Huang
ipdnaeip
Yu Huang
1
1
6
4
W
Xing Tian
needyunglebuff
Xing Tian
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
41,407
54,636
Taken
46,143
23,582
Mitigated
32,877
12,083
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigMaple
Mercury
2,236
387
1,285
1,764
11,133
4,303
0
3,443
7,604
0
16,671
W
8,004
2,921
1,187
5,043
8,669
7,966
1,301
3,399
5,270
0
56,634
L
Merlin
JigglyHuff
Merlin
3,193
518
0
626
6,158
1,135
0
1,460
4,467
39,822
0
W
9,301
3,830
0
1,887
9,015
4,548
0
2,484
6,531
0
67,861
L
Cthulhu
Snoodling
Cthulhu
6,746
244
95
750
10,315
4,005
0
5,736
4,496
37,128
0
L
3,685
1,220
0
3,237
13,499
4,529
0
2,908
10,406
31,971
0
W
Hachiman
Str1ker19
Hachiman
7,968
4,975
0
5,081
7,399
2,036
0
117
7,282
0
65,359
L
Amaterasu
extrizzle
Amaterasu
5,988
2,646
0
4,326
13,531
9,610
0
2,256
11,275
0
52,207
W
Yu Huang
ipdnaeip
Yu Huang
8,862
710
0
625
5,828
2,137
1,754
2,865
2,963
52,190
0
W
Xing Tian
needyunglebuff
Xing Tian
7,272
920
2,198
2,666
15,232
16,190
0
4,759
10,473
21,577
4,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,812
Gold Earned
43,997
347
Minions Killed
501
0
Camps Cleared
0
1,423,125
Distance Traveled
1,474,304
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,334
452
24
2
0
291,830
1
W
Horus
9,264
662
123
9
0
304,040
5
L
Merlin
6,823
487
82
6
0
252,848
2
W
Da Ji
8,852
632
114
8
0
308,631
3
L
Cthulhu
6,498
464
58
4
0
320,178
4
L
Ymir
6,049
432
73
5
0
283,090
8
W
Hachiman
9,596
685
129
9
0
277,093
3
L
Amaterasu
7,108
508
110
8
0
275,179
5
W
Yu Huang
7,991
571
113
8
0
280,644
4
W
Xing Tian
8,294
592
22
2
0
303,896
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role