Player Matchup

Charybdis
Charybdis
Bayou Blaster44
Charybdis
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 78L
1,465 Elo+
Solo
Arachne
Arachne
Chitten
Arachne
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,426 Elo+
Party 2
Raijin
Raijin
Kin6 T3rry
Raijin
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
514W - 524L
1,421 Elo+
Solo
Anhur
Anhur
Lilpumpnickelz
Anhur
Level 22
God Stats
2W - 2L
1,321 SR
Queue Stats
28W - 33L
1,405 Elo+
Party 2
Ganesha
Ganesha
Mirkdagnir
Ganesha
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 58L
1,519 Elo+
Party 2
Team Averages
Level 93
1,464 SR
1,447 Elo+

VS

Team Averages
Level 76
1,473 SR
1,279 Elo+
Medusa
Medusa
Badbrowntown
Medusa
Level 79
God Stats
1W - 1L
1,472 SR
Queue Stats
21W - 23L
1,326 Elo+
Party 1
He Bo
He Bo
EastyBoy773
He Bo
Level 154
God Stats
4W - 2L
1,306 SR
Queue Stats
361W - 381L
1,428 Elo+
Solo
Sobek
Sobek
Forgoin
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,016 Elo+
Party 1
Merlin
Merlin
ItchyJoey404911
Merlin
Level 102
God Stats
5W - 2L
1,588 SR
Queue Stats
174W - 210L
1,409 Elo+
Solo
Artio
Artio
Yuante
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bayou Blaster44
Charybdis
15
1 / 8 / 11
9,151
654
7,670
12,934
5,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Chitten
Arachne
19
8 / 7 / 8
10,951
782
9,200
19,407
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Kin6 T3rry
Raijin
18
4 / 4 / 10
9,908
708
18,645
12,439
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 6 / 9
9,514
680
8,996
11,476
4,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Mirkdagnir
Ganesha
17
0 / 6 / 13
8,993
642
8,621
16,370
21,852
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
12 / 5 / 8
11,761
840
19,911
12,248
6,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 4 / 10
12,289
878
16,118
12,369
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Forgoin
Sobek
17
4 / 3 / 15
11,230
802
6,661
19,301
21,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 2 / 20
11,280
806
18,931
7,871
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Yuante
Artio
16
0 / 4 / 21
9,701
693
4,741
15,543
16,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
17
Kills
31
31
Deaths
18
51
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
5
8
3.2
L
Charybdis
Bayou Blaster44
Charybdis
1
8
11
0.81
L
Arachne
Chitten
Arachne
8
7
8
1.71
W
12
4
10
4.25
W
Sobek
Forgoin
Sobek
4
3
15
3.83
W
3
2
20
6.5
L
Raijin
Kin6 T3rry
Raijin
4
4
10
2.25
L
4
6
9
1.42
L
Ganesha
Mirkdagnir
Ganesha
0
6
13
1.08
W
Artio
Yuante
Artio
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,132
Damage
66,362
72,626
Taken
67,332
45,296
Mitigated
53,706
17,877
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
19,911
8,437
705
2,057
12,248
6,190
3,393
5,648
6,600
0
41,734
L
Charybdis
Bayou Blaster44
Charybdis
7,670
3,045
1,173
2,023
12,934
5,239
0
9,668
3,266
0
17,746
L
Arachne
Chitten
Arachne
9,200
7,381
874
3,596
19,407
8,266
0
12,232
7,175
0
16,811
W
16,118
299
739
3,264
12,369
5,149
0
2,985
9,384
39,690
0
W
Sobek
Forgoin
Sobek
6,661
636
591
3,896
19,301
21,646
310
8,980
10,321
11,634
0
W
18,931
1,040
1,441
951
7,871
4,093
1,294
3,131
4,740
46,413
0
L
Raijin
Kin6 T3rry
Raijin
18,645
1,897
1,183
4,322
12,439
5,303
0
7,310
5,129
35,714
0
L
8,996
3,867
928
698
11,476
4,636
0
8,205
3,271
0
12,042
L
Ganesha
Mirkdagnir
Ganesha
8,621
587
1,790
1,290
16,370
21,852
0
9,036
7,334
20,304
0
W
Artio
Yuante
Artio
4,741
298
3,580
2,878
15,543
16,628
194
6,522
9,021
6,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
56,261
97
Minions Killed
165
0
Camps Cleared
0
1,029,069
Distance Traveled
1,237,035
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,761
840
47
3
0
233,009
1
L
Charybdis
9,151
654
9
1
0
174,691
0
L
Arachne
10,951
782
41
3
0
213,751
0
W
He Bo
12,289
878
44
3
0
250,431
1
W
Sobek
11,230
802
12
1
0
259,634
0
W
Merlin
11,280
806
59
4
0
226,478
0
L
Raijin
9,908
708
27
2
0
197,865
1
L
Anhur
9,514
680
19
1
0
225,211
0
L
Ganesha
8,993
642
1
0
0
217,551
3
W
Artio
9,701
693
3
0
0
267,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role