Player Matchup

Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AEROBB
Discordia
Level 99
God Stats
12W - 10L
1,536 SR
Queue Stats
85W - 83L
1,535 Elo+
Party 3
Cerberus
Cerberus
Patriotsfan8112
Cerberus
Level 122
God Stats
2W - 2L
1,668 SR
Queue Stats
159W - 153L
1,562 Elo+
Party 3
Vamana
Vamana
REVENGE_RAID1342
Vamana
Level 119
God Stats
3W - 5L
1,370 SR
Queue Stats
423W - 435L
1,446 Elo+
Solo
Bacchus
Bacchus
xJELLY KGFx
Bacchus
Level 58
God Stats
6W - 10L
1,390 SR
Queue Stats
147W - 160L
1,387 Elo+
Party 2
Team Averages
Level 97
1,493 SR
1,486 Elo+

VS

Team Averages
Level 121
1,536 SR
1,473 Elo+
Ymir
Ymir
Beelzeboss Kid
Ymir
Level 93
God Stats
23W - 16L
1,611 SR
Queue Stats
140W - 121L
1,467 Elo+
Party 4
Nemesis
Nemesis
Retro Alex
Nemesis
Level 126
God Stats
4W - 1L
1,740 SR
Queue Stats
114W - 108L
1,509 Elo+
Party 4
Nu Wa
Nu Wa
Spider_Pool73
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
drebrad
Cthulhu
Level 160
God Stats
9W - 8L
1,301 SR
Queue Stats
661W - 629L
1,478 Elo+
Solo
Medusa
Medusa
im-the-max22
Medusa
Level 121
God Stats
3W - 1L
1,527 SR
Queue Stats
67W - 81L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 5 / 4
6,832
488
3,672
9,900
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
AEROBB
Discordia
13
2 / 1 / 5
7,300
521
6,501
5,500
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
3 / 1 / 6
7,543
539
4,773
12,588
7,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 3
5,605
400
2,355
5,181
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
xJELLY KGFx
Bacchus
12
3 / 3 / 5
6,940
496
6,380
10,396
8,876
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,606
472
3,358
11,875
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Retro Alex
Nemesis
13
4 / 2 / 3
7,975
570
8,231
8,053
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,210
515
7,420
4,810
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
drebrad
Cthulhu
15
2 / 2 / 1
8,483
606
6,275
8,571
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
5 / 1 / 1
8,545
610
6,105
4,519
1,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
11
Kills
12
12
Deaths
11
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
5
4
1
L
Discordia
AEROBB
Discordia
2
1
5
4.5
W
0
4
2
0.25
L
Cerberus
3
1
6
6
L
0
2
3
0.75
W
Nemesis
Retro Alex
Nemesis
4
2
3
2.75
W
1
2
1
0.75
W
Cthulhu
drebrad
Cthulhu
2
2
1
1.25
W
Medusa
5
1
1
5.5
L
Bacchus
xJELLY KGFx
Bacchus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
31,389
43,565
Taken
37,828
22,747
Mitigated
15,103
11,969
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,672
1,235
0
2,453
9,900
2,903
168
2,503
7,155
0
28,832
L
Discordia
AEROBB
Discordia
6,501
824
0
500
5,500
1,631
306
1,676
3,520
52,257
0
W
3,358
1,086
91
2,244
11,875
5,872
0
5,574
6,301
20,947
0
L
Cerberus
4,773
736
1,412
4,373
12,588
7,908
232
4,351
7,914
17,666
0
L
2,355
894
19
371
5,181
1,429
0
1,069
3,878
0
20,281
W
Nemesis
Retro Alex
Nemesis
8,231
3,223
0
894
8,053
2,825
0
3,178
4,875
0
57,940
W
7,420
724
0
1,140
4,810
1,414
305
2,647
2,163
40,982
0
W
Cthulhu
drebrad
Cthulhu
6,275
139
0
2,235
8,571
3,614
261
4,279
4,292
45,525
0
W
Medusa
6,105
2,435
0
1,071
4,519
1,378
0
1,976
2,543
0
60,893
L
Bacchus
xJELLY KGFx
Bacchus
6,380
870
0
2,841
10,396
8,876
230
5,644
4,045
32,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
38,819
292
Minions Killed
439
0
Camps Cleared
0
1,190,754
Distance Traveled
1,401,104
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,832
488
60
4
0
240,354
3
L
Discordia
7,300
521
98
7
0
278,272
3
W
Ymir
6,606
472
33
2
0
259,241
4
L
Cerberus
7,543
539
27
2
0
257,766
3
L
Vamana
5,605
400
49
4
0
169,069
1
W
Nemesis
7,975
570
96
7
0
342,417
6
W
Nu Wa
7,210
515
84
6
0
251,034
3
W
Cthulhu
8,483
606
116
8
0
268,045
2
W
Medusa
8,545
610
110
8
0
280,367
8
L
Bacchus
6,940
496
58
4
0
245,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role