Player Matchup

Hachiman
Hachiman
Customly
Hachiman
Level 18
God Stats
2W - 4L
1,359 SR
Queue Stats
2W - 4L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Iheartlane
Kukulkan
Level 27
God Stats
21W - 19L
1,506 SR
Queue Stats
37W - 40L
1,471 Elo+
Party 2
Fenrir
Fenrir
leftylanee
Fenrir
Level 59
God Stats
54W - 51L
1,506 SR
Queue Stats
77W - 105L
1,476 Elo+
Party 2
Team Averages
Level 35
1,457 SR
1,431 Elo+

VS

Team Averages
Level 83
1,546 SR
1,650 Elo+
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BrokenHearts953
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,815 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XTheRogueEliteX
Morgan Le Fay
Level 160
God Stats
3W - 1L
1,639 SR
Queue Stats
109W - 103L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Customly
Hachiman
10
1 / 10 / 1
7,230
657
5,101
11,282
3,517
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Iheartlane
Kukulkan
11
0 / 7 / 0
6,768
615
6,220
9,239
3,248
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
leftylanee
Fenrir
11
1 / 7 / 0
7,202
655
5,229
13,793
6,392
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 17
9,168
833
5,034
9,868
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 0 / 20
9,770
888
7,613
12,701
13,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
XTheRogueEliteX
Morgan Le Fay
15
17 / 1 / 7
10,881
989
17,529
8,288
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
2
Kills
24
24
Deaths
2
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
17
12.5
W
3
0
20
13
L
Hachiman
Customly
Hachiman
1
10
1
0.15
L
Kukulkan
Iheartlane
Kukulkan
0
7
0
0
W
Morgan Le Fay
XTheRogueEliteX
Morgan Le Fay
17
1
7
20.5
L
Fenrir
leftylanee
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,550
Damage
30,176
34,314
Taken
30,857
13,157
Mitigated
29,187
3,457
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,034
821
0
2,857
9,868
11,112
498
2,304
7,564
0
23,024
W
7,613
357
0
2,150
12,701
13,600
486
2,805
9,896
19,705
0
L
Hachiman
Customly
Hachiman
5,101
2,969
373
649
11,282
3,517
0
7,822
3,034
0
15,834
L
Kukulkan
Iheartlane
Kukulkan
6,220
564
72
1,062
9,239
3,248
0
7,263
1,619
26,401
0
W
Morgan Le Fay
XTheRogueEliteX
Morgan Le Fay
17,529
1,155
0
843
8,288
4,475
1,099
1,315
6,973
50,182
0
L
Fenrir
leftylanee
Fenrir
5,229
793
282
1,019
13,793
6,392
0
9,481
3,762
0
14,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,200
Gold Earned
29,819
81
Minions Killed
143
2
Camps Cleared
8
583,913
Distance Traveled
670,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,168
833
44
4
1
233,886
1
W
Ares
9,770
888
25
2
3
230,129
0
L
Hachiman
7,230
657
34
3
0
174,143
0
L
Kukulkan
6,768
615
29
3
0
200,434
0
W
Morgan Le Fay
10,881
989
74
7
4
206,663
0
L
Fenrir
7,202
655
18
2
2
209,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role