Player Matchup

Athena
Athena
Regueros
Athena
Level 67
God Stats
2W - 0L
1,722 SR
Queue Stats
300W - 126L
1,760 Elo+
Party 2
Olorun
Olorun
oDeZiiiRe
Olorun
Level 49
God Stats
4W - 2L
1,902 SR
Queue Stats
281W - 105L
1,787 Elo+
Party 2
Thanatos
Thanatos
oOslep
Thanatos
Level 25
God Stats
3W - 0L
1,717 SR
Queue Stats
179W - 61L
1,776 Elo+
Party 2
Team Averages
Level 47
1,780 SR
1,774 Elo+

VS

Team Averages
Level 34
1,704 SR
1,770 Elo+
Ares
Ares
ChristWins-
Ares
Level 18
God Stats
0W - 1L
1,750 SR
Queue Stats
22W - 7L
1,809 Elo+
Party 1
Thor
Thor
MakeYouTapOutEZ
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 32L
1,761 Elo+
Party 1
Nox
Nox
NiceTryWhiteBoiy
Nox
Level 49
God Stats
19W - 3L
1,862 SR
Queue Stats
73W - 27L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Regueros
Athena
13
3 / 2 / 8
9,490
791
7,149
15,793
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
oDeZiiiRe
Olorun
14
4 / 2 / 7
9,199
767
12,334
11,017
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
oOslep
Thanatos
12
4 / 1 / 6
8,770
731
10,165
10,298
10,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,825
652
6,924
17,001
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 4 / 3
7,354
613
7,275
10,604
4,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
8,046
671
7,074
7,597
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
1
4
3
0.63
L
3
2
2
2
W
Athena
Regueros
Athena
3
2
8
3.5
W
Olorun
oDeZiiiRe
Olorun
4
2
7
3.75
W
Thanatos
oOslep
Thanatos
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
21,273
37,108
Taken
35,202
31,638
Mitigated
24,375
12,929
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,924
301
0
1,730
17,001
15,880
0
8,287
8,339
15,246
0
L
7,275
1,692
0
822
10,604
4,647
0
5,840
4,566
0
19,587
L
7,074
782
0
1,068
7,597
3,848
0
4,286
3,202
29,347
0
W
Athena
Regueros
Athena
7,149
2,594
0
1,636
15,793
15,790
0
4,736
11,057
18,992
0
W
Olorun
oDeZiiiRe
Olorun
12,334
5,642
1,253
3,618
11,017
5,711
2,087
4,437
6,580
39,962
4,469
W
Thanatos
oOslep
Thanatos
10,165
3,271
0
6,422
10,298
10,137
488
5,266
5,032
0
21,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
23,225
116
Minions Killed
82
6
Camps Cleared
3
696,083
Distance Traveled
616,026
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,825
652
19
2
2
203,423
1
L
Thor
7,354
613
21
2
1
215,959
0
L
Nox
8,046
671
42
4
0
196,644
0
W
Athena
9,490
791
24
2
1
238,523
3
W
Olorun
9,199
767
64
5
3
213,878
4
W
Thanatos
8,770
731
28
2
2
243,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role