Player Matchup

Baron Samedi
Baron Samedi
Atomic-justice2
Baron Samedi
Level 124
God Stats
68W - 64L
1,353 SR
Queue Stats
1,355W - 1,463L
1,466 Elo+
Solo
Mulan
Mulan
DQ Da Fool
Mulan
Level 66
God Stats
34W - 30L
1,509 SR
Queue Stats
168W - 192L
1,400 Elo+
Party 1
Vulcan
Vulcan
KillaKingVeltHD
Vulcan
Level 129
God Stats
16W - 9L
1,701 SR
Queue Stats
48W - 50L
1,528 Elo+
Party 1
Bellona
Bellona
SWAGGA ON 200
Bellona
Level 59
God Stats
19W - 7L
1,568 SR
Queue Stats
56W - 74L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kenjicobb
Tsukuyomi
Level 146
God Stats
13W - 5L
1,757 SR
Queue Stats
25W - 15L
1,600 Elo+
Party 1
Team Averages
Level 105
1,577 SR
1,469 Elo+

VS

Team Averages
Level 99
1,531 SR
1,518 Elo+
Tyr
Tyr
CyanideAndMtDew
Tyr
Level 138
God Stats
1W - 2L
1,290 SR
Queue Stats
206W - 169L
1,548 Elo+
Party 3
Ullr
Ullr
DootzGootz
Ullr
Level 29
God Stats
6W - 5L
1,599 SR
Queue Stats
148W - 155L
1,485 Elo+
Party 2
Zeus
Zeus
Hellssong
Zeus
Level 95
God Stats
149W - 111L
1,575 SR
Queue Stats
374W - 401L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
MitchmfWhited
Kukulkan
Level 126
God Stats
9W - 12L
1,479 SR
Queue Stats
107W - 94L
1,527 Elo+
Party 3
Serqet
Serqet
pollo_diablo12
Serqet
Level 109
God Stats
1W - 3L
1,711 SR
Queue Stats
134W - 125L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atomic-justice2
Baron Samedi
18
5 / 1 / 13
12,190
1,016
14,145
11,517
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
18
4 / 1 / 12
12,217
1,018
7,797
14,509
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 2 / 13
11,338
945
14,663
6,675
2,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
18
3 / 4 / 9
11,903
992
10,747
21,910
19,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
kenjicobb
Tsukuyomi
19
7 / 0 / 13
13,415
1,118
16,903
6,274
2,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

214

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
12,125
1,010
14,322
22,290
25,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 3 / 4
10,600
883
3,363
9,632
3,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
1 / 1 / 5
10,918
910
16,219
2,666
886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MitchmfWhited
Kukulkan
17
1 / 3 / 3
11,872
989
17,547
14,698
5,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 6
10,692
891
5,650
18,139
14,154
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
20
Kills
8
8
Deaths
20
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atomic-justice2
Baron Samedi
5
1
13
11.5
L
5
6
2
1
W
Mulan
4
1
12
10
L
1
3
4
1
L
Zeus
1
1
5
3.5
W
1
2
13
3.75
L
Kukulkan
MitchmfWhited
Kukulkan
1
3
3
0.83
W
Bellona
3
4
9
1.88
W
Tsukuyomi
kenjicobb
Tsukuyomi
7
0
13
13.5
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,255
Damage
57,101
60,885
Taken
67,425
40,847
Mitigated
50,310
10,496
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atomic-justice2
Baron Samedi
14,145
422
1,961
2,898
11,517
4,879
0
6,687
4,830
27,164
0
L
14,322
256
0
2,535
22,290
25,666
0
8,625
13,162
0
32,186
W
Mulan
7,797
411
0
866
14,509
11,531
0
9,933
4,132
1,505
13,161
L
3,363
108
0
128
9,632
3,764
0
5,280
4,297
0
9,636
L
Zeus
16,219
366
0
507
2,666
886
0
1,318
1,348
31,759
0
W
14,663
8,588
0
838
6,675
2,586
0
2,961
3,714
41,353
0
L
Kukulkan
MitchmfWhited
Kukulkan
17,547
648
61
2,037
14,698
5,840
0
8,062
6,583
74,572
0
W
Bellona
10,747
2,957
0
2,030
21,910
19,106
0
12,365
9,014
615
25,904
W
Tsukuyomi
kenjicobb
Tsukuyomi
16,903
4,027
0
1,903
6,274
2,745
0
2,160
4,114
0
47,758
L
5,650
724
94
256
18,139
14,154
0
6,303
11,499
550
12,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,063
Gold Earned
56,207
233
Minions Killed
256
7
Camps Cleared
7
1,167,710
Distance Traveled
1,206,526
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,190
1,016
23
2
0
190,652
0
L
Tyr
12,125
1,010
49
4
1
246,522
0
W
Mulan
12,217
1,018
14
1
0
244,830
0
L
Ullr
10,600
883
12
1
1
265,558
1
L
Zeus
10,918
910
37
3
2
239,686
0
W
Vulcan
11,338
945
66
6
2
238,848
1
L
Kukulkan
11,872
989
138
12
1
224,877
1
W
Bellona
11,903
992
37
3
4
236,649
3
W
Tsukuyomi
13,415
1,118
93
8
1
256,731
0
L
Serqet
10,692
891
20
2
2
229,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role