Player Matchup

Izanami
Izanami
Monkey_Wukong__
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Pele
Pele
Olivertho
Pele
Level 43
God Stats
9W - 13L
1,534 SR
Queue Stats
72W - 113L
1,446 Elo+
Solo
Cliodhna
Cliodhna
ReGiSyDe SiN
Cliodhna
Level 149
God Stats
10W - 7L
1,579 SR
Queue Stats
361W - 322L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
RegyGhost2
Nu Wa
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
34W - 41L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sleepy--Aj
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Team Averages
Level 72
1,495 SR
1,415 Elo+

VS

Team Averages
Level 21
1,494 SR
1,626 Elo+
Jormungandr
Jormungandr
DatBoyCooke
Jormungandr
Level 38
God Stats
4W - 3L
1,409 SR
Queue Stats
145W - 160L
1,693 Elo+
Solo
Bellona
Bellona
GraniteTheGrey
Bellona
Level 8
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
NutsAndBoldtz
Danzaburou
Level 45
God Stats
4W - 3L
1,547 SR
Queue Stats
42W - 32L
1,605 Elo+
Party 2
Nu Wa
Nu Wa
kjhealme
Nu Wa
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 2
Serqet
Serqet
powerbottum69
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 2
3,282
547
1,883
2,977
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
6
0 / 5 / 0
3,629
605
1,152
5,339
1,303
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
ReGiSyDe SiN
Cliodhna
7
2 / 2 / 1
4,068
678
2,131
4,091
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
7
0 / 1 / 1
3,856
643
1,651
2,132
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Sleepy--Aj
Cthulhu
5
2 / 3 / 0
3,675
613
623
4,095
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DatBoyCooke
Jormungandr
6
4 / 2 / 1
4,383
731
1,374
3,426
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
6 / 0 / 0
5,468
911
3,147
3,799
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
NutsAndBoldtz
Danzaburou
6
1 / 0 / 3
4,001
667
2,313
3,510
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
kjhealme
Nu Wa
6
2 / 2 / 0
3,947
658
1,885
3,150
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 3
3,627
605
993
3,425
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
13
13
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DatBoyCooke
Jormungandr
4
2
1
2.25
W
6
0
0
6
L
0
2
2
0.5
W
Danzaburou
NutsAndBoldtz
Danzaburou
1
0
3
2.5
L
Pele
0
5
0
0
L
Cliodhna
ReGiSyDe SiN
Cliodhna
2
2
1
1.25
L
Nu Wa
0
1
1
0.5
L
Cthulhu
Sleepy--Aj
Cthulhu
2
3
0
0.67
W
Nu Wa
kjhealme
Nu Wa
2
2
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,440
Damage
9,712
18,634
Taken
17,310
4,938
Mitigated
7,558
4,383
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DatBoyCooke
Jormungandr
1,374
546
0
854
3,426
2,169
0
547
2,843
12,923
0
W
3,147
1,576
0
2,336
3,799
3,007
53
87
3,676
0
25,426
L
1,883
1,638
0
1,350
2,977
654
30
862
2,115
0
7,871
W
Danzaburou
NutsAndBoldtz
Danzaburou
2,313
557
0
1,386
3,510
832
0
168
3,342
0
15,558
L
Pele
1,152
487
0
607
5,339
1,303
0
95
5,244
0
14,828
L
Cliodhna
ReGiSyDe SiN
Cliodhna
2,131
720
0
1,365
4,091
1,023
0
674
3,417
0
14,347
L
Nu Wa
1,651
482
0
739
2,132
476
0
965
1,167
18,477
0
L
Cthulhu
Sleepy--Aj
Cthulhu
623
150
0
322
4,095
1,482
0
663
3,432
7,304
0
W
Nu Wa
kjhealme
Nu Wa
1,885
758
0
1,182
3,150
682
0
844
2,238
19,825
0
W
993
310
0
1,733
3,425
868
0
406
2,937
0
10,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,510
Gold Earned
21,426
153
Minions Killed
164
0
Camps Cleared
0
542,626
Distance Traveled
611,502
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,383
731
15
3
0
125,153
0
W
Bellona
5,468
911
64
11
0
126,257
0
L
Izanami
3,282
547
24
4
0
67,302
1
W
Danzaburou
4,001
667
27
5
0
108,645
1
L
Pele
3,629
605
40
7
0
107,715
3
L
Cliodhna
4,068
678
39
7
0
131,934
1
L
Nu Wa
3,856
643
41
7
0
114,506
1
L
Cthulhu
3,675
613
9
2
0
121,169
2
W
Nu Wa
3,947
658
26
4
0
106,462
2
W
Serqet
3,627
605
32
5
0
144,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role