Player Matchup

Baron Samedi
Baron Samedi
PertyColors
Baron Samedi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,677 Elo+
Party 1
King Arthur
King Arthur
SolarmanSSB
King Arthur
Level 98
God Stats
1W - 0L
1,560 SR
Queue Stats
22W - 4L
1,735 Elo+
Party 1
Ne Zha
Ne Zha
TipsyWipsyUwU
Ne Zha
Level 144
God Stats
1W - 0L
1,517 SR
Queue Stats
21W - 4L
1,645 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,686 Elo+

VS

Team Averages
Level 98
1,464 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Hizroth
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,517 Elo+
Party 2
Sobek
Sobek
KenjiSann
Sobek
Level 140
God Stats
1W - 2L
1,391 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PertyColors
Baron Samedi
14
5 / 2 / 13
9,598
800
16,121
9,586
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SolarmanSSB
King Arthur
14
6 / 4 / 12
9,776
815
10,272
18,625
10,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
9 / 5 / 9
10,399
867
10,006
11,017
6,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 6 / 5
8,447
704
13,016
12,936
4,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
12
5 / 8 / 5
8,901
742
6,384
11,275
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
KenjiSann
Sobek
12
2 / 6 / 5
8,350
696
6,735
17,627
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
11
11
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
5
1.08
L
Nox
5
8
5
0.94
L
Sobek
KenjiSann
Sobek
2
6
5
0.75
W
Baron Samedi
PertyColors
Baron Samedi
5
2
13
5.75
W
King Arthur
SolarmanSSB
King Arthur
6
4
12
3
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
26,135
39,228
Taken
41,838
20,810
Mitigated
26,243
15,676
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,016
5,845
0
4,346
12,936
4,049
0
4,914
7,626
0
26,977
L
Nox
6,384
218
0
385
11,275
3,969
0
4,148
6,901
15,742
0
L
Sobek
KenjiSann
Sobek
6,735
673
353
2,333
17,627
18,225
0
6,141
10,935
14,695
0
W
Baron Samedi
PertyColors
Baron Samedi
16,121
1,789
2,510
4,760
9,586
3,810
773
3,362
6,224
33,338
0
W
King Arthur
SolarmanSSB
King Arthur
10,272
1,834
0
5,588
18,625
10,305
394
6,682
11,943
0
20,739
W
10,006
3,513
232
2,586
11,017
6,695
508
3,406
7,611
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,773
Gold Earned
25,698
96
Minions Killed
67
6
Camps Cleared
3
640,819
Distance Traveled
582,583
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,447
704
29
2
2
190,695
2
L
Nox
8,901
742
28
2
1
177,133
1
L
Sobek
8,350
696
10
1
0
214,755
1
W
Baron Samedi
9,598
800
45
4
2
203,061
1
W
King Arthur
9,776
815
17
1
1
229,099
4
W
Ne Zha
10,399
867
34
3
3
208,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role