Player Matchup

Gilgamesh
Gilgamesh
BigMaple
Gilgamesh
Level 131
God Stats
1W - 0L
1,521 SR
Queue Stats
30W - 26L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JigglyHuff
Ah Muzen Cab
Level 146
God Stats
2W - 0L
1,547 SR
Queue Stats
20W - 21L
1,598 Elo+
Party 2
Hades
Hades
Snoodling
Hades
Level 145
God Stats
1W - 0L
2,077 SR
Queue Stats
32W - 41L
1,573 Elo+
Party 2
Ymir
Ymir
Southpaw33
Ymir
Level 129
God Stats
2W - 4L
1,362 SR
Queue Stats
44W - 49L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
extrizzle
Zhong Kui
Level 146
God Stats
1W - 0L
1,307 SR
Queue Stats
98W - 98L
1,575 Elo+
Party 2
Team Averages
Level 139
1,563 SR
1,591 Elo+

VS

Team Averages
Level 137
1,441 SR
1,651 Elo+
Susano
Susano
Cijdebre
Susano
Level 160
God Stats
5W - 3L
1,661 SR
Queue Stats
157W - 150L
1,605 Elo+
Party 1
Anubis
Anubis
DRACO_5s
Anubis
Level 152
God Stats
0W - 1L
1,393 SR
Queue Stats
49W - 46L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Leonardojcew
Morgan Le Fay
Level 128
God Stats
8W - 9L
1,588 SR
Queue Stats
104W - 84L
1,670 Elo+
Party 3
Ymir
Ymir
SickNasty
Ymir
Level 156
God Stats
0W - 2L
1,295 SR
Queue Stats
95W - 89L
1,659 Elo+
Party 3
Neith
Neith
choji400
Neith
Level 89
God Stats
0W - 2L
1,269 SR
Queue Stats
172W - 131L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMaple
Gilgamesh
16
3 / 4 / 6
11,089
554
7,891
20,122
16,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
JigglyHuff
Ah Muzen Cab
20
10 / 0 / 5
13,237
662
14,266
11,895
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Snoodling
Hades
17
0 / 2 / 10
11,084
554
8,106
13,328
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 6
11,397
570
7,963
20,998
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
extrizzle
Zhong Kui
20
3 / 1 / 3
13,271
664
12,871
13,595
10,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cijdebre
Susano
19
2 / 5 / 2
11,325
566
7,906
16,578
6,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DRACO_5s
Anubis
14
0 / 4 / 5
9,248
462
5,119
15,012
12,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
Leonardojcew
Morgan Le Fay
15
5 / 4 / 3
10,169
508
14,296
11,942
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
2 / 4 / 5
9,533
477
8,657
15,344
9,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
choji400
Neith
18
3 / 3 / 2
11,445
572
10,116
15,182
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
20
Kills
12
12
Deaths
20
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigMaple
Gilgamesh
3
4
6
1.5
L
Susano
Cijdebre
Susano
2
5
2
0.6
L
Anubis
DRACO_5s
Anubis
0
4
5
0.63
W
Ah Muzen Cab
JigglyHuff
Ah Muzen Cab
10
0
5
12.5
L
Morgan Le Fay
Leonardojcew
Morgan Le Fay
5
4
3
1.63
L
Ymir
2
4
5
1.13
W
Hades
Snoodling
Hades
0
2
10
2.5
W
4
5
6
1.4
L
Neith
choji400
Neith
3
3
2
1.33
W
Zhong Kui
extrizzle
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,097
Damage
46,094
79,938
Taken
74,058
46,520
Mitigated
36,862
31,380
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigMaple
Gilgamesh
7,891
1,348
2,194
2,569
20,122
16,461
359
7,406
11,195
0
40,133
L
Susano
Cijdebre
Susano
7,906
2,145
0
6,291
16,578
6,103
235
2,807
13,771
0
92,115
L
Anubis
DRACO_5s
Anubis
5,119
598
0
3,256
15,012
12,064
0
5,160
9,852
38,424
0
W
Ah Muzen Cab
JigglyHuff
Ah Muzen Cab
14,266
6,576
0
5,570
11,895
4,573
6,424
2,011
9,884
0
104,473
L
Morgan Le Fay
Leonardojcew
Morgan Le Fay
14,296
968
0
2,332
11,942
3,889
679
5,066
6,876
69,083
0
L
Ymir
8,657
1,965
0
4,234
15,344
9,709
0
4,829
10,515
69,358
0
W
Hades
Snoodling
Hades
8,106
526
721
5,521
13,328
7,169
304
7,686
5,642
75,929
0
W
7,963
2,306
0
5,847
20,998
7,913
0
10,131
10,867
63,241
0
L
Neith
choji400
Neith
10,116
4,135
0
5,249
15,182
5,097
0
9,800
5,382
0
88,737
W
Zhong Kui
extrizzle
Zhong Kui
12,871
3,324
0
8,958
13,595
10,404
3,049
838
12,757
98,240
17,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
51,720
640
Minions Killed
652
0
Camps Cleared
0
2,021,327
Distance Traveled
1,823,533
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,089
554
55
3
0
418,280
6
L
Susano
11,325
566
192
10
0
387,788
1
L
Anubis
9,248
462
57
3
0
313,837
5
W
Ah Muzen Cab
13,237
662
173
9
0
427,041
0
L
Morgan Le Fay
10,169
508
117
6
0
385,535
8
L
Ymir
9,533
477
108
5
0
388,297
6
W
Hades
11,084
554
131
7
0
424,967
8
W
Ymir
11,397
570
90
5
0
400,617
4
L
Neith
11,445
572
178
9
0
348,076
0
W
Zhong Kui
13,271
664
191
10
0
350,422
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role