Player Matchup

Rama
Rama
 
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Flyre72
Fenrir
Level 160
God Stats
9W - 9L
1,588 SR
Queue Stats
348W - 361L
1,495 Elo+
Party 3
Sol
Sol
Metrø
Sol
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 55L
1,510 Elo+
Party 2
Nike
Nike
StevenMorrissey
Nike
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
infamouskiII
Cthulhu
Level 156
God Stats
1W - 1L
1,394 SR
Queue Stats
18W - 17L
1,532 Elo+
Party 2
Team Averages
Level 121
1,496 SR
1,503 Elo+

VS

Team Averages
Level 85
1,588 SR
1,510 Elo+
Chaac
Chaac
BroadJoey519702
Chaac
Level 135
God Stats
350W - 226L
1,715 SR
Queue Stats
673W - 684L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
Evan711mcgo
Hun Batz
Level 107
God Stats
3W - 2L
1,633 SR
Queue Stats
49W - 41L
1,567 Elo+
Solo
Terra
Terra
RULOXD55
Terra
Level 62
God Stats
89W - 102L
1,441 SR
Queue Stats
182W - 214L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
puppetoffear
Hou Yi
Level 51
God Stats
17W - 18L
1,550 SR
Queue Stats
315W - 314L
1,532 Elo+
Solo
Tiamat
Tiamat
rodryenaru
Tiamat
Level 68
God Stats
161W - 147L
1,599 SR
Queue Stats
202W - 211L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
1 / 7 / 0
5,257
438
3,120
10,063
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Flyre72
Fenrir
11
2 / 1 / 1
6,422
535
3,980
8,954
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Metrø
Sol
11
1 / 0 / 1
6,453
538
8,979
5,004
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
5,924
494
2,488
7,482
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
infamouskiII
Cthulhu
8
1 / 2 / 2
5,745
479
5,095
9,709
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,471
623
7,120
9,034
4,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Evan711mcgo
Hun Batz
12
4 / 0 / 2
6,638
553
5,070
8,162
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
RULOXD55
Terra
10
1 / 2 / 6
6,015
501
3,860
7,934
5,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
11
5 / 2 / 4
6,702
559
10,309
9,118
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
rodryenaru
Tiamat
10
0 / 0 / 2
5,970
498
1,601
5,374
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
14
14
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
0
0.14
W
4
1
2
5
W
Hun Batz
Evan711mcgo
Hun Batz
4
0
2
5
L
Fenrir
Flyre72
Fenrir
2
1
1
2.5
L
Sol
Metrø
Sol
1
0
1
1.5
W
Terra
RULOXD55
Terra
1
2
6
2
L
0
4
1
0.13
L
Cthulhu
infamouskiII
Cthulhu
1
2
2
1
W
Hou Yi
5
2
4
3.5
W
Tiamat
rodryenaru
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,662
Damage
27,960
41,212
Taken
39,622
16,515
Mitigated
17,976
15,210
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,120
2,307
379
3,020
10,063
1,975
751
1,252
8,811
0
17,126
W
7,120
2,527
0
4,530
9,034
4,679
434
1,166
7,814
0
43,097
W
Hun Batz
Evan711mcgo
Hun Batz
5,070
851
0
1,488
8,162
2,673
0
2,768
5,268
0
40,811
L
Fenrir
Flyre72
Fenrir
3,980
699
0
4,924
8,954
2,968
0
1,713
7,241
0
32,965
L
Sol
Metrø
Sol
8,979
2,042
0
2,568
5,004
1,347
0
1,277
3,727
39,307
0
W
Terra
RULOXD55
Terra
3,860
861
702
2,745
7,934
5,722
0
3,965
3,815
23,010
1,918
L
2,488
91
0
620
7,482
5,604
0
0
7,482
0
27,816
L
Cthulhu
infamouskiII
Cthulhu
5,095
579
392
3,307
9,709
4,621
104
1,139
8,570
18,000
0
W
Hou Yi
10,309
5,023
0
3,404
9,118
2,911
0
3,181
5,927
0
40,051
W
Tiamat
rodryenaru
Tiamat
1,601
70
0
2,293
5,374
1,991
0
2,350
2,724
32,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
32,796
277
Minions Killed
343
0
Camps Cleared
0
1,206,220
Distance Traveled
1,243,958
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,257
438
41
3
0
216,742
2
W
Chaac
7,471
623
102
9
0
266,971
1
W
Hun Batz
6,638
553
71
6
0
259,362
2
L
Fenrir
6,422
535
70
6
0
260,623
4
L
Sol
6,453
538
88
7
0
237,686
4
W
Terra
6,015
501
42
4
0
251,619
2
L
Nike
5,924
494
68
6
0
235,618
1
L
Cthulhu
5,745
479
10
1
0
255,551
2
W
Hou Yi
6,702
559
53
4
0
211,278
3
W
Tiamat
5,970
498
75
6
0
254,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role