Player Matchup

Rama
Rama
ImTheMako
Rama
Level 157
God Stats
0W - 1L
1,349 SR
Queue Stats
42W - 36L
1,715 Elo+
Solo
Anubis
Anubis
PolioBoy
Anubis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
328W - 316L
1,570 Elo+
Solo
Sylvanus
Sylvanus
RossTheBoss907
Sylvanus
Level 148
God Stats
1W - 4L
1,788 SR
Queue Stats
381W - 340L
1,595 Elo+
Solo
Vamana
Vamana
S0larFlar3
Vamana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 164L
1,654 Elo+
Party 2
Kali
Kali
volcanicBOOM
Kali
Level 117
God Stats
3W - 6L
1,353 SR
Queue Stats
369W - 348L
1,595 Elo+
Party 2
Team Averages
Level 124
1,498 SR
1,626 Elo+

VS

Team Averages
Level 126
1,743 SR
1,647 Elo+
Horus
Horus
BUcak3Stain
Horus
Level 58
God Stats
1W - 0L
1,764 SR
Queue Stats
73W - 54L
1,602 Elo+
Solo
Poseidon
Poseidon
JestfulNarwhal
Poseidon
Level 157
God Stats
4W - 3L
1,850 SR
Queue Stats
92W - 85L
1,700 Elo+
Party 1
Geb
Geb
WailingOrchid37
Geb
Level 147
God Stats
3W - 0L
1,633 SR
Queue Stats
54W - 44L
1,653 Elo+
Party 1
Ne Zha
Ne Zha
doctorcornelius
Ne Zha
Level 121
God Stats
11W - 9L
1,668 SR
Queue Stats
160W - 141L
1,631 Elo+
Solo
Izanami
Izanami
lock208
Izanami
Level 145
God Stats
2W - 0L
1,800 SR
Queue Stats
41W - 38L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
4 / 2 / 1
10,783
599
9,848
11,926
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
PolioBoy
Anubis
16
6 / 6 / 2
9,806
545
10,167
12,563
5,672
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
1 / 3 / 8
8,723
485
6,801
16,448
16,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
S0larFlar3
Vamana
16
4 / 2 / 5
9,848
547
10,772
13,243
10,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 3
8,466
470
7,454
15,533
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,885
549
8,515
16,365
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
17
7 / 3 / 8
10,884
605
14,484
9,229
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 9
9,274
515
8,579
16,412
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 4 / 9
9,363
520
10,841
13,411
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
lock208
Izanami
17
3 / 3 / 2
10,675
593
7,039
9,544
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
16
Kills
17
17
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Rama
4
2
1
2.25
W
Poseidon
7
3
8
3.67
L
Anubis
PolioBoy
Anubis
6
6
2
1.17
L
Sylvanus
1
3
8
1.67
L
Vamana
S0larFlar3
Vamana
4
2
5
3.25
W
3
1
9
7.5
W
2
4
9
1.63
W
Izanami
lock208
Izanami
3
3
2
1.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
49,458
69,713
Taken
64,961
42,561
Mitigated
31,476
21,934
Healing
16,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,515
4,444
550
6,501
16,365
7,099
0
3,117
13,248
0
57,386
L
Rama
9,848
7,212
0
4,158
11,926
4,200
0
2,514
9,412
0
82,346
W
Poseidon
14,484
2,115
0
1,065
9,229
2,321
0
5,091
4,138
79,697
0
L
Anubis
PolioBoy
Anubis
10,167
683
0
3,242
12,563
5,672
270
6,111
6,452
67,315
0
L
Sylvanus
6,801
985
4,116
5,082
16,448
16,178
216
8,128
8,320
23,397
5,830
L
Vamana
S0larFlar3
Vamana
10,772
2,890
0
2,358
13,243
10,738
0
3,395
9,848
0
59,131
W
8,579
1,560
0
2,438
16,412
14,656
0
5,129
11,283
24,207
0
W
10,841
2,189
0
1,839
13,411
4,481
0
3,211
10,200
0
66,973
W
Izanami
lock208
Izanami
7,039
4,519
0
4,258
9,544
2,919
2,636
408
9,136
0
84,151
L
7,454
3,372
0
2,978
15,533
5,773
0
3,236
12,297
0
63,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,626
Gold Earned
50,081
548
Minions Killed
523
0
Camps Cleared
0
1,668,573
Distance Traveled
1,845,656
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,885
549
114
6
0
338,036
6
L
Rama
10,783
599
152
8
0
314,502
0
W
Poseidon
10,884
605
134
7
0
377,413
4
L
Anubis
9,806
545
127
7
0
299,135
2
L
Sylvanus
8,723
485
42
2
0
322,998
9
L
Vamana
9,848
547
122
7
0
360,323
2
W
Geb
9,274
515
17
1
0
386,477
4
W
Ne Zha
9,363
520
102
6
0
399,190
6
W
Izanami
10,675
593
156
9
0
344,540
5
L
Kali
8,466
470
105
6
0
371,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role