Player Matchup

Nu Wa
Nu Wa
DRadiated
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 76L
1,405 Elo+
Party 2
Skadi
Skadi
Davosaurus
Skadi
Level 99
God Stats
7W - 1L
1,369 SR
Queue Stats
29W - 23L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
Nshurikan
Cthulhu
Level 17
God Stats
26W - 22L
1,468 SR
Queue Stats
29W - 23L
1,468 Elo+
Party 3
Ullr
Ullr
TheJewda
Ullr
Level 69
God Stats
5W - 4L
1,471 SR
Queue Stats
106W - 113L
1,458 Elo+
Party 2
Da Ji
Da Ji
Vershen
Da Ji
Level 84
God Stats
6W - 3L
1,813 SR
Queue Stats
228W - 255L
1,389 Elo+
Solo
Team Averages
Level 63
1,524 SR
1,437 Elo+

VS

Team Averages
Level 56
1,581 SR
1,459 Elo+
Merlin
Merlin
Jakaree1115
Merlin
Level 14
God Stats
4W - 4L
1,565 SR
Queue Stats
39W - 39L
1,569 Elo+
Party 1
Hachiman
Hachiman
Quickbaby2004
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,432 Elo+
Party 1
Susano
Susano
ShadowFlameYT
Susano
Level 100
God Stats
1W - 1L
1,734 SR
Queue Stats
42W - 54L
1,431 Elo+
Party 1
Ymir
Ymir
Squid5522
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,458 Elo+
Party 1
Shiva
Shiva
xMrPurplex
Shiva
Level 62
God Stats
7W - 5L
1,608 SR
Queue Stats
87W - 129L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRadiated
Nu Wa
15
0 / 5 / 12
9,460
498
12,195
12,427
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
16
10 / 2 / 10
10,124
533
15,847
9,839
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Nshurikan
Cthulhu
15
4 / 0 / 17
9,914
522
8,640
10,336
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
17
8 / 1 / 7
10,586
557
11,204
12,927
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Vershen
Da Ji
16
9 / 7 / 9
10,181
536
11,815
18,353
7,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 4 / 6
9,693
510
11,796
10,108
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Quickbaby2004
Hachiman
15
2 / 6 / 3
9,052
476
6,967
15,085
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 8 / 3
9,482
499
8,364
15,283
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
12
2 / 5 / 5
8,540
449
5,700
17,056
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
13
2 / 8 / 3
8,289
436
10,934
16,382
13,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
34
31
Kills
14
15
Deaths
31
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DRadiated
Nu Wa
0
5
12
1.2
W
Skadi
10
2
10
7.5
L
Merlin
4
4
6
1.75
W
Cthulhu
Nshurikan
Cthulhu
4
0
17
12.5
L
Hachiman
Quickbaby2004
Hachiman
2
6
3
0.58
L
4
8
3
0.69
L
Ymir
2
5
5
0.9
W
Ullr
8
1
7
11.5
W
Da Ji
Vershen
Da Ji
9
7
9
1.93
L
Shiva
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,701
Damage
43,761
63,882
Taken
73,914
31,866
Mitigated
43,753
15,119
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DRadiated
Nu Wa
12,195
2,809
94
3,392
12,427
4,548
0
2,775
9,269
66,539
0
W
Skadi
15,847
7,640
0
1,735
9,839
3,258
1,045
3,450
6,305
0
50,287
L
Merlin
11,796
798
0
615
10,108
3,709
0
2,129
7,979
56,209
0
W
Cthulhu
Nshurikan
Cthulhu
8,640
911
992
1,287
10,336
10,870
132
2,845
7,216
28,066
0
L
Hachiman
Quickbaby2004
Hachiman
6,967
4,006
219
5,448
15,085
5,121
65
4,274
10,811
0
51,260
L
8,364
1,781
0
3,746
15,283
5,594
0
4,117
11,166
0
51,859
L
Ymir
5,700
1,111
806
2,626
17,056
16,068
13
5,499
11,557
28,708
0
W
Ullr
11,204
4,969
0
1,968
12,927
5,780
3,291
2,174
10,446
0
59,149
W
Da Ji
Vershen
Da Ji
11,815
2,897
0
5,651
18,353
7,410
0
5,586
12,484
0
62,409
L
Shiva
10,934
1,707
86
2,355
16,382
13,261
0
4,816
11,566
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
45,056
457
Minions Killed
366
0
Camps Cleared
0
1,625,945
Distance Traveled
1,616,434
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,460
498
117
6
0
324,057
7
W
Skadi
10,124
533
98
5
0
336,222
3
L
Merlin
9,693
510
98
5
0
314,143
6
W
Cthulhu
9,914
522
31
2
0
338,166
3
L
Hachiman
9,052
476
86
5
0
313,084
8
L
Susano
9,482
499
96
5
0
354,151
0
L
Ymir
8,540
449
32
2
0
317,326
3
W
Ullr
10,586
557
113
6
0
326,988
5
W
Da Ji
10,181
536
98
5
0
300,512
4
L
Shiva
8,289
436
54
3
0
317,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role