Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DiogoAguera
Ymir
Level 37
God Stats
22W - 18L
1,583 SR
Queue Stats
190W - 256L
1,349 Elo+
Party 1
Artemis
Artemis
Kosl
Artemis
Level 47
God Stats
3W - 1L
1,663 SR
Queue Stats
23W - 11L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
MilasKeyy
Tsukuyomi
Level 89
God Stats
14W - 16L
1,523 SR
Queue Stats
164W - 221L
1,416 Elo+
Party 1
Yu Huang
Yu Huang
RdgsPedro
Yu Huang
Level 89
God Stats
2W - 3L
1,157 SR
Queue Stats
218W - 266L
1,369 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,434 Elo+

VS

Team Averages
Level 91
1,619 SR
1,396 Elo+
Athena
Athena
Carrion7930
Athena
Level 109
God Stats
5W - 2L
1,704 SR
Queue Stats
258W - 292L
1,502 Elo+
Party 2
Skadi
Skadi
RCK Dennis
Skadi
Level 84
God Stats
324W - 433L
1,355 SR
Queue Stats
330W - 454L
1,284 Elo+
Party 3
Fenrir
Fenrir
RibaXone
Fenrir
Level 39
God Stats
4W - 11L
1,513 SR
Queue Stats
25W - 71L
1,257 Elo+
Party 3
Nu Wa
Nu Wa
TheReal_Vas
Nu Wa
Level 101
God Stats
7W - 5L
1,798 SR
Queue Stats
143W - 150L
1,437 Elo+
Solo
Susano
Susano
yBlakeZx
Susano
Level 123
God Stats
5W - 7L
1,724 SR
Queue Stats
237W - 263L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 2
5,508
551
1,606
4,862
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 3
5,232
523
1,488
5,485
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Kosl
Artemis
10
2 / 0 / 1
5,893
589
3,014
3,370
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MilasKeyy
Tsukuyomi
10
0 / 2 / 1
5,984
598
2,517
5,955
2,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
RdgsPedro
Yu Huang
10
3 / 0 / 1
5,937
594
4,431
4,349
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 0 / 2
5,227
523
2,422
5,153
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Skadi
10
1 / 1 / 0
5,638
564
2,164
2,999
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
RibaXone
Fenrir
7
1 / 3 / 0
4,561
456
1,110
4,273
1,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
5,664
566
4,198
4,721
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
yBlakeZx
Susano
8
0 / 0 / 2
5,116
512
3,345
6,426
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
2
3
L
Athena
0
0
2
1
W
0
1
3
1.5
W
Artemis
Kosl
Artemis
2
0
1
2.5
W
Tsukuyomi
MilasKeyy
Tsukuyomi
0
2
1
0.25
L
Skadi
1
1
0
1
W
Yu Huang
RdgsPedro
Yu Huang
3
0
1
3.5
L
Fenrir
RibaXone
Fenrir
1
3
0
0.33
L
1
3
1
0.5
L
Susano
yBlakeZx
Susano
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,056
Damage
13,239
24,021
Taken
23,572
8,985
Mitigated
9,044
7,918
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,606
825
474
2,514
4,862
1,665
0
1,060
3,802
0
18,889
L
Athena
2,422
504
0
1,519
5,153
3,181
0
1,287
3,780
15,478
0
W
1,488
221
0
1,148
5,485
2,940
0
2,406
3,079
13,806
1,294
W
Artemis
Kosl
Artemis
3,014
953
0
2,125
3,370
1,053
946
1,095
2,275
0
26,161
W
Tsukuyomi
MilasKeyy
Tsukuyomi
2,517
635
0
867
5,955
2,157
0
741
5,214
0
34,731
L
Skadi
2,164
676
0
25
2,999
1,030
500
0
2,999
0
26,654
W
Yu Huang
RdgsPedro
Yu Huang
4,431
244
0
790
4,349
1,170
0
1,318
3,031
24,243
0
L
Fenrir
RibaXone
Fenrir
1,110
248
0
198
4,273
1,909
0
476
3,753
0
15,323
L
4,198
696
0
890
4,721
1,208
339
2,835
1,622
32,623
0
L
Susano
yBlakeZx
Susano
3,345
229
0
2,125
6,426
1,716
0
636
5,730
0
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
26,206
264
Minions Killed
242
0
Camps Cleared
0
1,029,614
Distance Traveled
938,709
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,508
551
48
5
0
229,441
3
L
Athena
5,227
523
29
3
0
195,035
0
W
Ymir
5,232
523
24
2
0
183,614
1
W
Artemis
5,893
589
52
5
0
183,220
0
W
Tsukuyomi
5,984
598
78
8
0
204,411
2
L
Skadi
5,638
564
64
6
0
149,725
2
W
Yu Huang
5,937
594
62
6
0
228,928
2
L
Fenrir
4,561
456
32
3
0
171,549
0
L
Nu Wa
5,664
566
59
6
0
171,211
4
L
Susano
5,116
512
58
6
0
251,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role