Player Matchup

Chang'e
Chang'e
Vichula_11
Chang'e
Level 125
God Stats
3W - 2L
1,389 SR
Queue Stats
48W - 32L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
ese355
Yu Huang
Level 149
God Stats
5W - 10L
1,411 SR
Queue Stats
190W - 144L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
jengibre-vitreo
Nu Wa
Level 16
God Stats
1W - 0L
1,211 SR
Queue Stats
7W - 6L
1,434 Elo+
Party 1
Team Averages
Level 97
1,337 SR
1,500 Elo+

VS

Team Averages
Level 67
1,522 SR
1,643 Elo+
Ymir
Ymir
BettaThanTimmy
Ymir
Level 4
God Stats
10W - 3L
1,746 SR
Queue Stats
16W - 6L
1,727 Elo+
Party 2
Neith
Neith
GS_Unreved
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Shiva
Shiva
TheSlimTimmy
Shiva
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
54W - 20L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Vichula_11
Chang'e
17
8 / 3 / 5
12,047
803
13,594
14,243
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
ese355
Yu Huang
15
3 / 2 / 7
10,864
724
16,295
8,445
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 6
10,275
685
8,935
6,298
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,096
673
4,132
21,785
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
8
0 / 3 / 1
7,553
504
2,226
5,883
1,552
16
6 / 6 / 2
11,030
735
12,894
18,779
14,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
8
8
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Neith
0
3
1
0.17
L
6
6
2
1.17
W
Chang'e
Vichula_11
Chang'e
8
3
5
3.5
W
Yu Huang
ese355
Yu Huang
3
2
7
3.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
19,252
28,986
Taken
46,447
9,504
Mitigated
36,509
7,357
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,132
777
15
4,119
21,785
20,857
0
17,320
3,525
31,955
0
L
Neith
2,226
646
0
754
5,883
1,552
0
4,824
681
0
9,662
L
12,894
1,543
41
2,409
18,779
14,100
0
14,590
3,395
118
37,802
W
Chang'e
Vichula_11
Chang'e
13,594
348
1,054
5,304
14,243
4,977
1,188
2,814
10,864
43,168
0
W
Yu Huang
ese355
Yu Huang
16,295
1,820
0
327
8,445
2,848
1,103
986
7,203
45,696
0
W
8,935
1,607
0
672
6,298
1,679
423
1,379
4,789
31,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
28,679
172
Minions Killed
103
11
Camps Cleared
1
770,710
Distance Traveled
565,631
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,096
673
39
3
0
237,291
2
L
Neith
7,553
504
20
1
0
78,461
0
L
Shiva
11,030
735
44
3
1
249,879
2
W
Chang'e
12,047
803
66
4
6
254,927
2
W
Yu Huang
10,864
724
53
4
3
258,908
0
W
Nu Wa
10,275
685
53
4
2
256,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role