Player Matchup

Chaac
Chaac
A-Wag94
Chaac
Level 108
God Stats
5W - 6L
1,279 SR
Queue Stats
371W - 377L
1,521 Elo+
Party 2
Kumbhakarna
Kumbhakarna
C-Wag46
Kumbhakarna
Level 141
God Stats
6W - 1L
1,837 SR
Queue Stats
207W - 219L
1,510 Elo+
Party 2
Neith
Neith
SweetBubblez508
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,571 Elo+
Solo
Jing Wei
Jing Wei
gaminglemon096
Jing Wei
Level 87
God Stats
1W - 1L
1,273 SR
Queue Stats
120W - 104L
1,602 Elo+
Solo
Kali
Kali
jajt
Kali
Level 109
God Stats
8W - 6L
1,605 SR
Queue Stats
242W - 277L
1,495 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,540 Elo+

VS

Team Averages
Level 86
1,560 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Emazingxkity
Sol
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 61L
1,598 Elo+
Solo
Thanatos
Thanatos
HandLotionsquirt
Thanatos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,530 Elo+
Party 1
Nemesis
Nemesis
juliosett
Nemesis
Level 104
God Stats
0W - 2L
1,557 SR
Queue Stats
141W - 129L
1,521 Elo+
Solo
Chiron
Chiron
zebramf
Chiron
Level 109
God Stats
1W - 1L
1,743 SR
Queue Stats
107W - 115L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-Wag94
Chaac
15
4 / 3 / 9
9,083
826
8,295
18,750
13,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
C-Wag46
Kumbhakarna
16
3 / 4 / 13
9,520
865
4,426
15,814
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 0 / 15
9,813
892
10,598
8,437
3,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
15
5 / 4 / 9
9,253
841
8,536
11,562
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
jajt
Kali
16
10 / 5 / 9
10,496
954
10,704
14,505
6,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 6
7,542
686
13,441
7,570
2,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 9
8,270
752
10,101
9,099
3,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 6 / 3
8,508
773
8,608
10,596
3,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
juliosett
Nemesis
14
1 / 8 / 8
7,968
724
5,925
11,203
6,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
zebramf
Chiron
16
7 / 4 / 7
8,855
805
12,473
10,223
4,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
26
Kills
16
16
Deaths
26
55
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
6
1.25
W
Chaac
A-Wag94
Chaac
4
3
9
2.83
W
Kumbhakarna
C-Wag46
Kumbhakarna
3
4
13
2.38
L
2
4
9
1.63
L
4
6
3
0.92
W
4
0
15
11.5
W
Jing Wei
5
4
9
2.38
W
Kali
jajt
Kali
10
5
9
2.9
L
Nemesis
juliosett
Nemesis
1
8
8
0.63
L
Chiron
zebramf
Chiron
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
50,548
69,068
Taken
48,691
43,279
Mitigated
20,725
25,774
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,441
2,554
0
1,819
7,570
2,070
111
906
6,664
19,031
0
W
Chaac
A-Wag94
Chaac
8,295
218
770
7,628
18,750
13,312
313
5,694
13,056
0
19,779
W
Kumbhakarna
C-Wag46
Kumbhakarna
4,426
42
985
1,217
15,814
15,511
306
5,656
10,158
9,871
0
L
10,101
3,482
820
2,645
9,099
3,815
925
319
8,780
23,950
1,882
L
8,608
700
272
4,468
10,596
3,948
0
893
9,703
0
10,173
W
10,598
2,399
384
4,828
8,437
3,968
1,319
2,284
6,153
0
29,355
W
Jing Wei
8,536
6,321
883
2,008
11,562
4,411
713
4,143
7,419
0
19,495
W
Kali
jajt
Kali
10,704
4,307
1,797
5,274
14,505
6,077
870
4,921
9,584
0
14,612
L
Nemesis
juliosett
Nemesis
5,925
1,181
0
802
11,203
6,715
0
1,434
9,769
0
12,371
L
Chiron
zebramf
Chiron
12,473
3,200
1,379
2,380
10,223
4,177
643
874
9,349
0
19,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,165
Gold Earned
41,143
107
Minions Killed
76
0
Camps Cleared
0
1,010,931
Distance Traveled
890,383
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,542
686
4
0
0
176,848
0
W
Chaac
9,083
826
27
2
0
195,166
0
W
Kumbhakarna
9,520
865
15
1
0
217,514
5
L
Sol
8,270
752
36
3
0
149,852
1
L
Thanatos
8,508
773
4
0
0
194,681
2
W
Neith
9,813
892
33
3
0
204,698
0
W
Jing Wei
9,253
841
25
2
0
197,729
0
W
Kali
10,496
954
7
1
0
195,824
1
L
Nemesis
7,968
724
10
1
0
184,593
1
L
Chiron
8,855
805
22
2
0
184,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role