Player Matchup

Horus
Horus
Co1lided
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
DogutoryAfalkie
Chiron
Level 160
God Stats
6W - 5L
1,461 SR
Queue Stats
344W - 245L
1,654 Elo+
Party 1
Artio
Artio
IAMUNINTELLIGENT
Artio
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
5W - 5L
1,326 Elo+
Party 2
Janus
Janus
UncleDadd
Janus
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 69L
1,717 Elo+
Party 1
Scylla
Scylla
XboxShutOff
Scylla
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 54L
1,643 Elo+
Party 1
Team Averages
Level 82
1,454 SR
1,568 Elo+

VS

Team Averages
Level 49
1,581 SR
1,635 Elo+
Vamana
Vamana
BigB1ackDolphin
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,462 Elo+
Solo
Mulan
Mulan
Droids73
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 39L
1,744 Elo+
Party 3
Ra
Ra
Jarediscimo
Ra
Level 109
God Stats
3W - 1L
1,824 SR
Queue Stats
80W - 31L
1,790 Elo+
Party 3
Ne Zha
Ne Zha
Mesophelioma
Ne Zha
Level 27
God Stats
0W - 2L
1,373 SR
Queue Stats
84W - 33L
1,748 Elo+
Party 3
Kukulkan
Kukulkan
PanShot101
Kukulkan
Level 22
God Stats
0W - 1L
1,709 SR
Queue Stats
28W - 57L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Co1lided
Horus
14
0 / 3 / 10
9,488
730
3,579
23,451
19,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 13
10,522
809
11,869
12,940
7,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 4 / 12
11,176
860
13,966
34,797
32,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
UncleDadd
Janus
17
4 / 2 / 8
10,409
801
12,981
10,123
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
8 / 1 / 11
10,913
839
18,096
16,034
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
8,443
649
13,260
22,603
14,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Droids73
Mulan
13
0 / 7 / 8
7,534
580
6,643
13,941
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 5 / 2
9,470
728
14,014
8,855
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
3 / 4 / 6
8,479
652
24,421
13,673
5,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PanShot101
Kukulkan
13
0 / 4 / 5
8,074
621
9,135
5,830
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
25
Kills
11
12
Deaths
25
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Horus
Co1lided
Horus
0
3
10
1.67
W
5
2
13
5.75
L
Mulan
Droids73
Mulan
0
7
8
0.57
W
8
4
12
3.5
L
6
5
2
1.4
L
Ne Zha
3
4
6
1.5
L
Kukulkan
PanShot101
Kukulkan
0
4
5
0.63
W
Janus
UncleDadd
Janus
4
2
8
4
W
Scylla
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
67,473
97,345
Taken
64,902
71,462
Mitigated
36,135
50,969
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,260
4,745
0
7,437
22,603
14,423
0
13,747
8,856
0
19,754
W
Horus
Co1lided
Horus
3,579
1,521
9,086
8,713
23,451
19,406
273
6,052
17,262
0
5,564
W
11,869
5,279
3,079
3,549
12,940
7,767
2,796
4,060
8,851
0
30,487
L
Mulan
Droids73
Mulan
6,643
651
108
1,585
13,941
10,428
0
10,464
3,477
463
7,545
W
13,966
1,150
7,154
12,512
34,797
32,328
504
7,144
25,045
16,364
0
L
14,014
1,698
2,093
1,750
8,855
3,741
0
7,347
1,508
34,804
0
L
Ne Zha
24,421
6,321
393
5,637
13,673
5,640
0
9,165
4,508
0
35,538
L
Kukulkan
PanShot101
Kukulkan
9,135
184
133
840
5,830
1,903
0
4,320
1,510
25,525
0
W
Janus
UncleDadd
Janus
12,981
539
679
1,859
10,123
4,231
471
2,992
7,067
35,303
0
W
Scylla
18,096
1,962
1,129
3,209
16,034
7,730
1,598
3,169
12,763
41,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
42,000
139
Minions Killed
105
0
Camps Cleared
0
1,198,781
Distance Traveled
1,025,730
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,443
649
12
1
0
222,209
1
W
Horus
9,488
730
8
1
0
241,954
0
W
Chiron
10,522
809
33
3
0
218,151
1
L
Mulan
7,534
580
6
0
0
190,755
0
W
Artio
11,176
860
9
1
0
251,764
0
L
Ra
9,470
728
30
2
0
209,126
0
L
Ne Zha
8,479
652
23
2
0
240,811
1
L
Kukulkan
8,074
621
34
3
0
162,829
1
W
Janus
10,409
801
40
3
0
238,691
0
W
Scylla
10,913
839
49
4
0
248,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role