Player Matchup

Cliodhna
Cliodhna
BaconBoy141
Cliodhna
Level 143
God Stats
3W - 3L
1,671 SR
Queue Stats
114W - 127L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
DeathSmurf77
Yu Huang
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 101L
1,523 Elo+
Party 1
Rama
Rama
NightXro
Rama
Level 125
God Stats
12W - 7L
1,736 SR
Queue Stats
153W - 138L
1,603 Elo+
Solo
Cabrakan
Cabrakan
Rudeman427
Cabrakan
Level 141
God Stats
4W - 7L
1,406 SR
Queue Stats
273W - 256L
1,548 Elo+
Solo
Bakasura
Bakasura
smallpeepeeboy
Bakasura
Level 129
God Stats
2W - 5L
1,500 SR
Queue Stats
165W - 132L
1,631 Elo+
Solo
Team Averages
Level 133
1,563 SR
1,561 Elo+

VS

Team Averages
Level 128
1,560 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
TheJohnDoe204
Ares
Level 145
God Stats
2W - 0L
1,798 SR
Queue Stats
158W - 155L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BaconBoy141
Cliodhna
11
0 / 2 / 1
6,042
504
4,430
8,554
4,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yu Huang
DeathSmurf77
Yu Huang
10
1 / 4 / 1
6,017
501
4,817
6,746
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
3 / 4 / 0
7,000
583
5,478
8,755
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Rudeman427
Cabrakan
11
2 / 3 / 1
6,383
532
3,340
8,828
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
11
2 / 4 / 2
6,525
544
4,859
10,206
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
5 / 0 / 3
8,506
709
9,569
6,923
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
 
Sol
13
1 / 1 / 0
7,862
655
4,399
7,106
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
 
Tiamat
13
5 / 1 / 4
7,642
637
6,036
5,048
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
 
Pele
12
3 / 3 / 4
6,954
580
5,132
10,575
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 8
7,332
611
4,698
11,223
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
3
6.5
W
Sol
 
Sol
1
1
0
1
W
Tiamat
 
Tiamat
5
1
4
7
W
Pele
 
Pele
3
3
4
1.67
L
Cliodhna
BaconBoy141
Cliodhna
0
2
1
0.25
L
Yu Huang
DeathSmurf77
Yu Huang
1
4
1
0.38
L
Rama
3
4
0
0.75
L
Cabrakan
Rudeman427
Cabrakan
2
3
1
0.83
W
3
3
8
2.33
L
Bakasura
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
29,834
43,089
Taken
40,875
17,896
Mitigated
20,312
11,425
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,569
6,910
0
3,689
6,923
2,324
0
473
6,450
0
46,029
W
Sol
 
Sol
4,399
1,802
0
4,839
7,106
2,672
3,360
0
7,068
47,282
5,371
W
Tiamat
 
Tiamat
6,036
625
0
2,161
5,048
2,935
111
2,608
2,370
38,221
0
W
Pele
 
Pele
5,132
1,355
0
4,078
10,575
3,493
22
1,749
8,421
0
41,811
L
Cliodhna
BaconBoy141
Cliodhna
4,430
0
0
3,259
8,554
4,222
0
5,199
3,355
0
33,044
L
Yu Huang
DeathSmurf77
Yu Huang
4,817
475
0
500
6,746
2,019
24
3,255
3,491
34,864
0
L
Rama
5,478
4,036
0
2,998
8,755
2,785
0
990
7,765
0
41,309
L
Cabrakan
Rudeman427
Cabrakan
3,340
528
0
2,788
8,828
5,511
0
2,898
5,930
19,884
0
W
4,698
487
0
1,364
11,223
8,888
105
3,327
7,602
16,464
1,513
L
Bakasura
4,859
3,614
0
1,880
10,206
3,359
0
1,671
8,535
0
28,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
38,296
329
Minions Killed
378
0
Camps Cleared
0
1,201,393
Distance Traveled
1,201,912
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,506
709
80
7
0
222,892
5
W
Sol
7,862
655
115
10
0
235,557
0
W
Tiamat
7,642
637
92
8
0
230,899
6
W
Pele
6,954
580
68
6
0
273,652
2
L
Cliodhna
6,042
504
69
6
0
267,409
2
L
Yu Huang
6,017
501
71
6
0
225,088
7
L
Rama
7,000
583
81
7
0
214,797
4
L
Cabrakan
6,383
532
43
4
0
246,679
3
W
Ares
7,332
611
23
2
0
238,912
5
L
Bakasura
6,525
544
65
5
0
247,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role