Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ArekkusuBaka
Discordia
Level 8
God Stats
15W - 15L
1,576 SR
Queue Stats
23W - 21L
1,601 Elo+
Party 2
Izanami
Izanami
ImTurtlee
Izanami
Level 109
God Stats
10W - 6L
1,578 SR
Queue Stats
29W - 24L
1,574 Elo+
Party 2
Terra
Terra
Mitashi
Terra
Level 125
God Stats
3W - 2L
1,639 SR
Queue Stats
66W - 29L
1,638 Elo+
Party 2
Team Averages
Level 86
1,559 SR
1,563 Elo+

VS

Team Averages
Level 63
1,354 SR
1,317 Elo+
Discordia
Discordia
Black1Sakura
Discordia
Level 65
God Stats
10W - 4L
1,203 SR
Queue Stats
246W - 221L
1,456 Elo+
Solo
Tiamat
Tiamat
Ch4os_Ascends
Tiamat
Level 79
God Stats
0W - 3L
1,274 SR
Queue Stats
157W - 258L
1,309 Elo+
Party 1
Arachne
Arachne
GrayXOrchid
Arachne
Level 17
God Stats
21W - 28L
1,389 SR
Queue Stats
210W - 302L
1,270 Elo+
Party 1
Shiva
Shiva
RAFAT
Shiva
Level 129
God Stats
3W - 2L
1,406 SR
Queue Stats
19W - 39L
1,289 Elo+
Party 3
Anhur
Anhur
rubenh22
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
8 / 0 / 28
11,781
1,178
29,362
7,725
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
18
2 / 0 / 30
10,951
1,095
11,257
11,190
7,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ArekkusuBaka
Discordia
17
7 / 1 / 15
11,137
1,114
10,172
3,651
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ImTurtlee
Izanami
18
12 / 2 / 15
12,008
1,201
22,602
12,568
5,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Mitashi
Terra
19
9 / 0 / 28
13,786
1,379
15,632
11,556
10,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Black1Sakura
Discordia
15
0 / 1 / 1
9,330
933
8,048
12,719
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
8,985
899
6,476
17,396
8,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GrayXOrchid
Arachne
14
2 / 13 / 1
9,842
984
11,312
20,748
7,752
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
RAFAT
Shiva
14
0 / 8 / 1
9,409
941
10,777
23,916
18,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
rubenh22
Anhur
14
1 / 9 / 0
9,409
941
2,319
20,247
7,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
6
38
Kills
3
3
Deaths
38
116
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
28
22
W
Hercules
 
Hercules
2
0
30
17
W
Discordia
ArekkusuBaka
Discordia
7
1
15
14.5
L
Discordia
Black1Sakura
Discordia
0
1
1
0.5
L
0
7
0
0
L
Arachne
GrayXOrchid
Arachne
2
13
1
0.19
W
Izanami
ImTurtlee
Izanami
12
2
15
9.75
W
Terra
Mitashi
Terra
9
0
28
23
L
Shiva
RAFAT
Shiva
0
8
1
0.06
L
Anhur
rubenh22
Anhur
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,025
Damage
38,932
46,690
Taken
95,026
28,630
Mitigated
45,379
23,281
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
29,362
7,196
0
628
7,725
3,220
0
3,178
4,229
45,133
0
W
Hercules
 
Hercules
11,257
3,138
594
2,382
11,190
7,869
0
2,782
8,245
0
15,386
W
Discordia
ArekkusuBaka
Discordia
10,172
681
0
126
3,651
1,436
0
539
3,062
23,237
0
L
Discordia
Black1Sakura
Discordia
8,048
39
49
177
12,719
3,871
0
9,037
3,645
19,856
0
L
6,476
747
57
1,404
17,396
8,340
0
9,626
7,693
18,857
0
L
Arachne
GrayXOrchid
Arachne
11,312
7,084
0
1,828
20,748
7,752
0
10,821
9,620
0
16,929
W
Izanami
ImTurtlee
Izanami
22,602
19,254
367
3,863
12,568
5,432
0
3,592
8,795
0
59,405
W
Terra
Mitashi
Terra
15,632
2,234
9,148
6,173
11,556
10,673
0
3,352
7,835
30,894
0
L
Shiva
RAFAT
Shiva
10,777
1,161
266
5,099
23,916
18,099
0
12,949
10,736
0
35,628
L
Anhur
rubenh22
Anhur
2,319
1,142
0
566
20,247
7,317
0
12,733
7,345
0
14,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,663
Gold Earned
46,975
217
Minions Killed
163
4
Camps Cleared
3
1,044,042
Distance Traveled
906,393
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,781
1,178
41
4
1
227,485
0
W
Hercules
10,951
1,095
15
2
1
224,581
1
W
Discordia
11,137
1,114
38
4
0
186,652
0
L
Discordia
9,330
933
26
3
0
185,141
0
L
Tiamat
8,985
899
23
2
1
195,685
1
L
Arachne
9,842
984
9
1
0
204,246
0
W
Izanami
12,008
1,201
86
9
2
160,206
1
W
Terra
13,786
1,379
37
4
0
245,118
0
L
Shiva
9,409
941
71
7
2
188,859
2
L
Anhur
9,409
941
34
3
0
132,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role