Player Matchup

Danzaburou
Danzaburou
Cozsey
Danzaburou
Level 103
God Stats
17W - 31L
1,412 SR
Queue Stats
179W - 273L
1,506 Elo+
Party 2
Fafnir
Fafnir
DDunkMan
Fafnir
Level 145
God Stats
0W - 2L
1,314 SR
Queue Stats
302W - 417L
1,561 Elo+
Party 2
Hel
Hel
Partypoisonaaron
Hel
Level 128
God Stats
1W - 2L
1,488 SR
Queue Stats
250W - 347L
1,564 Elo+
Party 2
Bellona
Bellona
XVicksX
Bellona
Level 105
God Stats
1W - 6L
1,180 SR
Queue Stats
86W - 160L
1,506 Elo+
Party 2
Ravana
Ravana
gabekage
Ravana
Level 126
God Stats
9W - 6L
1,616 SR
Queue Stats
275W - 393L
1,586 Elo+
Party 2
Team Averages
Level 121
1,402 SR
1,545 Elo+

VS

Team Averages
Level 116
1,545 SR
1,600 Elo+
Ares
Ares
Gibzelda
Ares
Level 125
God Stats
2W - 3L
1,324 SR
Queue Stats
130W - 110L
1,621 Elo+
Solo
Chaac
Chaac
i-Pxseidon
Chaac
Level 126
God Stats
10W - 6L
1,691 SR
Queue Stats
374W - 326L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
ibeatnick
Nu Wa
Level 91
God Stats
6W - 4L
1,586 SR
Queue Stats
30W - 33L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
jay_B2raw
Xbalanque
Level 128
God Stats
6W - 3L
1,467 SR
Queue Stats
425W - 390L
1,611 Elo+
Solo
Bakasura
Bakasura
yungserg08
Bakasura
Level 112
God Stats
5W - 1L
1,657 SR
Queue Stats
105W - 103L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cozsey
Danzaburou
9
0 / 5 / 0
5,113
465
1,589
7,079
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
DDunkMan
Fafnir
8
0 / 2 / 0
4,879
444
3,385
8,840
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 4 / 0
5,244
477
2,714
5,174
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XVicksX
Bellona
10
1 / 5 / 0
5,894
536
4,568
8,732
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
gabekage
Ravana
12
2 / 1 / 0
6,560
596
4,523
7,484
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 7
6,498
591
5,020
6,453
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
11
3 / 0 / 3
6,401
582
4,485
5,858
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
ibeatnick
Nu Wa
11
5 / 1 / 4
6,679
607
6,899
4,509
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
jay_B2raw
Xbalanque
12
3 / 1 / 3
6,850
623
5,779
6,802
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
yungserg08
Bakasura
12
4 / 2 / 2
6,619
602
6,433
8,829
3,392
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
17
17
Deaths
4
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cozsey
Danzaburou
0
5
0
0
L
Fafnir
DDunkMan
Fafnir
0
2
0
0
W
Ares
2
0
7
5.5
L
0
4
0
0
L
Bellona
XVicksX
Bellona
1
5
0
0.2
L
Ravana
gabekage
Ravana
2
1
0
2
W
Chaac
3
0
3
4.5
W
Nu Wa
ibeatnick
Nu Wa
5
1
4
7
W
Xbalanque
jay_B2raw
Xbalanque
3
1
3
4.5
W
Bakasura
yungserg08
Bakasura
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
28,616
37,309
Taken
32,451
18,426
Mitigated
14,005
8,494
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cozsey
Danzaburou
1,589
700
0
2,432
7,079
1,366
0
1,797
5,282
0
27,050
L
Fafnir
DDunkMan
Fafnir
3,385
976
0
1,876
8,840
5,143
0
3,650
4,630
12,399
0
W
Ares
5,020
372
0
1,943
6,453
4,532
0
2,433
4,020
16,670
0
L
2,714
271
486
1,045
5,174
1,537
0
2,892
2,282
29,405
0
L
Bellona
XVicksX
Bellona
4,568
1,193
0
1,309
8,732
7,745
0
1,229
6,181
0
28,905
L
Ravana
gabekage
Ravana
4,523
966
0
1,346
7,484
2,635
0
2,351
5,133
0
41,700
W
Chaac
4,485
1,427
0
1,847
5,858
2,756
0
545
5,313
0
38,165
W
Nu Wa
ibeatnick
Nu Wa
6,899
1,411
0
997
4,509
1,166
180
1,677
2,832
36,429
0
W
Xbalanque
jay_B2raw
Xbalanque
5,779
1,686
0
4,061
6,802
2,159
0
1,117
5,685
0
49,850
W
Bakasura
yungserg08
Bakasura
6,433
4,053
0
3,901
8,829
3,392
393
327
8,502
0
31,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
33,047
263
Minions Killed
338
0
Camps Cleared
0
1,086,155
Distance Traveled
1,121,752
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,113
465
44
4
0
206,987
0
L
Fafnir
4,879
444
16
1
0
216,492
1
W
Ares
6,498
591
27
2
0
228,379
4
L
Hel
5,244
477
55
5
0
212,143
1
L
Bellona
5,894
536
63
6
0
199,740
6
L
Ravana
6,560
596
85
8
0
250,793
3
W
Chaac
6,401
582
79
7
0
253,793
4
W
Nu Wa
6,679
607
77
7
0
214,179
3
W
Xbalanque
6,850
623
85
8
0
180,932
4
W
Bakasura
6,619
602
70
6
0
244,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role