Player Matchup

Danzaburou
Danzaburou
ItzShiverz
Danzaburou
Level 120
God Stats
24W - 15L
1,560 SR
Queue Stats
154W - 146L
1,547 Elo+
Party 1
Mulan
Mulan
Quez ThaBoy
Mulan
Level 102
God Stats
1W - 2L
1,284 SR
Queue Stats
104W - 110L
1,595 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sup3rjesus
Kumbhakarna
Level 127
God Stats
60W - 50L
1,655 SR
Queue Stats
328W - 295L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
cuffie 07
Cliodhna
Level 152
God Stats
23W - 21L
1,670 SR
Queue Stats
203W - 215L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
暗流涌动丶
Nu Wa
Level 123
God Stats
26W - 29L
1,576 SR
Queue Stats
96W - 86L
1,580 Elo+
Solo
Team Averages
Level 125
1,549 SR
1,562 Elo+

VS

Team Averages
Level 104
1,720 SR
1,564 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ErebusDarkstar
Ganesha
Level 127
God Stats
2W - 0L
1,694 SR
Queue Stats
225W - 185L
1,529 Elo+
Solo
Shiva
Shiva
Killager99
Shiva
Level 107
God Stats
47W - 44L
1,590 SR
Queue Stats
397W - 403L
1,538 Elo+
Solo
Bakasura
Bakasura
LotusFlowerHM
Bakasura
Level 79
God Stats
8W - 1L
1,832 SR
Queue Stats
61W - 56L
1,544 Elo+
Solo
Cernunnos
Cernunnos
Meanmachine3811
Cernunnos
Level 58
God Stats
34W - 10L
1,982 SR
Queue Stats
165W - 85L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzShiverz
Danzaburou
13
2 / 2 / 1
7,670
548
4,741
6,062
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 2
6,284
449
6,776
12,367
8,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Sup3rjesus
Kumbhakarna
10
0 / 2 / 4
5,985
428
3,324
9,063
5,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
cuffie 07
Cliodhna
13
4 / 4 / 1
7,481
534
8,840
10,770
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
7,361
526
7,061
4,123
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 1 / 5
7,485
535
6,949
6,299
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 6
7,466
533
3,921
11,024
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
14
6 / 2 / 3
8,593
614
9,241
14,379
7,640
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LotusFlowerHM
Bakasura
15
4 / 1 / 1
8,406
600
6,049
13,003
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Meanmachine3811
Cernunnos
14
2 / 2 / 0
8,464
605
4,876
8,445
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
15
15
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
2
1
6
5
L
Danzaburou
ItzShiverz
Danzaburou
2
2
1
1.25
W
Shiva
6
2
3
3.75
W
Bakasura
LotusFlowerHM
Bakasura
4
1
1
4.5
W
Cernunnos
Meanmachine3811
Cernunnos
2
2
0
1
L
0
6
2
0.17
L
Kumbhakarna
Sup3rjesus
Kumbhakarna
0
2
4
1
L
Cliodhna
cuffie 07
Cliodhna
4
4
1
1.13
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
31,036
42,385
Taken
53,150
20,123
Mitigated
27,897
9,407
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,949
212
2,551
3,377
6,299
2,897
506
2,196
3,927
52,195
0
W
3,921
561
343
2,613
11,024
9,723
0
3,296
7,594
21,225
0
L
Danzaburou
ItzShiverz
Danzaburou
4,741
2,280
0
2,347
6,062
1,509
0
704
5,327
0
53,418
W
Shiva
9,241
2,576
282
3,620
14,379
7,640
843
1,278
12,931
0
48,485
W
Bakasura
LotusFlowerHM
Bakasura
6,049
4,318
0
5,056
13,003
5,102
0
1,678
11,125
0
58,555
W
Cernunnos
Meanmachine3811
Cernunnos
4,876
2,264
0
5,051
8,445
2,535
0
1,131
7,188
0
54,547
L
6,776
2,019
0
3,763
12,367
8,535
0
2,184
9,890
0
29,589
L
Kumbhakarna
Sup3rjesus
Kumbhakarna
3,324
845
39
1,187
9,063
5,474
0
3,921
4,909
10,445
0
L
Cliodhna
cuffie 07
Cliodhna
8,840
418
0
810
10,770
3,384
0
1,924
8,386
0
55,445
L
7,061
1,743
0
1,261
4,123
1,221
0
1,625
2,233
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,781
Gold Earned
40,414
369
Minions Killed
458
0
Camps Cleared
0
1,380,735
Distance Traveled
1,409,581
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,485
535
105
8
0
238,357
6
W
Ganesha
7,466
533
9
1
0
278,429
5
L
Danzaburou
7,670
548
91
7
0
285,512
5
W
Shiva
8,593
614
96
7
0
304,460
0
W
Bakasura
8,406
600
120
9
0
338,940
0
W
Cernunnos
8,464
605
128
9
0
249,395
2
L
Mulan
6,284
449
59
4
0
245,604
2
L
Kumbhakarna
5,985
428
11
1
0
278,401
4
L
Cliodhna
7,481
534
106
8
0
299,133
3
L
Nu Wa
7,361
526
102
7
0
272,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role