Player Matchup

Amaterasu
Amaterasu
Boogie209
Amaterasu
Level 117
God Stats
1W - 2L
1,532 SR
Queue Stats
17W - 26L
1,408 Elo+
Party 2
Rama
Rama
DoctorEyeP
Rama
Level 8
God Stats
1W - 2L
1,772 SR
Queue Stats
2W - 5L
1,739 Elo+
Party 2
Eset
Eset
Tomr0m
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
boringjoe
Sylvanus
Level 82
God Stats
0W - 3L
1,191 SR
Queue Stats
6W - 14L
1,350 Elo+
Party 2
Pele
Pele
dossigames
Pele
Level 54
God Stats
0W - 1L
1,751 SR
Queue Stats
14W - 22L
1,460 Elo+
Party 2
Team Averages
Level 77
1,549 SR
1,468 Elo+

VS

Team Averages
Level 86
1,588 SR
1,540 Elo+
Thanatos
Thanatos
Aerialityy
Thanatos
Level 46
God Stats
7W - 4L
1,462 SR
Queue Stats
85W - 99L
1,371 Elo+
Solo
Artio
Artio
Paranix
Artio
Level 126
God Stats
3W - 0L
1,199 SR
Queue Stats
111W - 84L
1,562 Elo+
Party 1
Medusa
Medusa
RIPMyMain
Medusa
Level 27
God Stats
6W - 2L
1,910 SR
Queue Stats
77W - 64L
1,574 Elo+
Party 1
Zeus
Zeus
RazeUprising
Zeus
Level 123
God Stats
14W - 7L
1,804 SR
Queue Stats
114W - 80L
1,590 Elo+
Party 1
Osiris
Osiris
THE Lancealot
Osiris
Level 108
God Stats
4W - 1L
1,566 SR
Queue Stats
78W - 57L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Boogie209
Amaterasu
14
1 / 9 / 5
8,211
632
10,876
21,778
14,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 7 / 3
8,397
646
6,588
12,210
3,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Tomr0m
Eset
18
3 / 5 / 6
10,266
790
15,784
13,897
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
boringjoe
Sylvanus
15
1 / 5 / 5
8,949
688
5,388
17,248
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 6 / 3
9,992
769
9,158
11,451
4,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aerialityy
Thanatos
17
4 / 2 / 8
9,957
766
6,260
7,301
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Paranix
Artio
17
3 / 2 / 21
10,813
832
7,537
16,205
16,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
RIPMyMain
Medusa
18
16 / 4 / 9
11,070
852
19,411
13,306
5,318
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 4 / 13
10,784
830
26,344
10,235
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 0 / 18
9,712
747
8,991
15,757
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
11
Kills
32
32
Deaths
12
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aerialityy
Thanatos
4
2
8
4
L
Amaterasu
Boogie209
Amaterasu
1
9
5
0.39
L
1
7
3
0.36
W
Artio
Paranix
Artio
3
2
21
6.75
W
Medusa
RIPMyMain
Medusa
16
4
9
5.13
W
5
4
13
2.88
W
4
0
18
13
L
Eset
Tomr0m
Eset
3
5
6
1.2
L
Sylvanus
boringjoe
Sylvanus
1
5
5
0.7
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,794
Damage
68,543
76,584
Taken
62,804
39,535
Mitigated
43,712
15,713
Healing
22,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aerialityy
Thanatos
6,260
1,686
0
4,627
7,301
3,630
299
1,544
5,675
0
27,359
L
Amaterasu
Boogie209
Amaterasu
10,876
4,883
0
3,013
21,778
14,790
0
10,029
11,245
0
22,780
L
6,588
4,448
0
380
12,210
3,573
56
6,994
5,109
0
15,643
W
Artio
Paranix
Artio
7,537
945
2,591
7,127
16,205
16,174
676
3,477
12,509
23,583
0
W
Medusa
RIPMyMain
Medusa
19,411
6,865
0
1,136
13,306
5,318
1,521
5,060
8,100
0
36,298
W
26,344
2,437
0
1,348
10,235
4,162
499
4,627
5,499
71,902
0
W
8,991
3,312
569
5,313
15,757
14,428
721
5,597
9,849
0
23,335
L
Eset
Tomr0m
Eset
15,784
1,665
1,903
3,552
13,897
5,340
609
5,341
8,321
51,007
0
L
Sylvanus
boringjoe
Sylvanus
5,388
914
3,222
2,871
17,248
11,818
0
7,561
9,510
16,466
0
L
9,158
2,069
0
772
11,451
4,014
0
3,956
7,424
0
17,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,815
Gold Earned
52,336
173
Minions Killed
257
0
Camps Cleared
0
1,189,287
Distance Traveled
1,365,779
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,957
766
46
4
0
298,523
2
L
Amaterasu
8,211
632
25
2
0
237,522
2
L
Rama
8,397
646
24
2
0
225,385
0
W
Artio
10,813
832
36
3
0
273,068
0
W
Medusa
11,070
852
39
3
0
259,975
0
W
Zeus
10,784
830
108
8
0
254,700
1
W
Osiris
9,712
747
28
2
0
279,513
0
L
Eset
10,266
790
74
6
0
240,734
1
L
Sylvanus
8,949
688
28
2
0
226,115
0
L
Pele
9,992
769
22
2
0
259,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role