Player Matchup

Guan Yu
Guan Yu
DaBaked420
Guan Yu
Level 68
God Stats
4W - 5L
1,449 SR
Queue Stats
12W - 26L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
FLAMINFLAM
Baron Samedi
Level 140
God Stats
5W - 1L
1,428 SR
Queue Stats
80W - 116L
1,426 Elo+
Solo
Rama
Rama
inflamedprostate
Rama
Level 59
God Stats
1W - 0L
1,573 SR
Queue Stats
3W - 0L
1,727 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,506 Elo+

VS

Team Averages
Level 93
1,581 SR
1,352 Elo+
Merlin
Merlin
Creatures66
Merlin
Level 123
God Stats
1W - 2L
1,755 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hikahoo
Ah Muzen Cab
Level 56
God Stats
4W - 12L
1,378 SR
Queue Stats
151W - 155L
1,358 Elo+
Solo
Mulan
Mulan
Stayy__Goldd
Mulan
Level 100
God Stats
1W - 3L
1,611 SR
Queue Stats
4W - 11L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaBaked420
Guan Yu
15
3 / 4 / 10
11,858
624
12,095
25,852
29,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
FLAMINFLAM
Baron Samedi
19
6 / 5 / 7
13,837
728
19,361
24,454
11,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 8
13,189
694
13,627
15,995
5,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 5 / 4
12,016
632
16,613
12,688
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Hikahoo
Ah Muzen Cab
17
3 / 4 / 6
11,910
627
20,008
16,858
6,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 6 / 6
12,748
671
14,227
23,240
14,589
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
15
Kills
11
11
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
4
1
W
Guan Yu
DaBaked420
Guan Yu
3
4
10
2
W
Baron Samedi
FLAMINFLAM
Baron Samedi
6
5
7
1.9
L
Ah Muzen Cab
Hikahoo
Ah Muzen Cab
3
4
6
1.5
L
5
6
6
1.33
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,083
Damage
50,848
66,301
Taken
52,786
46,967
Mitigated
25,293
25,874
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,613
482
0
750
12,688
4,433
660
5,200
7,137
61,150
0
W
Guan Yu
DaBaked420
Guan Yu
12,095
938
3,783
5,445
25,852
29,558
289
7,314
18,538
8,930
26,400
W
Baron Samedi
FLAMINFLAM
Baron Samedi
19,361
509
3,314
11,564
24,454
11,466
594
4,989
19,465
68,116
0
L
Ah Muzen Cab
Hikahoo
Ah Muzen Cab
20,008
3,456
0
4,723
16,858
6,271
404
8,497
8,063
0
46,967
L
14,227
1,955
0
1,898
23,240
14,589
216
7,430
15,436
0
29,667
W
13,627
8,796
963
805
15,995
5,943
1,803
4,942
11,053
0
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
36,674
259
Minions Killed
186
8
Camps Cleared
7
972,287
Distance Traveled
932,553
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,016
632
102
5
4
300,396
4
W
Guan Yu
11,858
624
45
2
3
357,706
0
W
Baron Samedi
13,837
728
109
6
3
301,836
2
L
Ah Muzen Cab
11,910
627
62
3
3
353,669
3
L
Mulan
12,748
671
22
1
0
278,488
6
W
Rama
13,189
694
105
6
2
312,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role