Player Matchup

Skadi
Skadi
Lacey
Skadi
Level 25
God Stats
1W - 3L
1,522 SR
Queue Stats
1W - 5L
1,350 Elo+
Party 1
Nu Wa
Nu Wa
LuckySlim Shady
Nu Wa
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 10L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
Tyler038
Gilgamesh
Level 37
God Stats
1W - 5L
1,109 SR
Queue Stats
4W - 20L
1,275 Elo+
Party 1
Thor
Thor
lD E A T lHl
Thor
Level 25
God Stats
1W - 7L
1,451 SR
Queue Stats
1W - 12L
1,350 Elo+
Party 1
The Morrigan
The Morrigan
sndxlocust
The Morrigan
Level 79
God Stats
0W - 1L
1,292 SR
Queue Stats
13W - 12L
1,335 Elo+
Party 1
Team Averages
Level 36
1,375 SR
1,401 Elo+

VS

Team Averages
Level 122
1,610 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DecayedSarabi
Agni
Level 128
God Stats
18W - 14L
1,789 SR
Queue Stats
425W - 509L
1,453 Elo+
Solo
Neith
Neith
Hashtaglucky160
Neith
Level 108
God Stats
4W - 3L
1,719 SR
Queue Stats
27W - 25L
1,326 Elo+
Solo
Mercury
Mercury
Tk So Saucy
Mercury
Level 128
God Stats
2W - 0L
1,448 SR
Queue Stats
45W - 49L
1,558 Elo+
Party 2
Atlas
Atlas
awesomedavid234
Atlas
Level 118
God Stats
5W - 2L
1,592 SR
Queue Stats
19W - 23L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lacey
Skadi
16
0 / 2 / 3
9,783
611
4,144
10,229
6,043
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 10 / 2
9,537
596
6,613
15,192
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Tyler038
Gilgamesh
17
2 / 7 / 4
10,202
638
10,240
20,904
20,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 3 / 1
9,364
585
3,246
9,992
3,721
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
sndxlocust
The Morrigan
18
5 / 7 / 1
11,369
711
11,518
14,374
5,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
8 / 0 / 10
12,455
778
13,818
9,827
7,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 0 / 7
12,896
806
11,214
10,041
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 9
11,769
736
11,111
13,693
5,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
Tk So Saucy
Mercury
20
9 / 2 / 10
12,968
811
14,736
12,643
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 12
11,358
710
6,601
11,251
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
8
Kills
29
29
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
10
13
W
7
0
7
10.5
W
4
5
9
1.7
L
Skadi
Lacey
Skadi
0
2
3
0.75
L
1
10
2
0.2
W
Mercury
Tk So Saucy
Mercury
9
2
10
7
L
Gilgamesh
Tyler038
Gilgamesh
2
7
4
0.57
W
1
1
12
7
L
0
3
1
0.17
L
The Morrigan
sndxlocust
The Morrigan
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
57,480
70,691
Taken
57,455
41,192
Mitigated
41,073
2,682
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,818
979
0
3,862
9,827
7,505
1,001
2,946
6,736
0
38,503
W
11,214
446
225
1,438
10,041
4,476
2,163
840
9,165
67,193
0
W
11,111
3,098
63
3,195
13,693
5,862
3,550
3,733
9,647
0
39,690
L
Skadi
Lacey
Skadi
4,144
1,716
366
589
10,229
6,043
9
3,478
6,577
169
35,854
L
6,613
2,591
0
757
15,192
5,355
0
4,000
10,834
25,719
0
W
Mercury
Tk So Saucy
Mercury
14,736
6,915
0
1,272
12,643
11,177
240
4,905
7,494
0
51,203
L
Gilgamesh
Tyler038
Gilgamesh
10,240
1,915
0
588
20,904
20,134
0
3,205
17,203
361
26,059
W
6,601
2,722
0
1,473
11,251
12,053
533
3,587
7,442
25,466
0
L
3,246
220
0
140
9,992
3,721
0
2,993
6,522
0
22,449
L
The Morrigan
sndxlocust
The Morrigan
11,518
1,910
0
242
14,374
5,939
0
3,193
10,694
21,302
2,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
61,446
190
Minions Killed
327
0
Camps Cleared
0
1,402,812
Distance Traveled
1,644,896
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,455
778
48
3
0
379,153
4
W
Agni
12,896
806
104
7
0
331,694
1
W
Neith
11,769
736
72
5
0
254,473
1
L
Skadi
9,783
611
53
3
0
291,245
5
L
Nu Wa
9,537
596
39
2
0
231,577
0
W
Mercury
12,968
811
71
4
0
374,100
1
L
Gilgamesh
10,202
638
32
2
0
322,937
1
W
Atlas
11,358
710
32
2
0
305,476
0
L
Thor
9,364
585
28
2
0
293,530
0
L
The Morrigan
11,369
711
38
2
0
263,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role