Player Matchup

Neith
Neith
DionBlue
Neith
Level 95
God Stats
106W - 111L
1,475 SR
Queue Stats
722W - 769L
1,425 Elo+
Solo
Chiron
Chiron
HarmsSolo
Chiron
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
63W - 74L
1,319 Elo+
Solo
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 34
God Stats
63W - 78L
1,383 SR
Queue Stats
76W - 82L
1,400 Elo+
Party 2
Poseidon
Poseidon
PuppetSquidward
Poseidon
Level 24
God Stats
3W - 9L
1,049 SR
Queue Stats
9W - 21L
1,235 Elo+
Party 2
Sol
Sol
ZaileXzayvier
Sol
Level 21
God Stats
33W - 39L
1,219 SR
Queue Stats
34W - 41L
1,290 Elo+
Party 2
Team Averages
Level 60
1,325 SR
1,334 Elo+

VS

Team Averages
Level 95
1,443 SR
1,344 Elo+
Thanatos
Thanatos
Hellsing2712
Thanatos
Level 18
God Stats
1W - 2L
1,275 SR
Queue Stats
4W - 18L
1,167 Elo+
Party 3
Freya
Freya
HeyItsJae
Freya
Level 108
God Stats
2W - 3L
1,469 SR
Queue Stats
49W - 68L
1,386 Elo+
Party 3
Merlin
Merlin
NationalGridd
Merlin
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 31L
1,256 Elo+
Party 1
Skadi
Skadi
dogface1234680
Skadi
Level 99
God Stats
2W - 1L
1,517 SR
Queue Stats
35W - 42L
1,407 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
teddy6799
Morgan Le Fay
Level 148
God Stats
2W - 0L
1,456 SR
Queue Stats
13W - 14L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DionBlue
Neith
19
4 / 3 / 6
12,056
709
10,532
15,823
6,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
HarmsSolo
Chiron
20
7 / 4 / 7
12,349
726
11,112
18,299
7,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jack29Jack
Cthulhu
20
11 / 3 / 6
14,228
837
21,856
33,279
28,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
19
0 / 10 / 7
11,838
696
3,474
17,640
6,113
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 7 / 5
10,685
629
4,752
13,583
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hellsing2712
Thanatos
19
4 / 6 / 4
12,356
727
10,703
15,518
6,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
HeyItsJae
Freya
20
5 / 5 / 5
13,324
784
13,811
16,663
6,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 7
13,631
802
13,531
9,990
4,233
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 9
12,890
758
15,902
15,731
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
teddy6799
Morgan Le Fay
20
11 / 5 / 8
14,189
835
28,143
15,526
6,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
60
22
Kills
27
27
Deaths
24
31
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
DionBlue
Neith
4
3
6
2.33
L
Chiron
HarmsSolo
Chiron
7
4
7
2.63
W
Thanatos
Hellsing2712
Thanatos
4
6
4
1
W
Freya
HeyItsJae
Freya
5
5
5
1.5
L
Cthulhu
Jack29Jack
Cthulhu
11
3
6
4.67
W
6
4
7
2.38
L
Poseidon
0
10
7
0.35
L
0
7
5
0.36
W
1
4
9
1.38
W
Morgan Le Fay
teddy6799
Morgan Le Fay
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,726
Damage
82,090
98,624
Taken
73,428
53,119
Mitigated
30,400
20,247
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DionBlue
Neith
10,532
2,999
0
2,036
15,823
6,526
0
10,366
5,457
0
43,221
L
Chiron
HarmsSolo
Chiron
11,112
2,653
670
5,733
18,299
7,675
0
12,181
6,118
0
35,852
W
Thanatos
Hellsing2712
Thanatos
10,703
2,503
0
8,869
15,518
6,581
2,653
5,874
9,644
0
23,805
W
Freya
HeyItsJae
Freya
13,811
4,603
398
4,300
16,663
6,622
1,539
8,425
8,238
36,991
0
L
Cthulhu
Jack29Jack
Cthulhu
21,856
1,448
278
10,510
33,279
28,224
597
15,523
17,756
56,012
0
W
13,531
225
0
750
9,990
4,233
940
4,272
5,718
59,917
0
L
Poseidon
3,474
669
0
612
17,640
6,113
1,981
9,539
8,101
39,150
0
L
4,752
1,206
0
408
13,583
4,581
1,231
7,876
5,707
26,630
0
W
15,902
4,597
208
2,149
15,731
6,133
3,553
5,292
10,439
0
73,283
W
Morgan Le Fay
teddy6799
Morgan Le Fay
28,143
2,154
0
3,381
15,526
6,831
558
6,219
9,307
64,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,156
Gold Earned
66,390
317
Minions Killed
342
0
Camps Cleared
0
1,655,804
Distance Traveled
1,665,871
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,056
709
63
4
0
374,388
4
L
Chiron
12,349
726
49
3
0
331,414
2
W
Thanatos
12,356
727
27
2
0
356,853
3
W
Freya
13,324
784
54
3
0
322,751
0
L
Cthulhu
14,228
837
80
5
0
365,749
1
W
Merlin
13,631
802
103
6
0
300,413
1
L
Poseidon
11,838
696
79
5
0
291,598
0
L
Sol
10,685
629
46
3
0
292,655
0
W
Skadi
12,890
758
87
5
0
315,715
0
W
Morgan Le Fay
14,189
835
71
4
0
370,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role