Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Akashii_6
Thoth
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,364 Elo+
Solo
Ymir
Ymir
VibinNut
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 2
Arachne
Arachne
moises2313
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
yougotdied2
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,539 Elo+

VS

Team Averages
Level 101
1,476 SR
1,436 Elo+
Shiva
Shiva
Sarumanq
Shiva
Level 28
God Stats
30W - 25L
1,437 SR
Queue Stats
75W - 82L
1,353 Elo+
Party 1
Izanami
Izanami
SaucyFazo
Izanami
Level 85
God Stats
2W - 0L
1,433 SR
Queue Stats
29W - 35L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
TyBrazy718
Baron Samedi
Level 128
God Stats
16W - 14L
1,249 SR
Queue Stats
189W - 184L
1,404 Elo+
Party 1
Khepri
Khepri
XxXSH0RTYXxXw
Khepri
Level 129
God Stats
7W - 5L
1,320 SR
Queue Stats
110W - 96L
1,499 Elo+
Party 1
Bakasura
Bakasura
jfrank11
Bakasura
Level 135
God Stats
8W - 2L
1,941 SR
Queue Stats
193W - 170L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 4 / 0
6,187
516
5,025
8,486
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
Akashii_6
Thoth
11
0 / 3 / 1
6,166
514
3,109
5,403
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 2 / 1
5,257
438
1,689
8,574
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
moises2313
Arachne
10
1 / 4 / 1
6,241
520
4,423
9,660
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
yougotdied2
Sun Wukong
10
0 / 3 / 0
6,001
500
3,854
10,468
4,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Sarumanq
Shiva
12
2 / 0 / 1
6,652
554
5,973
8,060
6,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
SaucyFazo
Izanami
12
3 / 1 / 3
6,943
579
6,445
7,338
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TyBrazy718
Baron Samedi
12
2 / 0 / 3
6,674
556
4,348
3,720
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 3
6,188
516
3,194
8,388
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
jfrank11
Bakasura
13
9 / 1 / 2
7,887
657
6,777
7,827
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
16
16
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
0
0.5
L
Thoth
Akashii_6
Thoth
0
3
1
0.17
W
Shiva
Sarumanq
Shiva
2
0
1
2.5
W
Izanami
SaucyFazo
Izanami
3
1
3
4.5
W
Baron Samedi
TyBrazy718
Baron Samedi
2
0
3
3.5
L
Ymir
0
2
1
0.25
W
0
1
3
1.5
W
Bakasura
jfrank11
Bakasura
9
1
2
10
L
Arachne
moises2313
Arachne
1
4
1
0.38
L
Sun Wukong
yougotdied2
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
26,737
42,591
Taken
35,333
16,280
Mitigated
19,652
9,103
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,025
2,669
0
3,373
8,486
1,999
1,261
1,306
6,970
0
36,113
L
Thoth
Akashii_6
Thoth
3,109
202
0
859
5,403
1,445
0
2,405
2,736
38,068
0
W
Shiva
Sarumanq
Shiva
5,973
1,303
0
500
8,060
6,248
182
0
8,060
0
33,079
W
Izanami
SaucyFazo
Izanami
6,445
5,349
0
3,110
7,338
1,979
886
1,620
5,718
0
43,561
W
Baron Samedi
TyBrazy718
Baron Samedi
4,348
273
255
1,775
3,720
1,334
0
1,426
2,294
35,173
0
L
Ymir
1,689
758
104
776
8,574
4,021
0
2,732
5,842
13,368
0
W
3,194
513
140
2,184
8,388
7,539
110
742
7,646
16,198
1,405
W
Bakasura
jfrank11
Bakasura
6,777
4,834
0
2,220
7,827
2,552
762
1,010
6,817
0
44,202
L
Arachne
moises2313
Arachne
4,423
2,677
0
3,505
9,660
4,197
0
841
8,569
0
41,017
L
Sun Wukong
yougotdied2
Sun Wukong
3,854
905
0
486
10,468
4,618
455
0
10,358
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
34,344
300
Minions Killed
355
0
Camps Cleared
0
1,091,291
Distance Traveled
1,202,079
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,187
516
60
5
0
179,065
1
L
Thoth
6,166
514
67
6
0
214,084
3
W
Shiva
6,652
554
77
6
0
258,913
0
W
Izanami
6,943
579
87
7
0
179,547
3
W
Baron Samedi
6,674
556
68
6
0
227,516
0
L
Ymir
5,257
438
30
3
0
216,393
0
W
Khepri
6,188
516
34
3
0
226,842
0
W
Bakasura
7,887
657
89
7
0
309,261
0
L
Arachne
6,241
520
77
6
0
262,344
3
L
Sun Wukong
6,001
500
66
6
0
219,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role