Player Matchup

Ares
Ares
CLN METRO
Ares
Level 45
God Stats
21W - 3L
1,889 SR
Queue Stats
140W - 54L
1,682 Elo+
Party 1
Bellona
Bellona
DogenDaHusky
Bellona
Level 82
God Stats
9W - 0L
1,500 SR
Queue Stats
317W - 202L
1,627 Elo+
Party 1
Sun Wukong
Sun Wukong
ElchicorapxD 12
Sun Wukong
Level 52
God Stats
7W - 1L
1,820 SR
Queue Stats
343W - 217L
1,661 Elo+
Party 1
Thoth
Thoth
Gonzaggg69
Thoth
Level 97
God Stats
9W - 10L
1,611 SR
Queue Stats
419W - 266L
1,648 Elo+
Party 1
Xbalanque
Xbalanque
ZAX1305
Xbalanque
Level 96
God Stats
22W - 12L
1,684 SR
Queue Stats
427W - 293L
1,669 Elo+
Party 1
Team Averages
Level 74
1,701 SR
1,657 Elo+

VS

Team Averages
Level 76
1,531 SR
1,309 Elo+
Discordia
Discordia
Blackfistnfro
Discordia
Level 126
God Stats
17W - 8L
1,755 SR
Queue Stats
574W - 597L
1,551 Elo+
Solo
Ullr
Ullr
SirMaxwellVIII
Ullr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,078 Elo+
Party 2
Jormungandr
Jormungandr
Tyrael1144
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 2
Shiva
Shiva
Zodiac Wolf9924
Shiva
Level 139
God Stats
6W - 4L
1,394 SR
Queue Stats
89W - 109L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
jhalil
Sun Wukong
Level 34
God Stats
1W - 4L
1,506 SR
Queue Stats
87W - 114L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
0 / 2 / 29
12,735
1,061
13,063
17,060
16,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
DogenDaHusky
Bellona
20
12 / 1 / 19
15,017
1,251
23,002
20,390
26,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ElchicorapxD 12
Sun Wukong
19
6 / 0 / 19
13,087
1,091
18,176
17,945
17,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
19
5 / 1 / 25
12,998
1,083
22,780
9,484
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ZAX1305
Xbalanque
20
14 / 2 / 19
15,074
1,256
36,832
15,554
6,437
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackfistnfro
Discordia
17
4 / 7 / 2
12,233
1,019
20,182
12,248
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 8 / 1
10,477
873
5,299
17,357
10,378
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Tyrael1144
Jormungandr
17
0 / 4 / 4
11,122
927
8,290
25,375
26,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 8 / 2
12,171
1,014
16,806
32,797
32,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
jhalil
Sun Wukong
18
1 / 10 / 5
11,803
984
17,094
32,287
25,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
20
37
Kills
6
6
Deaths
37
111
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blackfistnfro
Discordia
4
7
2
0.71
W
Ares
0
2
29
7.25
W
Bellona
DogenDaHusky
Bellona
12
1
19
21.5
W
Sun Wukong
ElchicorapxD 12
Sun Wukong
6
0
19
15.5
W
Thoth
5
1
25
17.5
L
0
8
1
0.06
L
Jormungandr
Tyrael1144
Jormungandr
0
4
4
0.5
W
Xbalanque
ZAX1305
Xbalanque
14
2
19
11.75
L
1
8
2
0.25
L
Sun Wukong
jhalil
Sun Wukong
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,853
Damage
67,671
80,433
Taken
120,064
72,358
Mitigated
98,727
21,271
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blackfistnfro
Discordia
20,182
842
0
0
12,248
4,151
0
4,060
8,188
34,568
0
W
Ares
13,063
673
2,241
2,927
17,060
16,641
0
6,452
8,313
19,101
0
W
Bellona
DogenDaHusky
Bellona
23,002
8,635
2,052
3,556
20,390
26,840
0
5,386
14,852
5,663
32,843
W
Sun Wukong
ElchicorapxD 12
Sun Wukong
18,176
4,948
0
6,066
17,945
17,949
0
5,861
11,797
0
54,679
W
Thoth
22,780
586
0
1,914
9,484
4,491
0
3,419
5,929
42,213
317
L
5,299
2,349
142
158
17,357
10,378
0
7,087
10,270
0
24,663
L
Jormungandr
Tyrael1144
Jormungandr
8,290
2,474
0
0
25,375
26,665
0
7,865
17,510
21,183
0
W
Xbalanque
ZAX1305
Xbalanque
36,832
21,391
0
2,515
15,554
6,437
0
6,211
8,091
0
56,380
L
16,806
2,649
822
4,037
32,797
32,508
0
8,870
23,927
0
46,152
L
Sun Wukong
jhalil
Sun Wukong
17,094
2,918
0
5,519
32,287
25,025
0
10,865
21,422
0
40,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,911
Gold Earned
57,806
230
Minions Killed
198
9
Camps Cleared
6
1,286,725
Distance Traveled
1,043,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,233
1,019
31
3
0
191,034
0
W
Ares
12,735
1,061
6
1
0
225,137
0
W
Bellona
15,017
1,251
33
3
2
317,921
0
W
Sun Wukong
13,087
1,091
106
9
1
271,299
0
W
Thoth
12,998
1,083
39
3
1
237,026
0
L
Ullr
10,477
873
42
4
2
165,184
0
L
Jormungandr
11,122
927
25
2
0
210,627
0
W
Xbalanque
15,074
1,256
46
4
5
235,342
0
L
Shiva
12,171
1,014
63
5
4
239,245
1
L
Sun Wukong
11,803
984
37
3
0
237,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role