Player Matchup

Apollo
Apollo
AZHLAN
Apollo
Level 155
God Stats
10W - 15L
1,503 SR
Queue Stats
538W - 565L
1,470 Elo+
Solo
Cthulhu
Cthulhu
AyYoDovah
Cthulhu
Level 98
God Stats
3W - 3L
1,638 SR
Queue Stats
153W - 165L
1,559 Elo+
Party 3
Thoth
Thoth
DJAnarchy13
Thoth
Level 146
God Stats
0W - 3L
1,299 SR
Queue Stats
186W - 175L
1,544 Elo+
Party 3
King Arthur
King Arthur
Sevendeadlysin39
King Arthur
Level 65
God Stats
1W - 4L
1,609 SR
Queue Stats
8W - 10L
1,412 Elo+
Party 2
Bakasura
Bakasura
Vynx4GE
Bakasura
Level 105
God Stats
3W - 2L
1,667 SR
Queue Stats
121W - 98L
1,581 Elo+
Party 2
Team Averages
Level 114
1,543 SR
1,513 Elo+

VS

Team Averages
Level 133
1,387 SR
1,478 Elo+
Xbalanque
Xbalanque
Flyre72
Xbalanque
Level 160
God Stats
3W - 6L
1,115 SR
Queue Stats
348W - 361L
1,483 Elo+
Party 4
Zhong Kui
Zhong Kui
HiRez Trash1451
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 276L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirZylex
Tsukuyomi
Level 159
God Stats
3W - 3L
1,322 SR
Queue Stats
301W - 310L
1,456 Elo+
Party 1
Nox
Nox
StevenMorrissey
Nox
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,466 Elo+
Party 4
Guan Yu
Guan Yu
yusefdx96
Guan Yu
Level 84
God Stats
5W - 8L
1,500 SR
Queue Stats
1,012W - 996L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AZHLAN
Apollo
18
4 / 5 / 1
11,788
513
11,670
16,368
7,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
AyYoDovah
Cthulhu
12
0 / 6 / 6
8,929
388
7,088
20,120
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 5 / 6
11,602
504
9,430
10,913
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Sevendeadlysin39
King Arthur
15
2 / 6 / 1
9,955
433
10,447
24,613
17,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Vynx4GE
Bakasura
19
8 / 9 / 1
12,783
556
17,411
25,208
11,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Flyre72
Xbalanque
18
6 / 2 / 4
11,732
510
16,470
16,193
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
HiRez Trash1451
Zhong Kui
17
4 / 6 / 4
11,428
497
9,140
15,660
8,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SirZylex
Tsukuyomi
17
4 / 2 / 13
12,478
543
14,535
22,129
20,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 2 / 14
12,346
537
11,204
11,155
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
yusefdx96
Guan Yu
20
14 / 3 / 7
13,427
584
21,397
25,234
29,817
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
15
Kills
31
31
Deaths
15
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
AZHLAN
Apollo
4
5
1
0.9
L
Cthulhu
AyYoDovah
Cthulhu
0
6
6
0.5
L
1
5
6
0.8
W
Xbalanque
Flyre72
Xbalanque
6
2
4
4
W
Zhong Kui
HiRez Trash1451
Zhong Kui
4
6
4
1
L
King Arthur
Sevendeadlysin39
King Arthur
2
6
1
0.42
W
Tsukuyomi
SirZylex
Tsukuyomi
4
2
13
5.25
W
3
2
14
5
L
Bakasura
Vynx4GE
Bakasura
8
9
1
0.94
W
Guan Yu
yusefdx96
Guan Yu
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,046
Damage
72,746
97,222
Taken
90,371
59,077
Mitigated
68,995
21,957
Healing
34,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AZHLAN
Apollo
11,670
8,204
0
5,107
16,368
7,246
3,430
442
15,884
0
78,632
L
Cthulhu
AyYoDovah
Cthulhu
7,088
756
811
3,886
20,120
18,930
0
3,200
16,766
27,177
1,672
L
9,430
580
0
628
10,913
3,449
0
3,616
7,225
81,907
0
W
Xbalanque
Flyre72
Xbalanque
16,470
8,567
0
5,020
16,193
5,907
2,853
1,463
14,660
0
103,385
W
Zhong Kui
HiRez Trash1451
Zhong Kui
9,140
1,306
0
5,203
15,660
8,739
0
2,916
11,958
60,308
13,063
L
King Arthur
Sevendeadlysin39
King Arthur
10,447
2,253
0
5,693
24,613
17,467
228
3,548
21,007
0
48,270
W
Tsukuyomi
SirZylex
Tsukuyomi
14,535
3,663
4,146
4,802
22,129
20,881
74
4,433
17,297
0
47,799
W
11,204
1,258
0
2,325
11,155
3,651
945
3,897
6,781
76,607
0
L
Bakasura
Vynx4GE
Bakasura
17,411
11,862
0
5,832
25,208
11,985
233
8,469
16,493
0
81,689
W
Guan Yu
yusefdx96
Guan Yu
21,397
4,343
2,504
10,946
25,234
29,817
306
3,621
20,359
0
83,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,057
Gold Earned
61,411
553
Minions Killed
589
0
Camps Cleared
0
2,056,372
Distance Traveled
2,116,668
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,788
513
137
6
0
300,392
0
L
Cthulhu
8,929
388
39
2
0
428,197
11
L
Thoth
11,602
504
152
7
0
442,712
9
W
Xbalanque
11,732
510
135
6
0
425,776
9
W
Zhong Kui
11,428
497
109
5
0
342,354
6
L
King Arthur
9,955
433
81
4
0
424,207
0
W
Tsukuyomi
12,478
543
69
3
0
450,267
4
W
Nox
12,346
537
144
6
0
428,591
5
L
Bakasura
12,783
556
144
6
0
460,864
2
W
Guan Yu
13,427
584
132
6
0
469,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role