Player Matchup

Yu Huang
Yu Huang
DurdeeMunkee
Yu Huang
Level 43
God Stats
1W - 5L
1,324 SR
Queue Stats
276W - 326L
1,363 Elo+
Party 3
Serqet
Serqet
Dwalk7490
Serqet
Level 69
God Stats
1W - 0L
1,236 SR
Queue Stats
98W - 101L
1,351 Elo+
Party 1
Artemis
Artemis
KSIMochAirplane
Artemis
Level 111
God Stats
12W - 9L
1,644 SR
Queue Stats
52W - 56L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
N0Svemer_
Baron Samedi
Level 51
God Stats
70W - 54L
1,678 SR
Queue Stats
239W - 272L
1,365 Elo+
Party 3
Cthulhu
Cthulhu
ttv_ropeneck
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,125 Elo+
Party 1
Team Averages
Level 58
1,476 SR
1,331 Elo+

VS

Team Averages
Level 38
1,378 SR
1,301 Elo+
Achilles
Achilles
DrDogg024
Achilles
Level 73
God Stats
2W - 5L
1,375 SR
Queue Stats
58W - 69L
1,350 Elo+
Party 2
Cliodhna
Cliodhna
KubbKubb
Cliodhna
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,301 Elo+
Party 2
Xbalanque
Xbalanque
LordDutchBoy
Xbalanque
Level 68
God Stats
7W - 5L
1,535 SR
Queue Stats
59W - 63L
1,324 Elo+
Party 2
Ra
Ra
Rc SeRpEnT
Ra
Level 11
God Stats
1W - 6L
1,349 SR
Queue Stats
10W - 17L
1,310 Elo+
Party 2
Ares
Ares
SlimBoi179852
Ares
Level 17
God Stats
2W - 12L
1,128 SR
Queue Stats
9W - 26L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DurdeeMunkee
Yu Huang
20
17 / 8 / 4
14,748
615
23,626
27,160
14,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Dwalk7490
Serqet
19
5 / 4 / 11
12,670
528
11,661
23,142
9,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 4 / 9
12,872
536
27,309
22,115
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
N0Svemer_
Baron Samedi
18
3 / 4 / 9
12,114
505
18,226
19,400
17,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ttv_ropeneck
Cthulhu
18
1 / 6 / 2
10,924
455
9,578
16,157
9,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrDogg024
Achilles
18
7 / 5 / 3
10,971
457
19,264
33,964
34,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
KubbKubb
Cliodhna
17
7 / 12 / 4
11,278
470
15,906
25,072
9,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
LordDutchBoy
Xbalanque
16
6 / 6 / 7
10,978
457
22,935
18,774
7,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 6
10,098
421
7,959
12,489
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 5
9,452
394
6,395
20,571
25,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
37
Kills
26
26
Deaths
37
35
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrDogg024
Achilles
7
5
3
1.7
W
Yu Huang
DurdeeMunkee
Yu Huang
17
8
4
2.38
W
Serqet
Dwalk7490
Serqet
5
4
11
2.63
W
11
4
9
3.88
L
Cliodhna
KubbKubb
Cliodhna
7
12
4
0.75
L
Xbalanque
LordDutchBoy
Xbalanque
6
6
7
1.58
W
Baron Samedi
N0Svemer_
Baron Samedi
3
4
9
1.88
L
2
8
6
0.63
L
4
6
5
1.08
W
Cthulhu
ttv_ropeneck
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,400
Damage
72,459
107,974
Taken
110,870
60,357
Mitigated
81,628
50,808
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrDogg024
Achilles
19,264
6,725
0
11,352
33,964
34,663
240
16,022
17,498
139
51,336
W
Yu Huang
DurdeeMunkee
Yu Huang
23,626
7,150
722
13,150
27,160
14,049
3,838
3,533
23,627
85,333
10,057
W
Serqet
Dwalk7490
Serqet
11,661
3,354
0
10,318
23,142
9,775
2,960
2,942
20,200
0
70,106
W
27,309
14,165
0
10,215
22,115
9,338
4,961
1,774
20,341
0
92,748
L
Cliodhna
KubbKubb
Cliodhna
15,906
1,403
0
4,739
25,072
9,495
264
11,316
13,622
0
59,020
L
Xbalanque
LordDutchBoy
Xbalanque
22,935
11,418
0
3,289
18,774
7,200
114
8,137
10,301
0
58,317
W
Baron Samedi
N0Svemer_
Baron Samedi
18,226
3,765
2,148
9,166
19,400
17,795
2,743
1,363
18,037
71,543
0
L
7,959
1,627
438
2,387
12,489
5,015
656
6,084
6,280
55,009
0
L
6,395
1,191
517
2,161
20,571
25,255
215
7,814
12,244
27,684
0
W
Cthulhu
ttv_ropeneck
Cthulhu
9,578
1,806
209
4,880
16,157
9,400
184
4,881
11,276
45,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,328
Gold Earned
52,777
553
Minions Killed
362
0
Camps Cleared
0
1,930,447
Distance Traveled
2,003,895
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,971
457
64
3
0
392,662
1
W
Yu Huang
14,748
615
133
6
0
371,898
0
W
Serqet
12,670
528
96
4
0
456,241
0
W
Artemis
12,872
536
127
5
0
324,353
3
L
Cliodhna
11,278
470
78
3
0
404,098
3
L
Xbalanque
10,978
457
95
4
0
386,276
5
W
Baron Samedi
12,114
505
113
5
0
348,297
1
L
Ra
10,098
421
105
4
0
383,589
0
L
Ares
9,452
394
20
1
0
437,270
0
W
Cthulhu
10,924
455
84
4
0
429,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role