Player Matchup

Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Chantxyy
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IIVodII
Ao Kuang
Level 63
God Stats
30W - 32L
1,482 SR
Queue Stats
235W - 238L
1,426 Elo+
Solo
Shiva
Shiva
MercenarioRJ
Shiva
Level 129
God Stats
21W - 9L
1,693 SR
Queue Stats
145W - 145L
1,397 Elo+
Party 1
Atlas
Atlas
SAMURAY3871
Atlas
Level 22
God Stats
2W - 3L
1,480 SR
Queue Stats
33W - 34L
1,373 Elo+
Party 1
Team Averages
Level 72
1,531 SR
1,439 Elo+

VS

Team Averages
Level 87
1,489 SR
1,448 Elo+
Anubis
Anubis
FanDEATH
Anubis
Level 80
God Stats
1W - 1L
1,386 SR
Queue Stats
363W - 372L
1,454 Elo+
Solo
Ares
Ares
Hod0rsRevenge
Ares
Level 82
God Stats
13W - 18L
1,523 SR
Queue Stats
336W - 371L
1,380 Elo+
Party 2
King Arthur
King Arthur
MagicalWombat99
King Arthur
Level 102
God Stats
13W - 3L
1,546 SR
Queue Stats
32W - 19L
1,640 Elo+
Solo
Neith
Neith
NatoJenkins
Neith
Level 88
God Stats
22W - 24L
1,297 SR
Queue Stats
369W - 407L
1,375 Elo+
Party 2
Da Ji
Da Ji
Vershen
Da Ji
Level 84
God Stats
6W - 3L
1,695 SR
Queue Stats
228W - 255L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 2 / 0
5,640
564
3,466
4,234
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Chantxyy
Neith
7
0 / 4 / 0
4,406
441
1,587
4,396
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
IIVodII
Ao Kuang
8
1 / 2 / 1
5,128
513
2,095
5,772
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 2 / 0
5,843
584
4,516
8,717
3,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,219
422
717
4,613
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FanDEATH
Anubis
10
1 / 1 / 2
5,685
569
1,027
4,244
1,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
3 / 0 / 3
5,714
571
2,927
5,870
2,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
MagicalWombat99
King Arthur
10
2 / 2 / 0
5,713
571
5,833
7,775
5,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 4
5,804
580
4,250
4,072
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
Vershen
Da Ji
9
3 / 1 / 0
5,866
587
2,351
6,011
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
12
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
2
0
0.5
L
Neith
Chantxyy
Neith
0
4
0
0
W
Anubis
FanDEATH
Anubis
1
1
2
2
W
3
0
3
4.5
L
Ao Kuang
IIVodII
Ao Kuang
1
2
1
0.75
W
King Arthur
MagicalWombat99
King Arthur
2
2
0
1
L
2
2
0
1
W
3
0
4
5
L
0
2
0
0
W
Da Ji
Vershen
Da Ji
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,381
Damage
16,388
27,732
Taken
27,972
8,569
Mitigated
12,720
6,490
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,466
176
0
963
4,234
1,025
76
1,443
2,791
34,249
0
L
Neith
Chantxyy
Neith
1,587
812
0
361
4,396
1,258
84
1,560
2,836
0
16,353
W
Anubis
FanDEATH
Anubis
1,027
138
0
2,028
4,244
1,732
62
2,347
1,897
25,336
0
W
2,927
140
921
1,849
5,870
2,585
278
713
5,157
12,566
0
L
Ao Kuang
IIVodII
Ao Kuang
2,095
1,065
0
945
5,772
1,327
0
222
5,550
22,676
0
W
King Arthur
MagicalWombat99
King Arthur
5,833
791
0
600
7,775
5,090
104
628
7,147
0
25,959
L
4,516
1,023
0
3,099
8,717
3,453
0
0
8,717
0
31,060
W
4,250
1,923
0
2,743
4,072
1,374
266
1,125
2,947
0
34,393
L
717
243
0
1,122
4,613
1,506
0
729
3,884
5,893
0
W
Da Ji
Vershen
Da Ji
2,351
646
0
3,273
6,011
1,939
0
1,465
4,546
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
28,782
222
Minions Killed
239
0
Camps Cleared
0
915,457
Distance Traveled
948,000
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,640
564
69
7
0
200,064
3
L
Neith
4,406
441
29
3
0
176,764
1
W
Anubis
5,685
569
53
5
0
185,152
4
W
Ares
5,714
571
27
3
0
200,332
5
L
Ao Kuang
5,128
513
50
5
0
202,903
2
W
King Arthur
5,713
571
51
5
0
191,690
1
L
Shiva
5,843
584
61
6
0
210,203
4
W
Neith
5,804
580
51
5
0
185,002
4
L
Atlas
4,219
422
13
1
0
125,523
1
W
Da Ji
5,866
587
57
6
0
185,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role