Player Matchup

Cthulhu
Cthulhu
JammerG
Cthulhu
Level 47
God Stats
21W - 24L
1,591 SR
Queue Stats
23W - 30L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
OAndrewss
Gilgamesh
Level 22
God Stats
3W - 2L
1,619 SR
Queue Stats
28W - 31L
1,561 Elo+
Party 2
Freya
Freya
Okamixel
Freya
Level 29
God Stats
3W - 1L
1,774 SR
Queue Stats
22W - 28L
1,541 Elo+
Party 2
Team Averages
Level 33
1,661 SR
1,554 Elo+

VS

Team Averages
Level 42
1,480 SR
1,474 Elo+
Sobek
Sobek
HugeWillyMan
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
Zantarix
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Ullr
Ullr
highampere
Ullr
Level 68
God Stats
28W - 41L
1,441 SR
Queue Stats
418W - 446L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JammerG
Cthulhu
16
5 / 0 / 9
11,543
770
11,177
11,063
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
OAndrewss
Gilgamesh
15
4 / 2 / 9
10,069
671
14,100
11,096
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Okamixel
Freya
15
6 / 1 / 8
10,868
725
13,017
10,404
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
9,234
616
8,819
17,551
18,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Zantarix
Ao Kuang
12
1 / 7 / 1
8,709
581
5,296
14,751
9,014
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 1
10,136
676
12,802
12,556
5,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Cthulhu
JammerG
Cthulhu
5
0
9
9.5
W
Gilgamesh
OAndrewss
Gilgamesh
4
2
9
4.25
W
Freya
Okamixel
Freya
6
1
8
10
L
Ao Kuang
Zantarix
Ao Kuang
1
7
1
0.21
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,294
Damage
26,917
32,563
Taken
44,858
27,336
Mitigated
33,515
12,664
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,819
882
0
2,254
17,551
18,973
76
9,656
7,490
17,831
0
W
Cthulhu
JammerG
Cthulhu
11,177
1,133
1,097
3,910
11,063
13,172
378
3,725
7,338
39,465
0
W
Gilgamesh
OAndrewss
Gilgamesh
14,100
4,756
0
2,418
11,096
9,513
0
6,640
4,456
0
30,975
W
Freya
Okamixel
Freya
13,017
4,106
0
5,239
10,404
4,651
873
4,287
6,117
30,832
3,710
L
Ao Kuang
Zantarix
Ao Kuang
5,296
2,237
0
2,377
14,751
9,014
177
6,492
8,049
8,506
0
L
12,802
6,055
0
725
12,556
5,528
1,553
7,269
5,105
0
55,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
28,079
158
Minions Killed
138
8
Camps Cleared
5
854,551
Distance Traveled
770,018
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,234
616
16
1
1
271,507
4
W
Cthulhu
11,543
770
67
4
1
283,957
3
W
Gilgamesh
10,069
671
33
2
4
291,805
10
W
Freya
10,868
725
58
4
3
278,789
2
L
Ao Kuang
8,709
581
8
1
0
222,977
0
L
Ullr
10,136
676
114
8
4
275,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role