Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DinosaurLover69
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,830 Elo+
Party 1
Anubis
Anubis
KaisMan
Anubis
Level 158
God Stats
1W - 0L
1,495 SR
Queue Stats
221W - 130L
1,743 Elo+
Party 1
Horus
Horus
MerryBot
Horus
Level 123
God Stats
2W - 0L
1,637 SR
Queue Stats
242W - 159L
1,770 Elo+
Party 1
The Morrigan
The Morrigan
iEclipseSZN
The Morrigan
Level 155
God Stats
20W - 12L
1,662 SR
Queue Stats
262W - 187L
1,691 Elo+
Party 1
Team Averages
Level 125
1,559 SR
1,707 Elo+

VS

Team Averages
Level 93
1,601 SR
1,645 Elo+
Nemesis
Nemesis
Freeb
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,838 Elo+
Party 3
Ymir
Ymir
Jackson8739
Ymir
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 199L
1,556 Elo+
Party 2
Athena
Athena
algebro
Athena
Level 107
God Stats
2W - 1L
1,827 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 2
Discordia
Discordia
phonius
Discordia
Level 64
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 1L
1,763 Elo+
Party 3
Cernunnos
Cernunnos
urkmaninfinity
Cernunnos
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
1 / 2 / 3
10,003
588
7,074
12,396
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
17
15 / 5 / 1
10,871
639
15,766
13,790
6,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
KaisMan
Anubis
18
3 / 4 / 2
10,936
643
13,887
14,964
7,225
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
MerryBot
Horus
15
3 / 3 / 4
8,970
528
3,905
13,550
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
iEclipseSZN
The Morrigan
15
2 / 6 / 8
9,072
534
7,822
6,802
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Freeb
Nemesis
14
5 / 8 / 10
8,872
522
11,687
14,871
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 4 / 3
9,665
569
9,118
15,950
11,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
algebro
Athena
11
1 / 3 / 8
7,445
438
3,595
13,450
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
phonius
Discordia
14
3 / 4 / 4
8,307
489
3,618
6,846
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
urkmaninfinity
Cernunnos
15
2 / 5 / 2
8,903
524
7,087
11,243
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
24
Kills
19
20
Deaths
24
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
3
1.25
W
Bakasura
15
5
1
3.1
L
Nemesis
Freeb
Nemesis
5
8
10
1.25
L
8
4
3
2.38
W
Anubis
KaisMan
Anubis
3
4
2
1
W
Horus
MerryBot
Horus
3
3
4
1.67
L
Athena
algebro
Athena
1
3
8
1.67
W
The Morrigan
iEclipseSZN
The Morrigan
2
6
8
1
L
Discordia
phonius
Discordia
3
4
4
1.25
L
Cernunnos
urkmaninfinity
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,454
Damage
35,105
61,502
Taken
62,360
26,929
Mitigated
30,949
24,320
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,074
3,948
0
5,983
12,396
4,432
464
380
12,016
0
78,681
W
Bakasura
15,766
11,260
0
4,868
13,790
6,924
0
3,143
10,647
0
63,765
L
Nemesis
Freeb
Nemesis
11,687
3,361
0
2,426
14,871
6,154
0
2,895
11,424
0
60,170
L
9,118
3,418
0
2,825
15,950
11,273
0
10,743
5,027
47,781
0
W
Anubis
KaisMan
Anubis
13,887
1,313
0
8,167
14,964
7,225
394
6,762
8,202
85,431
0
W
Horus
MerryBot
Horus
3,905
1,815
2,196
2,805
13,550
6,670
0
4,484
8,731
0
28,178
L
Athena
algebro
Athena
3,595
1,187
0
1,975
13,450
8,497
0
4,665
8,136
15,481
0
W
The Morrigan
iEclipseSZN
The Morrigan
7,822
1,815
0
301
6,802
1,678
0
1,384
5,200
57,126
0
L
Discordia
phonius
Discordia
3,618
467
0
527
6,846
2,037
0
1,773
4,592
46,536
0
L
Cernunnos
urkmaninfinity
Cernunnos
7,087
4,139
0
4,046
11,243
2,988
376
1,318
9,495
0
61,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
43,192
574
Minions Killed
412
0
Camps Cleared
0
1,568,870
Distance Traveled
1,622,621
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,003
588
147
9
0
282,406
4
W
Bakasura
10,871
639
115
7
0
385,110
6
L
Nemesis
8,872
522
83
5
0
365,476
2
L
Ymir
9,665
569
88
5
0
308,228
3
W
Anubis
10,936
643
170
10
0
255,632
1
W
Horus
8,970
528
43
3
0
339,866
5
L
Athena
7,445
438
26
2
0
349,378
8
W
The Morrigan
9,072
534
99
6
0
305,856
6
L
Discordia
8,307
489
102
6
0
310,828
0
L
Cernunnos
8,903
524
113
7
0
288,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role