Player Matchup

Discordia
Discordia
Hiroakii-
Discordia
Level 157
God Stats
6W - 3L
1,342 SR
Queue Stats
242W - 197L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
Kill4Pie
Sun Wukong
Level 125
God Stats
3W - 3L
1,616 SR
Queue Stats
212W - 201L
1,487 Elo+
Party 1
Bacchus
Bacchus
Stongenberg
Bacchus
Level 69
God Stats
4W - 1L
1,746 SR
Queue Stats
20W - 18L
1,441 Elo+
Party 1
Ullr
Ullr
dfbdfbdf
Ullr
Level 86
God Stats
2W - 2L
1,800 SR
Queue Stats
137W - 141L
1,444 Elo+
Solo
Arachne
Arachne
duvisk
Arachne
Level 160
God Stats
27W - 16L
1,709 SR
Queue Stats
648W - 610L
1,567 Elo+
Party 2
Team Averages
Level 119
1,643 SR
1,493 Elo+

VS

Team Averages
Level 89
1,446 SR
1,472 Elo+
Hades
Hades
 
Hades
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ARTHUR A101
Chronos
Level 129
God Stats
0W - 3L
1,323 SR
Queue Stats
702W - 697L
1,486 Elo+
Solo
Tyr
Tyr
chispitaslsd
Tyr
Level 64
God Stats
0W - 3L
1,177 SR
Queue Stats
6W - 12L
1,352 Elo+
Solo
Mercury
Mercury
necrotic553
Mercury
Level 81
God Stats
8W - 6L
1,729 SR
Queue Stats
419W - 414L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hiroakii-
Discordia
20
5 / 2 / 4
12,146
506
15,748
10,774
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kill4Pie
Sun Wukong
20
2 / 0 / 5
13,152
548
18,513
19,375
11,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
Stongenberg
Bacchus
17
3 / 4 / 8
11,478
478
14,574
24,565
35,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
18
3 / 2 / 7
11,395
475
11,467
10,926
4,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
duvisk
Arachne
20
6 / 0 / 10
12,237
510
13,327
18,782
8,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
1 / 3 / 1
11,362
473
12,289
24,746
22,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
 
Cupid
17
1 / 6 / 3
10,424
434
12,339
15,183
6,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
ARTHUR A101
Chronos
17
1 / 2 / 4
10,853
452
12,564
16,753
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 4
10,115
421
6,658
18,608
23,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
necrotic553
Mercury
17
3 / 6 / 2
10,755
448
12,409
21,225
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
19
Kills
8
8
Deaths
19
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
1
0.5
L
Cupid
 
Cupid
1
6
3
0.42
L
Chronos
ARTHUR A101
Chronos
1
2
4
1.5
W
Discordia
Hiroakii-
Discordia
5
2
4
3.5
W
Sun Wukong
Kill4Pie
Sun Wukong
2
0
5
4.5
W
Bacchus
Stongenberg
Bacchus
3
4
8
1.75
L
2
2
4
2
W
Ullr
3
2
7
3.25
W
Arachne
duvisk
Arachne
6
0
10
11
L
Mercury
necrotic553
Mercury
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,629
Damage
56,259
84,422
Taken
96,515
63,181
Mitigated
68,342
24,323
Healing
29,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,289
1,420
483
12,390
24,746
22,541
0
2,614
22,132
89,230
0
L
Cupid
 
Cupid
12,339
5,296
214
3,829
15,183
6,623
1,269
5,257
9,926
0
94,818
L
Chronos
ARTHUR A101
Chronos
12,564
4,635
0
4,578
16,753
6,584
0
11,566
5,187
79,591
1,324
W
Discordia
Hiroakii-
Discordia
15,748
340
0
1,031
10,774
4,108
285
4,206
6,568
83,241
0
W
Sun Wukong
Kill4Pie
Sun Wukong
18,513
4,858
0
5,521
19,375
11,126
368
10,096
9,279
0
113,685
W
Bacchus
Stongenberg
Bacchus
14,574
590
328
5,794
24,565
35,507
94
5,003
19,562
34,863
6,939
L
6,658
783
0
4,589
18,608
23,712
88
6,022
12,586
0
35,226
W
Ullr
11,467
4,554
0
2,902
10,926
4,416
971
2,055
8,871
0
89,958
W
Arachne
duvisk
Arachne
13,327
9,573
0
8,747
18,782
8,024
705
3,801
14,981
0
88,057
L
Mercury
necrotic553
Mercury
12,409
6,082
0
3,683
21,225
8,882
0
4,670
16,555
0
97,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,408
Gold Earned
53,509
665
Minions Killed
718
0
Camps Cleared
0
2,501,193
Distance Traveled
2,188,565
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,362
473
214
9
0
394,852
3
L
Cupid
10,424
434
162
7
0
393,093
5
L
Chronos
10,853
452
155
6
0
456,933
4
W
Discordia
12,146
506
134
6
0
493,483
4
W
Sun Wukong
13,152
548
201
8
0
515,495
8
W
Bacchus
11,478
478
61
3
0
482,506
4
L
Tyr
10,115
421
49
2
0
473,565
1
W
Ullr
11,395
475
150
6
0
428,321
7
W
Arachne
12,237
510
119
5
0
581,388
7
L
Mercury
10,755
448
138
6
0
470,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role