Player Matchup

Horus
Horus
Japnationunite
Horus
Level 69
God Stats
42W - 38L
1,425 SR
Queue Stats
188W - 202L
1,443 Elo+
Party 2
Tiamat
Tiamat
Moltridos
Tiamat
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
107W - 117L
1,410 Elo+
Party 2
Cupid
Cupid
MyPetGooseLarry
Cupid
Level 53
God Stats
11W - 13L
1,314 SR
Queue Stats
116W - 131L
1,405 Elo+
Party 2
Achilles
Achilles
dasparklez
Achilles
Level 123
God Stats
0W - 3L
1,278 SR
Queue Stats
25W - 42L
1,285 Elo+
Party 2
Thanatos
Thanatos
locustXstorm
Thanatos
Level 48
God Stats
5W - 11L
1,418 SR
Queue Stats
267W - 273L
1,518 Elo+
Party 2
Team Averages
Level 72
1,339 SR
1,412 Elo+

VS

Team Averages
Level 90
1,533 SR
1,529 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DubboGrubbo
Vulcan
Level 77
God Stats
3W - 2L
1,579 SR
Queue Stats
10W - 5L
1,508 Elo+
Party 1
Set
Set
Noshoulders
Set
Level 22
God Stats
1W - 1L
1,441 SR
Queue Stats
10W - 7L
1,508 Elo+
Party 1
Geb
Geb
bluturtle8
Geb
Level 69
God Stats
2W - 3L
1,644 SR
Queue Stats
29W - 25L
1,630 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pechancj7
Cu Chulainn
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,902
393
5,180
14,570
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Moltridos
Tiamat
11
1 / 4 / 2
6,714
448
3,791
8,676
4,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 7 / 0
7,786
519
8,684
11,972
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
dasparklez
Achilles
10
2 / 5 / 1
6,850
457
5,782
14,966
7,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
locustXstorm
Thanatos
11
1 / 6 / 1
6,681
445
4,483
11,971
3,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
10 / 2 / 5
9,375
625
15,054
12,027
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
14
1 / 1 / 8
8,609
574
8,006
5,119
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 1 / 2
9,217
614
13,147
9,933
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 13
8,101
540
3,512
11,471
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
pechancj7
Cu Chulainn
13
3 / 3 / 4
8,486
566
6,026
9,725
6,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
26
26
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
2
5
6.25
W
Vulcan
1
1
8
5
L
0
4
2
0.25
L
Tiamat
Moltridos
Tiamat
1
4
2
0.5
L
3
7
0
0.43
W
11
1
2
12
W
1
0
13
7.5
L
Achilles
dasparklez
Achilles
2
5
1
0.5
L
Thanatos
locustXstorm
Thanatos
1
6
1
0.25
W
Cu Chulainn
pechancj7
Cu Chulainn
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
45,745
62,155
Taken
48,275
32,319
Mitigated
28,269
15,786
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,054
8,197
448
5,690
12,027
3,873
2,296
587
11,440
0
57,164
W
Vulcan
8,006
2,476
0
1,138
5,119
2,105
845
1,018
4,101
64,434
0
L
5,180
2,197
588
3,864
14,570
12,278
76
3,947
10,623
0
16,760
L
Tiamat
Moltridos
Tiamat
3,791
406
0
1,682
8,676
4,601
0
2,596
6,080
32,461
0
L
8,684
3,238
291
2,780
11,972
3,945
0
1,182
10,790
0
38,193
W
13,147
6,359
0
2,331
9,933
4,181
780
1,387
8,546
0
64,573
W
3,512
338
472
3,699
11,471
11,939
307
27
11,444
9,378
0
L
Achilles
dasparklez
Achilles
5,782
1,062
0
1,715
14,966
7,666
0
2,754
12,212
0
30,047
L
Thanatos
locustXstorm
Thanatos
4,483
920
0
4,866
11,971
3,829
0
1,886
10,085
0
40,188
W
Cu Chulainn
pechancj7
Cu Chulainn
6,026
1,328
0
1,855
9,725
6,171
535
772
8,953
6,186
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
43,788
272
Minions Killed
411
0
Camps Cleared
0
1,359,752
Distance Traveled
1,477,766
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,375
625
98
7
0
234,436
3
W
Vulcan
8,609
574
119
8
0
309,796
5
L
Horus
5,902
393
19
1
0
289,920
7
L
Tiamat
6,714
448
54
4
0
279,727
2
L
Cupid
7,786
519
73
5
0
246,596
0
W
Set
9,217
614
86
6
0
335,095
0
W
Geb
8,101
540
9
1
0
322,017
3
L
Achilles
6,850
457
49
3
0
254,721
5
L
Thanatos
6,681
445
77
5
0
288,788
1
W
Cu Chulainn
8,486
566
99
7
0
276,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role