Player Matchup

Tyr
Tyr
 
Tyr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
StormPunchD7
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,468 Elo+
Party 1
Kali
Kali
VIPERASSASSIN84
Kali
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
kbbub
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
sharkknight1670
Heimdallr
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 21L
1,509 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,512 Elo+

VS

Team Averages
Level 86
1,861 SR
1,804 Elo+
Odin
Odin
Boozooka
Odin
Level 48
God Stats
10W - 0L
1,896 SR
Queue Stats
63W - 24L
1,828 Elo+
Party 2
Ra
Ra
DangelSonicOC
Ra
Level 113
God Stats
13W - 8L
1,737 SR
Queue Stats
87W - 43L
1,781 Elo+
Party 2
Tyr
Tyr
FadosLullaby
Tyr
Level 129
God Stats
1W - 0L
1,974 SR
Queue Stats
57W - 33L
1,806 Elo+
Party 2
Freya
Freya
MrInsuffiecient
Freya
Level 85
God Stats
9W - 3L
1,790 SR
Queue Stats
97W - 55L
1,781 Elo+
Party 2
Jing Wei
Jing Wei
Squidirino
Jing Wei
Level 57
God Stats
16W - 9L
1,910 SR
Queue Stats
41W - 15L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 0
6,721
480
2,902
10,424
6,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
StormPunchD7
Persephone
12
2 / 4 / 1
7,252
518
6,471
9,633
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 4 / 3
7,038
503
8,167
12,401
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
kbbub
Sylvanus
9
1 / 4 / 2
5,984
427
6,509
10,613
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
sharkknight1670
Heimdallr
11
1 / 3 / 2
6,410
458
3,813
9,188
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
3 / 3 / 3
7,162
512
6,268
11,681
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 3
8,172
584
6,225
7,857
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,262
519
6,983
8,421
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 2
9,562
683
11,699
10,965
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Squidirino
Jing Wei
14
4 / 0 / 3
8,153
582
7,347
7,120
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
19
19
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
W
Odin
3
3
3
1.5
W
3
2
3
2.25
W
3
1
5
5.5
W
6
1
2
7
W
Jing Wei
Squidirino
Jing Wei
4
0
3
5.5
L
Persephone
StormPunchD7
Persephone
2
4
1
0.63
L
2
4
3
0.88
L
Sylvanus
kbbub
Sylvanus
1
4
2
0.5
L
Heimdallr
sharkknight1670
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,862
Damage
38,522
52,259
Taken
46,044
27,443
Mitigated
20,585
14,675
Healing
24,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,902
387
0
1,371
10,424
6,661
0
8,248
2,176
0
32,109
W
Odin
6,268
1,788
0
3,873
11,681
6,233
120
4,162
7,519
0
20,495
W
6,225
509
1,419
3,956
7,857
3,351
0
2,893
4,964
59,537
0
W
6,983
1,424
0
2,494
8,421
4,642
0
2,516
5,905
0
27,335
W
11,699
3,874
0
6,630
10,965
3,976
207
0
10,965
61,956
0
W
Jing Wei
Squidirino
Jing Wei
7,347
6,607
0
5,646
7,120
2,383
528
3,409
3,711
0
54,850
L
Persephone
StormPunchD7
Persephone
6,471
421
0
2,513
9,633
3,584
0
3,952
5,677
44,318
0
L
8,167
4,812
0
2,587
12,401
4,305
0
5,050
7,351
0
38,925
L
Sylvanus
kbbub
Sylvanus
6,509
1,389
1,652
3,600
10,613
10,046
0
672
9,941
20,071
0
L
Heimdallr
sharkknight1670
Heimdallr
3,813
2,161
0
2,952
9,188
2,847
311
0
9,188
0
32,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
40,311
309
Minions Killed
409
0
Camps Cleared
0
1,358,336
Distance Traveled
1,552,079
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,721
480
72
5
0
288,054
5
W
Odin
7,162
512
25
2
0
322,957
4
W
Ra
8,172
584
116
8
0
308,859
7
W
Tyr
7,262
519
43
3
0
368,492
6
W
Freya
9,562
683
114
8
0
263,699
1
W
Jing Wei
8,153
582
111
8
0
288,072
3
L
Persephone
7,252
518
82
6
0
243,916
2
L
Kali
7,038
503
66
5
0
297,432
2
L
Sylvanus
5,984
427
18
1
0
264,741
5
L
Heimdallr
6,410
458
71
5
0
264,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role