Player Matchup

Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DonEngendro
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,727 Elo+
Party 1
Zhong Kui
Zhong Kui
somebody46
Zhong Kui
Level 123
God Stats
1W - 1L
1,554 SR
Queue Stats
37W - 40L
1,444 Elo+
Solo
Team Averages
Level 71
1,518 SR
1,557 Elo+

VS

Team Averages
Level 64
1,375 SR
1,637 Elo+
Yu Huang
Yu Huang
DinDjarίn
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 25L
1,706 Elo+
Party 2
Fenrir
Fenrir
JouiKatsura
Fenrir
Level 28
God Stats
0W - 1L
1,126 SR
Queue Stats
49W - 45L
1,706 Elo+
Party 2
Chaac
Chaac
LOLedwin
Chaac
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 2 / 12
9,350
850
7,337
9,930
8,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
11 / 1 / 7
10,066
915
13,685
8,940
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
somebody46
Zhong Kui
13
7 / 2 / 12
9,467
861
7,691
9,017
5,874
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DinDjarίn
Yu Huang
12
2 / 7 / 3
8,213
747
6,502
8,925
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
3 / 11 / 0
7,876
716
6,144
12,332
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
LOLedwin
Chaac
11
0 / 5 / 2
6,703
609
3,200
11,145
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
23
Kills
5
5
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
2
12
5.5
L
Yu Huang
DinDjarίn
Yu Huang
2
7
3
0.5
W
11
1
7
14.5
L
Fenrir
3
11
0
0.27
L
Chaac
LOLedwin
Chaac
0
5
2
0.2
W
Zhong Kui
somebody46
Zhong Kui
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
15,846
27,887
Taken
32,402
17,837
Mitigated
15,509
8,279
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,337
1,083
0
2,272
9,930
8,483
117
2,903
6,704
18,093
0
L
Yu Huang
DinDjarίn
Yu Huang
6,502
578
0
0
8,925
2,207
0
4,997
3,928
18,997
0
W
13,685
4,634
0
1,503
8,940
3,480
330
2,329
6,433
0
43,362
L
Fenrir
6,144
803
0
311
12,332
6,457
0
5,118
7,214
0
9,281
L
Chaac
LOLedwin
Chaac
3,200
491
0
1,296
11,145
6,845
0
5,262
5,883
0
18,827
W
Zhong Kui
somebody46
Zhong Kui
7,691
810
0
4,504
9,017
5,874
191
2,234
6,560
28,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
22,792
127
Minions Killed
72
8
Camps Cleared
2
602,346
Distance Traveled
455,925
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,350
850
19
2
0
196,020
0
L
Yu Huang
8,213
747
36
3
1
145,024
0
W
Ullr
10,066
915
62
6
3
213,957
2
L
Fenrir
7,876
716
10
1
0
162,969
2
L
Chaac
6,703
609
26
2
1
147,932
1
W
Zhong Kui
9,467
861
46
4
5
192,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role