Player Matchup

Hercules
Hercules
ApocalypticAce1
Hercules
Level 62
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Mr Klutch Chaos
Ymir
Level 147
God Stats
0W - 1L
1,848 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
MrCreed64
Pele
Level 114
God Stats
0W - 1L
1,769 SR
Queue Stats
64W - 61L
1,584 Elo+
Solo
Izanami
Izanami
NarfleDeGarthok
Izanami
Level 118
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
spartan 52
Poseidon
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 105
1,696 SR
1,517 Elo+

VS

Team Averages
Level 85
1,439 SR
1,476 Elo+
Odin
Odin
Kuten Fang
Odin
Level 101
God Stats
1W - 6L
1,204 SR
Queue Stats
198W - 197L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
LOOS3LOV3CAV3
Kukulkan
Level 26
God Stats
8W - 7L
1,462 SR
Queue Stats
17W - 23L
1,364 Elo+
Party 1
Sol
Sol
LeoTheVVanderer
Sol
Level 106
God Stats
3W - 3L
1,449 SR
Queue Stats
115W - 147L
1,538 Elo+
Party 1
Anhur
Anhur
OhNoStepBr0
Anhur
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
324W - 329L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Zeref the Black
Sylvanus
Level 106
God Stats
6W - 6L
1,581 SR
Queue Stats
77W - 96L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
2 / 3 / 1
8,324
640
4,489
11,957
6,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 4
8,846
680
12,591
16,551
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
2 / 5 / 3
9,304
716
5,879
13,662
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 2
8,197
631
7,659
9,126
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
spartan 52
Poseidon
13
0 / 4 / 2
7,846
604
6,498
6,569
2,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
9,521
732
7,421
10,538
8,400
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
LOOS3LOV3CAV3
Kukulkan
16
2 / 1 / 7
9,415
724
9,563
4,586
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 7
9,506
731
12,267
12,002
4,495
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 0 / 2
10,914
840
15,256
10,705
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
0 / 1 / 13
9,405
723
4,883
13,400
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
18
18
Deaths
7
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
3
1
0.83
W
2
1
7
5.5
W
Kukulkan
LOOS3LOV3CAV3
Kukulkan
2
1
7
5.5
W
3
4
7
1.63
L
2
3
4
1.33
L
Pele
2
5
3
0.7
L
1
3
2
0.67
W
11
0
2
12
W
Sylvanus
0
1
13
6.5
L
Poseidon
spartan 52
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
49,390
57,865
Taken
51,231
25,607
Mitigated
34,522
7,052
Healing
19,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,489
481
0
1,570
11,957
6,900
0
6,017
5,864
0
10,702
W
7,421
1,296
283
3,001
10,538
8,400
815
4,125
6,413
662
23,191
W
Kukulkan
LOOS3LOV3CAV3
Kukulkan
9,563
175
0
655
4,586
1,863
455
2,056
2,530
31,185
0
W
12,267
3,550
0
3,680
12,002
4,495
1,622
4,999
7,003
39,865
0
L
12,591
1,657
0
2,512
16,551
6,998
0
8,696
7,709
38,574
0
L
Pele
5,879
746
360
2,201
13,662
5,358
0
6,969
6,634
0
35,826
L
7,659
2,858
0
409
9,126
3,694
0
2,814
6,224
0
28,765
W
15,256
10,174
0
4,770
10,705
4,511
1,945
2,176
8,529
0
53,685
W
Sylvanus
4,883
737
2,632
4,947
13,400
15,253
284
5,733
7,667
10,877
0
L
Poseidon
spartan 52
Poseidon
6,498
425
0
0
6,569
2,657
0
2,581
3,974
20,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
48,761
215
Minions Killed
241
0
Camps Cleared
0
1,264,524
Distance Traveled
1,337,646
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,324
640
20
2
0
269,727
2
W
Odin
9,521
732
43
3
0
267,898
3
W
Kukulkan
9,415
724
52
4
0
280,531
6
W
Sol
9,506
731
53
4
0
262,042
2
L
Ymir
8,846
680
39
3
0
250,876
0
L
Pele
9,304
716
74
6
0
270,726
1
L
Izanami
8,197
631
48
4
0
245,147
2
W
Anhur
10,914
840
77
6
0
273,501
3
W
Sylvanus
9,405
723
16
1
0
253,674
1
L
Poseidon
7,846
604
34
3
0
228,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role