Player Matchup

Nemesis
Nemesis
CyrseShinju
Nemesis
Level 20
God Stats
6W - 1L
1,901 SR
Queue Stats
47W - 22L
1,642 Elo+
Party 1
Artemis
Artemis
Suwuhside
Artemis
Level 10
God Stats
26W - 7L
1,892 SR
Queue Stats
26W - 8L
1,840 Elo+
Party 1
Ra
Ra
mares98
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 3
Chronos
Chronos
smhiybt
Chronos
Level 157
God Stats
1W - 1L
1,525 SR
Queue Stats
34W - 33L
1,478 Elo+
Party 3
Nike
Nike
xlTaurus
Nike
Level 146
God Stats
17W - 8L
1,950 SR
Queue Stats
459W - 232L
1,724 Elo+
Party 1
Team Averages
Level 69
1,753 SR
1,581 Elo+

VS

Team Averages
Level 61
1,499 SR
1,448 Elo+
Hou Yi
Hou Yi
Chase7845
Hou Yi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,084 Elo+
Solo
Cupid
Cupid
IHAVEAPR0BL3M
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
KaptainKeurig
Ares
Level 24
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Sol
Sol
SheckyPooh
Sol
Level 20
God Stats
1W - 1L
1,626 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Pele
Pele
WTFJungleRotate
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 186L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyrseShinju
Nemesis
14
6 / 0 / 2
7,667
697
5,195
5,340
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Suwuhside
Artemis
11
2 / 1 / 6
6,805
619
7,799
5,984
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 2 / 2
7,757
705
4,593
5,980
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
smhiybt
Chronos
11
9 / 4 / 5
7,249
659
7,221
8,310
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
14
7 / 0 / 1
8,371
761
8,223
6,483
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chase7845
Hou Yi
8
2 / 6 / 0
5,135
467
3,342
9,111
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 1
5,682
517
3,980
9,347
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,541
413
1,610
8,125
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 8 / 1
4,743
431
1,899
7,158
1,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 0
6,340
576
5,244
9,669
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
29
Kills
7
7
Deaths
29
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Chase7845
Hou Yi
2
6
0
0.33
W
Nemesis
CyrseShinju
Nemesis
6
0
2
7
L
1
7
1
0.21
L
0
4
0
0
L
0
8
1
0.06
W
Artemis
Suwuhside
Artemis
2
1
6
5
L
4
4
0
1
W
5
2
2
3
W
Chronos
smhiybt
Chronos
9
4
5
2.88
W
Nike
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
16,075
32,097
Taken
43,410
11,387
Mitigated
12,034
8,194
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Chase7845
Hou Yi
3,342
1,078
0
1,172
9,111
2,260
877
2,015
7,045
0
22,053
W
Nemesis
CyrseShinju
Nemesis
5,195
2,922
0
481
5,340
1,802
0
167
5,173
0
54,716
L
3,980
2,511
0
1,714
9,347
2,181
0
1,972
7,002
0
18,984
L
1,610
0
0
1,159
8,125
3,304
0
1,932
6,193
6,736
0
L
1,899
969
0
755
7,158
1,493
0
3,837
3,089
16,573
0
W
Artemis
Suwuhside
Artemis
7,799
4,541
0
2,270
5,984
1,812
668
998
4,986
0
34,638
L
5,244
1,209
0
2,486
9,669
2,796
0
1,733
7,775
0
31,869
W
4,593
504
36
2,135
5,980
1,841
746
1,638
4,342
46,888
0
W
Chronos
smhiybt
Chronos
7,221
3,194
0
1,654
8,310
2,081
1,323
586
7,724
29,801
0
W
Nike
8,223
1,314
0
1,618
6,483
3,851
447
120
6,363
0
48,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
26,441
421
Minions Killed
203
0
Camps Cleared
0
1,153,470
Distance Traveled
980,173
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,135
467
39
4
0
169,787
1
W
Nemesis
7,667
697
105
10
0
271,466
3
L
Cupid
5,682
517
47
4
0
187,851
3
L
Ares
4,541
413
9
1
0
217,658
7
L
Sol
4,743
431
42
4
0
186,115
2
W
Artemis
6,805
619
66
6
0
192,947
0
L
Pele
6,340
576
66
6
0
218,762
6
W
Ra
7,757
705
101
9
0
231,694
4
W
Chronos
7,249
659
49
4
0
213,873
2
W
Nike
8,371
761
100
9
0
243,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role