Player Matchup

Tsukuyomi
Tsukuyomi
RAZOR-SAGA
Tsukuyomi
Level 89
God Stats
0W - 1L
1,458 SR
Queue Stats
26W - 22L
1,669 Elo+
Party 2
Bacchus
Bacchus
Tordorryt
Bacchus
Level 64
God Stats
1W - 1L
1,765 SR
Queue Stats
13W - 36L
1,202 Elo+
Party 2
Aphrodite
Aphrodite
pawel1pl
Aphrodite
Level 104
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 7L
1,846 Elo+
Party 2
Team Averages
Level 86
1,636 SR
1,572 Elo+

VS

Team Averages
Level 78
1,719 SR
1,876 Elo+
Awilix
Awilix
BigBadGage
Awilix
Level 159
God Stats
23W - 1L
1,803 SR
Queue Stats
930W - 99L
1,979 Elo+
Party 1
Nu Wa
Nu Wa
GrampysMiIk
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 7L
1,987 Elo+
Party 1
Chaac
Chaac
z F0XX
Chaac
Level 69
God Stats
2W - 0L
1,855 SR
Queue Stats
84W - 19L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RAZOR-SAGA
Tsukuyomi
14
6 / 6 / 2
9,860
758
9,451
14,832
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Tordorryt
Bacchus
11
1 / 7 / 3
8,734
672
5,545
14,765
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
pawel1pl
Aphrodite
14
2 / 3 / 5
9,536
734
6,972
11,419
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigBadGage
Awilix
15
11 / 4 / 5
11,082
852
14,770
12,830
5,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 1 / 12
9,737
749
11,671
6,940
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
z F0XX
Chaac
14
2 / 4 / 12
9,749
750
7,424
16,745
16,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
16
16
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
BigBadGage
Awilix
11
4
5
3.38
W
3
1
12
9
L
Tsukuyomi
RAZOR-SAGA
Tsukuyomi
6
6
2
1.17
L
Bacchus
Tordorryt
Bacchus
1
7
3
0.36
L
Aphrodite
pawel1pl
Aphrodite
2
3
5
1.5
W
Chaac
z F0XX
Chaac
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,968
Damage
33,865
41,016
Taken
36,515
26,058
Mitigated
24,017
15,498
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BigBadGage
Awilix
14,770
6,548
0
1,513
12,830
5,105
762
5,207
7,623
0
48,136
W
11,671
4,455
0
1,447
6,940
2,538
1,205
2,702
4,238
36,335
0
L
Tsukuyomi
RAZOR-SAGA
Tsukuyomi
9,451
1,387
0
2,244
14,832
4,864
1,216
4,487
10,345
0
36,185
L
Bacchus
Tordorryt
Bacchus
5,545
338
121
2,715
14,765
16,465
200
3,904
10,861
16,065
0
L
Aphrodite
pawel1pl
Aphrodite
6,972
1,671
4,647
5,771
11,419
4,729
776
3,308
8,111
29,612
0
W
Chaac
z F0XX
Chaac
7,424
560
815
3,478
16,745
16,374
299
5,118
11,627
0
22,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
30,568
113
Minions Killed
134
1
Camps Cleared
9
694,152
Distance Traveled
767,944
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,082
852
55
4
4
260,708
3
W
Nu Wa
9,737
749
49
4
5
256,329
2
L
Tsukuyomi
9,860
758
34
3
0
228,318
0
L
Bacchus
8,734
672
16
1
1
239,934
2
L
Aphrodite
9,536
734
63
5
0
225,900
0
W
Chaac
9,749
750
30
2
0
250,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role